Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BigJesusMeat
Hou Yi
Level 21
God Stats
2W - 1L
1,235 SR
Queue Stats
15W - 13L
1,650 Elo+
Party 1
Da Ji
Da Ji
Jerkhart
Da Ji
Level 183
God Stats
0W - 1L
1,306 SR
Queue Stats
121W - 106L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Mangrate
Cthulhu
Level 156
God Stats
3W - 3L
1,538 SR
Queue Stats
133W - 80L
1,643 Elo+
Solo
Nike
Nike
VileSkeletor
Nike
Level 128
God Stats
0W - 1L
1,721 SR
Queue Stats
15W - 17L
1,548 Elo+
Party 1
Team Averages
Level 122
1,460 SR
1,589 Elo+

VS

Team Averages
Level 126
1,522 SR
1,476 Elo+
He Bo
He Bo
BasalHickory167
He Bo
Level 112
God Stats
12W - 14L
1,611 SR
Queue Stats
100W - 116L
1,431 Elo+
Solo
Janus
Janus
BigStink23
Janus
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 294L
1,467 Elo+
Party 2
Horus
Horus
CursedKnuckle
Horus
Level 147
God Stats
18W - 18L
1,491 SR
Queue Stats
557W - 553L
1,523 Elo+
Solo
Maui
Maui
monjarco
Maui
Level 96
God Stats
30W - 36L
1,507 SR
Queue Stats
43W - 54L
1,475 Elo+
Party 2
Izanami
Izanami
shawji
Izanami
Level 125
God Stats
16W - 15L
1,500 SR
Queue Stats
372W - 372L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 2 / 4
7,805
781
9,355
6,147
2,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
14
1 / 2 / 4
7,429
743
4,336
8,498
3,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Jerkhart
Da Ji
12
0 / 3 / 1
6,731
673
9,131
9,628
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Mangrate
Cthulhu
14
3 / 1 / 2
7,831
783
9,535
13,529
12,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 1
6,491
649
4,165
9,613
7,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,365
737
6,766
7,607
3,390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
15
2 / 1 / 2
8,076
808
6,439
5,810
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 7
6,847
685
5,285
12,630
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maui
13
1 / 1 / 7
7,603
760
4,374
9,007
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
shawji
Izanami
15
5 / 1 / 4
8,372
837
10,863
9,241
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
5
Kills
11
11
Deaths
5
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
4
1.5
W
3
1
2
4
L
Hou Yi
1
2
4
1.5
W
Janus
2
1
2
3
W
0
1
7
3.5
L
Da Ji
Jerkhart
Da Ji
0
3
1
0.17
L
Cthulhu
Mangrate
Cthulhu
3
1
2
4
L
0
3
1
0.17
W
Maui
1
1
7
4.5
W
Izanami
shawji
Izanami
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,522
Damage
33,727
47,415
Taken
44,295
29,868
Mitigated
32,503
8,003
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,355
1,849
0
1,866
6,147
2,250
0
2,475
3,672
39,257
0
W
6,766
0
0
0
7,607
3,390
0
2,790
4,773
23,266
0
L
Hou Yi
4,336
2,414
0
1,574
8,498
3,820
0
3,283
5,077
0
23,310
W
Janus
6,439
207
0
1,027
5,810
2,359
0
1,888
3,835
42,276
0
W
5,285
1,687
1,205
4,809
12,630
13,379
11
6,112
6,319
0
7,340
L
Da Ji
Jerkhart
Da Ji
9,131
1,625
0
532
9,628
4,356
0
3,586
5,986
0
22,940
L
Cthulhu
Mangrate
Cthulhu
9,535
724
318
3,443
13,529
12,048
0
4,529
8,902
22,023
0
L
4,165
70
0
270
9,613
7,394
0
3,270
6,199
0
10,361
W
Maui
4,374
655
0
1,668
9,007
9,440
0
4,153
4,730
8,048
0
W
Izanami
shawji
Izanami
10,863
7,302
0
901
9,241
3,935
539
3,947
5,258
0
36,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
38,263
185
Minions Killed
203
0
Camps Cleared
0
1,072,153
Distance Traveled
1,070,237
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,805
781
70
7
0
229,971
0
W
He Bo
7,365
737
33
3
0
209,332
0
L
Hou Yi
7,429
743
48
5
0
197,728
0
W
Janus
8,076
808
96
10
0
211,967
0
W
Horus
6,847
685
4
0
0
215,609
1
L
Da Ji
6,731
673
31
3
0
216,781
0
L
Cthulhu
7,831
783
23
2
0
219,774
0
L
Nike
6,491
649
13
1
0
207,899
0
W
Maui
7,603
760
5
1
0
218,912
2
W
Izanami
8,372
837
65
7
0
214,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role