Player Matchup

Cthulhu
Cthulhu
Silver IV
Conneth
Cthulhu
Silver IV
Level 63
God Stats
1W - 3L
1,399 SR
Queue Stats
8W - 13L
1,210 MMR
Party 2
Horus
Horus
Silver II
paleozealot26
Horus
Silver II
Level 109
God Stats
27W - 13L
1,658 SR
Queue Stats
141W - 168L
835 MMR
Party 2
Kukulkan
Kukulkan
Gold V
tms2211
Kukulkan
Gold V
Level 81
God Stats
87W - 63L
1,619 SR
Queue Stats
109W - 114L
1,327 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,559 SR
1,124 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,371 SR
1,102 MMR
Cu Chulainn
Cu Chulainn
Silver III
Bronquito18
Cu Chulainn
Silver III
Level 127
God Stats
0W - 6L
1,068 SR
Queue Stats
124W - 137L
945 MMR
Solo
Chang'e
Chang'e
Gold V
Panda Nehr
Chang'e
Gold V
Level 81
God Stats
51W - 48L
1,578 SR
Queue Stats
186W - 227L
1,358 MMR
Party 1
Neith
Neith
Silver II
WhereLifeIs
Neith
Silver II
Level 99
God Stats
212W - 268L
1,466 SR
Queue Stats
381W - 473L
1,003 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Conneth
Cthulhu
12
3 / 2 / 5
8,528
711
8,126
10,365
9,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 1 / 5
9,081
757
7,466
12,475
15,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
tms2211
Kukulkan
16
3 / 1 / 5
9,477
790
12,879
4,876
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Baba YagaAo KuangBacchusAnubisAh Muzen Cab

VS

Bans
AtlasKumbhakarnaMedusaAchillesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bronquito18
Cu Chulainn
13
1 / 3 / 3
7,686
641
5,153
11,484
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Panda Nehr
Chang'e
14
2 / 2 / 2
8,503
709
8,383
11,876
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
8,285
690
6,708
10,507
4,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bronquito18
Cu Chulainn
1
3
3
0.83
W
Cthulhu
Conneth
Cthulhu
3
2
5
2.75
L
Chang'e
Panda Nehr
Chang'e
2
2
2
1.5
L
1
3
2
0.67
W
2
1
5
4.5
W
Kukulkan
tms2211
Kukulkan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
20,244
27,716
Taken
33,867
27,525
Mitigated
17,689
9,047
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bronquito18
Cu Chulainn
5,153
1,595
263
3,191
11,484
8,297
9
8,772
2,712
0
16,405
W
Cthulhu
Conneth
Cthulhu
8,126
1,172
746
545
10,365
9,864
174
3,170
7,195
19,628
0
L
Chang'e
Panda Nehr
Chang'e
8,383
511
1,242
2,934
11,876
5,185
262
7,441
4,435
33,684
0
L
6,708
2,381
0
2,063
10,507
4,207
1,000
6,218
4,289
0
38,949
W
7,466
2,610
3,044
4,289
12,475
15,398
0
3,568
8,907
1,696
13,256
W
Kukulkan
tms2211
Kukulkan
12,879
1,641
0
423
4,876
2,263
840
1,708
3,168
63,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
24,474
152
Minions Killed
140
0
Camps Cleared
0
674,322
Distance Traveled
618,552
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,686
641
19
2
0
223,066
0
W
Cthulhu
8,528
711
25
2
0
233,143
0
L
Chang'e
8,503
709
63
5
0
198,036
2
L
Neith
8,285
690
58
5
0
197,450
0
W
Horus
9,081
757
16
1
0
238,485
0
W
Kukulkan
9,477
790
111
9
0
202,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role