Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
IlI Envy IlI
Osiris
Level 69
God Stats
0W - 2L
1,320 SR
Queue Stats
126W - 154L
1,438 Elo+
Solo
Hercules
Hercules
Shugo66
Hercules
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
TRILLA99
Baron Samedi
Level 119
God Stats
9W - 5L
1,580 SR
Queue Stats
696W - 661L
1,616 Elo+
Solo
Odin
Odin
matheson007
Odin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,549 Elo+
Solo
Team Averages
Level 76
1,480 SR
1,483 Elo+

VS

Team Averages
Level 89
1,505 SR
1,495 Elo+
Surtr
Surtr
FiveHarbor123
Surtr
Level 111
God Stats
3W - 5L
1,570 SR
Queue Stats
122W - 128L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JellyManX
Morgan Le Fay
Level 65
God Stats
6W - 3L
1,419 SR
Queue Stats
477W - 447L
1,546 Elo+
Solo
Chaac
Chaac
MentatEmulator
Chaac
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,549 Elo+
Solo
Artio
Artio
TheForeverHero
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 237L
1,439 Elo+
Party 2
Odin
Odin
smittyDXX
Odin
Level 31
God Stats
3W - 2L
1,538 SR
Queue Stats
147W - 170L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 3 / 6
6,420
1,070
5,048
6,872
2,588
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
1
0 / 0 / 0
1,564
261
0
0
0
Hercules
Shugo66
Hercules
12
4 / 3 / 3
6,487
1,081
4,250
8,696
8,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
TRILLA99
Baron Samedi
11
0 / 3 / 6
5,714
952
6,172
5,992
2,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 3 / 5
5,781
964
2,379
10,234
7,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 10
6,938
1,156
6,276
9,290
9,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
JellyManX
Morgan Le Fay
13
4 / 2 / 7
7,175
1,196
11,212
5,053
2,195
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 1 / 9
6,615
1,103
5,586
9,981
6,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 10
7,165
1,194
2,594
7,347
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
12
4 / 1 / 6
7,086
1,181
4,668
7,810
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
8
Kills
12
12
Deaths
8
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
6
1.67
W
2
3
10
2.33
L
Osiris
0
0
0
0
W
Morgan Le Fay
JellyManX
Morgan Le Fay
4
2
7
3.75
W
1
1
9
5.5
L
Hercules
Shugo66
Hercules
4
3
3
1.83
L
Baron Samedi
TRILLA99
Baron Samedi
0
3
6
1
W
1
1
10
6
L
2
3
5
1.5
W
Odin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
30,336
31,794
Taken
39,481
21,507
Mitigated
33,914
11,637
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,048
570
57
1,993
6,872
2,588
0
2,738
4,016
0
13,973
W
6,276
1,721
292
890
9,290
9,086
549
1,303
7,987
229
12,161
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
JellyManX
Morgan Le Fay
11,212
790
596
690
5,053
2,195
1,271
800
4,253
18,554
0
W
5,586
358
347
3,191
9,981
6,383
648
1,365
8,616
0
15,129
L
Hercules
Shugo66
Hercules
4,250
1,285
166
3,039
8,696
8,845
0
3,887
4,639
0
9,992
L
Baron Samedi
TRILLA99
Baron Samedi
6,172
290
1,529
1,675
5,992
2,951
0
2,556
3,267
12,665
0
W
2,594
28
2,725
3,032
7,347
7,923
395
1,508
5,839
5,324
0
L
2,379
1,259
665
2,513
10,234
7,123
0
4,823
5,289
0
5,807
W
Odin
4,668
351
1,015
2,077
7,810
8,327
453
1,196
6,614
0
8,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
34,979
59
Minions Killed
67
0
Camps Cleared
0
460,037
Distance Traveled
648,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,420
1,070
23
4
0
106,743
0
W
Surtr
6,938
1,156
16
3
0
123,932
0
L
Osiris
1,564
261
0
0
0
0
0
W
Morgan Le Fay
7,175
1,196
14
2
0
119,660
0
W
Chaac
6,615
1,103
21
4
0
126,058
0
L
Hercules
6,487
1,081
10
2
0
126,368
0
L
Baron Samedi
5,714
952
18
3
0
107,307
0
W
Artio
7,165
1,194
9
2
0
124,024
0
L
Odin
5,781
964
8
1
0
119,619
0
W
Odin
7,086
1,181
7
1
0
154,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role