Player Matchup

The Morrigan
The Morrigan
Ayoussein
The Morrigan
Level 125
God Stats
1W - 6L
1,545 SR
Queue Stats
152W - 131L
1,511 Elo+
Party 1
Horus
Horus
Con101093
Horus
Level 109
God Stats
0W - 4L
1,109 SR
Queue Stats
132W - 112L
1,532 Elo+
Party 1
Fenrir
Fenrir
Frank6the9tank6
Fenrir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 192L
1,505 Elo+
Party 1
Khepri
Khepri
VKCxNathian
Khepri
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 210L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
xDATJEFFDUDE
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 181L
1,442 Elo+
Solo
Team Averages
Level 112
1,431 SR
1,502 Elo+

VS

Team Averages
Level 56
1,654 SR
1,475 Elo+
Ratatoskr
Ratatoskr
DOCTRPOO
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,448 Elo+
Party 2
Anubis
Anubis
GONCHYYY
Anubis
Level 60
God Stats
1W - 0L
1,824 SR
Queue Stats
186W - 166L
1,517 Elo+
Solo
Maui
Maui
Mister-Limelight
Maui
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 211L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MstrCheef
Danzaburou
Level 81
God Stats
1W - 1L
1,650 SR
Queue Stats
46W - 54L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
Mybloodisfire
Guan Yu
Level 86
God Stats
5W - 2L
1,798 SR
Queue Stats
306W - 319L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ayoussein
The Morrigan
18
7 / 4 / 1
11,096
854
17,853
10,671
5,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Con101093
Horus
15
1 / 5 / 7
9,201
708
8,130
19,480
22,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 8 / 4
8,472
652
4,625
16,921
10,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
16
0 / 3 / 9
9,566
736
8,213
14,937
19,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
xDATJEFFDUDE
Heimdallr
14
0 / 6 / 7
8,310
639
13,240
15,055
6,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DOCTRPOO
Ratatoskr
15
2 / 1 / 15
9,175
706
6,408
9,858
11,135
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
GONCHYYY
Anubis
19
14 / 4 / 7
11,907
916
24,388
15,444
11,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 0 / 21
11,098
854
9,628
10,091
9,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MstrCheef
Danzaburou
17
2 / 2 / 17
10,410
801
17,608
13,091
8,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
16
6 / 3 / 15
10,511
809
7,401
18,045
25,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
10
Kills
26
26
Deaths
10
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ayoussein
The Morrigan
7
4
1
1.88
L
Horus
Con101093
Horus
1
5
7
0.9
W
Ratatoskr
DOCTRPOO
Ratatoskr
2
1
15
9.5
L
2
8
4
0.5
W
Anubis
GONCHYYY
Anubis
14
4
7
4.38
W
2
0
21
12.5
W
Danzaburou
MstrCheef
Danzaburou
2
2
17
5.25
W
Guan Yu
6
3
15
4.5
L
Khepri
0
3
9
1.5
L
Heimdallr
xDATJEFFDUDE
Heimdallr
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,061
Damage
65,433
77,064
Taken
66,529
63,658
Mitigated
65,447
27,008
Healing
37,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ayoussein
The Morrigan
17,853
3,538
598
1,014
10,671
5,336
1,317
4,696
5,647
45,141
0
L
Horus
Con101093
Horus
8,130
3,403
3,615
4,989
19,480
22,548
42
9,411
9,663
1,419
9,149
W
Ratatoskr
DOCTRPOO
Ratatoskr
6,408
956
62
1,615
9,858
11,135
733
3,558
6,300
0
11,280
L
4,625
1,239
2,762
3,832
16,921
10,596
0
5,314
11,298
0
6,879
W
Anubis
GONCHYYY
Anubis
24,388
2,707
880
5,637
15,444
11,307
1,694
6,759
8,685
48,300
0
W
9,628
869
3,624
3,088
10,091
9,481
614
2,801
7,290
23,478
0
W
Danzaburou
MstrCheef
Danzaburou
17,608
6,599
1,394
4,539
13,091
8,089
3,909
6,127
6,964
0
53,581
W
Guan Yu
7,401
585
9,327
7,107
18,045
25,435
224
7,596
10,449
0
15,838
L
Khepri
8,213
260
2,992
2,676
14,937
19,097
45
7,490
7,224
17,466
0
L
Heimdallr
xDATJEFFDUDE
Heimdallr
13,240
5,285
1,582
2,948
15,055
6,081
0
6,990
7,972
0
22,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,645
Gold Earned
53,101
113
Minions Killed
158
0
Camps Cleared
0
1,117,615
Distance Traveled
1,421,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,096
854
69
5
0
223,508
0
L
Horus
9,201
708
4
0
0
224,636
0
W
Ratatoskr
9,175
706
9
1
0
318,178
0
L
Fenrir
8,472
652
3
0
0
201,431
0
W
Anubis
11,907
916
53
4
0
266,443
0
W
Maui
11,098
854
24
2
0
279,037
0
W
Danzaburou
10,410
801
65
5
0
244,121
0
W
Guan Yu
10,511
809
7
1
0
313,827
0
L
Khepri
9,566
736
16
1
0
236,860
0
L
Heimdallr
8,310
639
21
2
0
231,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role