Player Matchup

Scylla
Scylla
Silver II
DrProblem-_-
Scylla
Silver II
Level 121
God Stats
6W - 12L
1,549 SR
Queue Stats
720W - 824L
976 MMR
Party 1
Neith
Neith
Silver III
RedEyeSpedGuy
Neith
Silver III
Level 94
God Stats
0W - 2L
1,261 SR
Queue Stats
122W - 140L
1,172 MMR
Party 1
Horus
Horus
Silver III
Stick_Man420
Horus
Silver III
Level 119
God Stats
10W - 8L
1,610 SR
Queue Stats
309W - 364L
923 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,473 SR
1,024 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,479 SR
1,020 MMR
Bastet
Bastet
Silver II
FallenSoul_0721
Bastet
Silver II
Level 171
God Stats
22W - 22L
1,527 SR
Queue Stats
502W - 582L
981 MMR
Solo
Hachiman
Hachiman
Silver IV
IIYaagaII
Hachiman
Silver IV
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
999 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
Zazboss
Baron Samedi
Silver II
Level 86
God Stats
3W - 1L
1,409 SR
Queue Stats
9W - 16L
1,079 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 6 / 1
7,390
739
5,865
10,257
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 7 / 2
8,067
807
5,420
10,598
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 5 / 4
8,522
852
5,624
15,107
14,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AchillesAphroditeJanusDanzaburouThanatos

VS

Bans
AtlasAthenaSun WukongKhepriVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 8
8,888
889
11,992
10,441
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
IIYaagaII
Hachiman
13
4 / 2 / 11
8,300
830
9,982
7,257
2,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zazboss
Baron Samedi
14
6 / 2 / 11
9,137
914
8,932
9,719
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
18
18
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
1
0.42
W
8
4
8
3
W
Hachiman
IIYaagaII
Hachiman
4
2
11
4.75
L
3
7
2
0.57
L
3
5
4
1
W
Baron Samedi
Zazboss
Baron Samedi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
30,906
35,962
Taken
27,417
20,821
Mitigated
10,534
4,672
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,865
273
0
255
10,257
3,006
0
1,261
8,996
22,645
0
W
11,992
3,524
0
2,160
10,441
3,542
770
2,036
8,405
0
24,132
W
Hachiman
IIYaagaII
Hachiman
9,982
4,532
0
1,029
7,257
2,556
1,137
1,218
6,039
0
26,075
L
5,420
788
0
374
10,598
3,812
0
3,847
6,751
0
16,194
L
5,624
2,820
1,675
2,368
15,107
14,003
0
3,824
11,283
0
17,330
W
Baron Samedi
Zazboss
Baron Samedi
8,932
682
248
3,161
9,719
4,436
815
2,666
7,053
37,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
26,325
94
Minions Killed
117
0
Camps Cleared
0
459,572
Distance Traveled
582,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,390
739
58
6
0
163,437
0
W
Bastet
8,888
889
26
3
0
196,283
0
W
Hachiman
8,300
830
22
2
0
204,298
0
L
Neith
8,067
807
18
2
0
125,302
0
L
Horus
8,522
852
18
2
0
170,833
0
W
Baron Samedi
9,137
914
69
7
0
182,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role