Player Matchup

Zeus
Zeus
BrickTheSiren8u
Zeus
Level 107
God Stats
1W - 0L
1,702 SR
Queue Stats
57W - 54L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
EvGEmuSenpai
Cthulhu
Level 15
God Stats
1W - 1L
1,582 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
SetoKaiba666lol
Apollo
Level 129
God Stats
2W - 0L
1,498 SR
Queue Stats
57W - 50L
1,505 Elo+
Party 1
Team Averages
Level 84
1,594 SR
1,497 Elo+

VS

Team Averages
Level 73
1,352 SR
1,414 Elo+
Ao Kuang
Ao Kuang
FiveComet130445
Ao Kuang
Level 113
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 131L
1,469 Elo+
Party 2
Surtr
Surtr
PryingJ0ker
Surtr
Level 68
God Stats
2W - 9L
1,214 SR
Queue Stats
113W - 117L
1,370 Elo+
Solo
Izanami
Izanami
paynenoah
Izanami
Level 38
God Stats
10W - 7L
1,341 SR
Queue Stats
113W - 110L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
10,584
706
10,702
7,276
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
EvGEmuSenpai
Cthulhu
17
1 / 2 / 5
10,349
690
5,300
10,996
11,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
3 / 1 / 1
11,350
757
11,004
11,470
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
3 / 1 / 1
10,655
710
13,059
15,645
21,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 0
7,703
514
716
3,545
2,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
paynenoah
Izanami
17
1 / 4 / 3
11,180
745
8,780
14,568
7,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
6
Kills
4
4
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Cthulhu
EvGEmuSenpai
Cthulhu
1
2
5
1.75
L
Ao Kuang
3
1
1
3.5
L
0
1
0
0
W
3
1
1
3.5
L
Izanami
paynenoah
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,006
Damage
22,555
29,742
Taken
33,758
19,674
Mitigated
31,471
9,155
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,702
2,273
0
962
7,276
3,309
566
5,455
1,535
43,843
0
W
Cthulhu
EvGEmuSenpai
Cthulhu
5,300
581
0
1,622
10,996
11,405
0
3,391
7,518
16,217
339
L
Ao Kuang
13,059
3,497
0
2,552
15,645
21,016
294
7,668
7,977
39,036
0
L
716
87
0
1,427
3,545
2,616
0
1,757
1,788
96
4,967
W
11,004
6,952
0
6,571
11,470
4,960
2,374
3,357
7,499
0
78,207
L
Izanami
paynenoah
Izanami
8,780
6,736
0
1,159
14,568
7,839
2,142
6,348
8,220
0
54,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
29,538
219
Minions Killed
182
0
Camps Cleared
0
843,313
Distance Traveled
635,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,584
706
78
5
0
267,558
0
W
Cthulhu
10,349
690
16
1
0
285,643
0
L
Ao Kuang
10,655
710
51
3
0
290,003
0
L
Surtr
7,703
514
7
0
0
75,924
0
W
Apollo
11,350
757
125
8
0
290,112
0
L
Izanami
11,180
745
124
8
0
270,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role