Player Matchup

Cupid
Cupid
 
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Ahirmin
Hel
Level 138
God Stats
1W - 1L
1,789 SR
Queue Stats
122W - 115L
1,492 Elo+
Solo
Bakasura
Bakasura
DemonPlaysPC
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Nekobe
Baron Samedi
Level 68
God Stats
9W - 6L
1,706 SR
Queue Stats
84W - 77L
1,434 Elo+
Solo
Ra
Ra
Sargeduble07
Ra
Level 89
God Stats
1W - 3L
1,186 SR
Queue Stats
163W - 172L
1,432 Elo+
Party 2
Team Averages
Level 84
1,536 SR
1,451 Elo+

VS

Team Averages
Level 58
1,497 SR
1,436 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Adark117
Guan Yu
Level 49
God Stats
6W - 5L
1,500 SR
Queue Stats
143W - 205L
1,376 Elo+
Party 1
Thor
Thor
MIZALYcosp
Thor
Level 46
God Stats
79W - 61L
1,400 SR
Queue Stats
198W - 240L
1,382 Elo+
Party 1
Anubis
Anubis
kimbli43
Anubis
Level 25
God Stats
48W - 35L
1,586 SR
Queue Stats
107W - 103L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 1
4,785
479
4,483
10,363
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
7
1 / 3 / 0
5,181
518
1,818
8,540
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
DemonPlaysPC
Bakasura
7
0 / 4 / 0
4,818
482
1,755
9,902
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Nekobe
Baron Samedi
10
2 / 2 / 0
5,869
587
4,411
5,472
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
4,852
485
530
5,889
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 4
6,553
655
11,833
5,288
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
 
Sobek
9
2 / 0 / 6
5,975
598
2,907
6,823
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Adark117
Guan Yu
9
0 / 2 / 1
5,075
508
941
6,338
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 1 / 2
5,741
574
2,664
6,415
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
kimbli43
Anubis
11
6 / 0 / 1
6,707
671
6,861
3,010
1,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
1
0.13
W
Neith
 
Neith
6
0
4
8
W
Sobek
 
Sobek
2
0
6
5
W
Guan Yu
Adark117
Guan Yu
0
2
1
0.25
L
Hel
1
3
0
0.33
L
Bakasura
DemonPlaysPC
Bakasura
0
4
0
0
W
3
1
2
4
L
Baron Samedi
Nekobe
Baron Samedi
2
2
0
1
L
0
4
0
0
W
Anubis
kimbli43
Anubis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,997
Damage
25,206
40,166
Taken
27,874
16,261
Mitigated
14,806
12,986
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,483
2,154
46
1,123
10,363
3,745
0
1,056
9,307
0
24,730
W
Neith
 
Neith
11,833
3,494
0
1,291
5,288
1,853
806
995
4,293
0
52,195
W
Sobek
 
Sobek
2,907
249
0
2,550
6,823
5,151
13
910
5,845
11,331
0
W
Guan Yu
Adark117
Guan Yu
941
190
0
966
6,338
4,361
0
3,359
2,643
0
17,890
L
Hel
1,818
0
3,788
3,418
8,540
5,265
0
1,073
7,467
15,247
0
L
Bakasura
DemonPlaysPC
Bakasura
1,755
1,124
0
2,095
9,902
3,305
0
2,759
7,143
0
22,127
W
2,664
463
0
822
6,415
2,154
284
441
5,839
0
32,703
L
Baron Samedi
Nekobe
Baron Samedi
4,411
114
0
1,406
5,472
2,559
0
1,126
4,181
30,324
0
L
530
0
0
1,110
5,889
1,387
81
3,754
2,135
26,641
0
W
Anubis
kimbli43
Anubis
6,861
508
0
1,702
3,010
1,287
668
660
2,276
46,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
30,051
213
Minions Killed
236
0
Camps Cleared
0
899,202
Distance Traveled
965,897
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,785
479
40
4
0
178,602
0
W
Neith
6,553
655
72
7
0
176,149
0
W
Sobek
5,975
598
17
2
0
209,105
4
W
Guan Yu
5,075
508
28
3
0
181,440
0
L
Hel
5,181
518
21
2
0
208,849
0
L
Bakasura
4,818
482
58
6
0
204,324
0
W
Thor
5,741
574
47
5
0
210,223
0
L
Baron Samedi
5,869
587
48
5
0
159,921
0
L
Ra
4,852
485
46
5
0
147,506
0
W
Anubis
6,707
671
72
7
0
188,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role