Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Biggestmunch420
Nemesis
Level 77
God Stats
8W - 8L
1,802 SR
Queue Stats
318W - 307L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
JohnPork69
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
Paging Dr Thrax
Sylvanus
Level 117
God Stats
4W - 1L
1,603 SR
Queue Stats
7W - 5L
1,418 Elo+
Party 1
Chernobog
Chernobog
ShmoeTheKizard
Chernobog
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 188L
1,484 Elo+
Party 1
Team Averages
Level 92
1,581 SR
1,467 Elo+

VS

Team Averages
Level 116
1,488 SR
1,488 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AuriSnowFox
Fenrir
Level 182
God Stats
4W - 5L
1,489 SR
Queue Stats
260W - 264L
1,519 Elo+
Solo
Atlas
Atlas
OdinsRaven148
Atlas
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheSwoosh7
Cu Chulainn
Level 115
God Stats
15W - 17L
1,571 SR
Queue Stats
494W - 527L
1,482 Elo+
Party 2
Ishtar
Ishtar
punersher123
Ishtar
Level 82
God Stats
7W - 9L
1,379 SR
Queue Stats
164W - 158L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 3
8,333
641
8,495
6,934
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 5 / 2
8,228
633
6,345
14,845
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
JohnPork69
Baron Samedi
14
3 / 0 / 1
7,827
602
7,724
9,460
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
12
1 / 1 / 6
7,379
568
3,709
14,038
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
ShmoeTheKizard
Chernobog
13
4 / 2 / 4
7,902
608
10,016
9,593
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 1 / 3
7,271
559
7,739
5,342
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
4 / 4 / 3
8,005
616
10,481
12,064
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 3 / 2
6,800
523
5,510
10,535
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
TheSwoosh7
Cu Chulainn
12
0 / 4 / 0
7,085
545
6,075
14,253
12,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
11
1 / 6 / 1
6,350
488
4,415
10,631
3,804
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
8
8
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
3
5.5
L
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
Fenrir
4
4
3
1.38
W
6
5
2
1.4
W
Baron Samedi
JohnPork69
Baron Samedi
3
0
1
3.5
L
2
3
2
1
W
Sylvanus
1
1
6
4
W
Chernobog
ShmoeTheKizard
Chernobog
4
2
4
3
L
Cu Chulainn
TheSwoosh7
Cu Chulainn
0
4
0
0
L
Ishtar
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
34,220
54,870
Taken
52,825
29,692
Mitigated
31,242
19,762
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,495
1,051
0
1,962
6,934
2,638
917
4,209
2,725
76,865
0
L
Baron Samedi
 
Baron Samedi
7,739
514
339
1,674
5,342
2,565
0
2,461
2,881
59,590
0
L
Fenrir
10,481
2,796
0
4,544
12,064
5,168
0
2,216
9,799
0
54,947
W
6,345
2,827
0
1,223
14,845
5,397
408
2,412
12,433
0
52,235
W
Baron Samedi
JohnPork69
Baron Samedi
7,724
349
281
4,257
9,460
6,219
664
859
8,601
52,829
0
L
5,510
2,005
148
1,800
10,535
7,349
0
5,987
4,504
17,852
0
W
Sylvanus
3,709
1,085
2,314
6,096
14,038
12,194
338
6,085
7,953
16,714
0
W
Chernobog
ShmoeTheKizard
Chernobog
10,016
7,184
0
3,629
9,593
3,244
1,343
913
8,680
0
55,126
L
Cu Chulainn
TheSwoosh7
Cu Chulainn
6,075
369
0
1,066
14,253
12,356
0
7,282
6,048
1,839
52,452
L
Ishtar
4,415
2,735
0
1,651
10,631
3,804
739
966
9,665
0
38,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,669
Gold Earned
35,511
416
Minions Killed
374
0
Camps Cleared
0
1,353,470
Distance Traveled
1,273,118
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,333
641
138
11
0
262,884
0
L
Baron Samedi
7,271
559
112
9
0
252,287
2
L
Fenrir
8,005
616
78
6
0
283,807
0
W
Nemesis
8,228
633
82
6
0
314,665
0
W
Baron Samedi
7,827
602
89
7
0
256,237
1
L
Atlas
6,800
523
28
2
0
272,595
1
W
Sylvanus
7,379
568
19
1
0
257,574
1
W
Chernobog
7,902
608
88
7
0
262,110
2
L
Cu Chulainn
7,085
545
85
7
0
239,026
3
L
Ishtar
6,350
488
71
5
0
225,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role