Player Matchup

Surtr
Surtr
Coke N Skoal
Surtr
Level 127
God Stats
18W - 20L
1,503 SR
Queue Stats
59W - 58L
1,512 Elo+
Party 2
Izanami
Izanami
Pipe City Baby
Izanami
Level 87
God Stats
5W - 3L
1,592 SR
Queue Stats
116W - 132L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Retiarii
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
SpaceCowboy690
Cthulhu
Level 116
God Stats
1W - 1L
1,711 SR
Queue Stats
210W - 228L
1,453 Elo+
Party 2
Zeus
Zeus
That1classyGuy
Zeus
Level 108
God Stats
86W - 74L
1,576 SR
Queue Stats
270W - 271L
1,525 Elo+
Party 2
Team Averages
Level 108
1,576 SR
1,500 Elo+

VS

Team Averages
Level 130
1,505 SR
1,500 Elo+
Agni
Agni
AmericanSoviet
Agni
Level 116
God Stats
7W - 5L
1,449 SR
Queue Stats
214W - 232L
1,466 Elo+
Solo
Ishtar
Ishtar
Auditio2
Ishtar
Level 121
God Stats
6W - 9L
1,667 SR
Queue Stats
52W - 56L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
DuffmanJr7
Jormungandr
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 88L
1,515 Elo+
Party 1
Hades
Hades
JMTheBrosMC
Hades
Level 114
God Stats
3W - 3L
1,362 SR
Queue Stats
673W - 757L
1,474 Elo+
Solo
Susano
Susano
sandwich1998
Susano
Level 156
God Stats
3W - 3L
1,547 SR
Queue Stats
105W - 103L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,346
490
9,482
17,041
14,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 1
7,261
484
4,853
11,891
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Retiarii
Ah Muzen Cab
13
2 / 3 / 1
7,689
513
6,183
13,178
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
7,270
485
3,202
14,371
12,336
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 1
7,115
474
5,671
7,771
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,498
567
8,328
8,040
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Auditio2
Ishtar
13
3 / 0 / 2
7,757
517
6,787
7,643
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
DuffmanJr7
Jormungandr
13
2 / 0 / 8
7,547
503
6,134
10,190
9,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
2 / 0 / 0
9,129
609
9,923
12,477
6,372
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
16
8 / 1 / 4
9,420
628
11,608
12,508
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
18
19
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Ishtar
Auditio2
Ishtar
3
0
2
4
L
0
2
0
0
W
Jormungandr
DuffmanJr7
Jormungandr
2
0
8
6
W
2
0
0
2
L
0
5
1
0.1
L
Ah Muzen Cab
Retiarii
Ah Muzen Cab
2
3
1
0.83
L
1
3
1
0.5
L
1
6
1
0.25
W
Susano
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
42,780
64,252
Taken
50,858
38,897
Mitigated
28,088
12,849
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,328
137
0
2,040
8,040
3,074
0
2,998
5,042
73,724
0
W
Ishtar
Auditio2
Ishtar
6,787
3,879
0
2,727
7,643
3,055
180
1,754
5,889
0
56,582
L
9,482
3,315
0
4,073
17,041
14,116
0
9,923
7,118
2,560
63,304
W
Jormungandr
DuffmanJr7
Jormungandr
6,134
1,015
0
826
10,190
9,919
0
2,242
7,948
29,455
0
W
9,923
2,266
0
7,924
12,477
6,372
216
641
11,836
83,469
0
L
4,853
2,913
0
1,788
11,891
4,593
170
3,273
8,618
0
68,243
L
Ah Muzen Cab
Retiarii
Ah Muzen Cab
6,183
2,872
0
2,776
13,178
5,269
246
2,003
11,175
0
59,578
L
3,202
203
0
3,962
14,371
12,336
54
5,628
8,743
30,167
0
L
5,671
99
0
250
7,771
2,583
339
3,558
4,213
46,083
0
W
Susano
11,608
2,864
0
1,000
12,508
5,668
0
1,879
10,629
0
76,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
42,351
452
Minions Killed
530
0
Camps Cleared
0
1,378,834
Distance Traveled
1,526,539
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,498
567
125
8
0
306,332
3
W
Ishtar
7,757
517
92
6
0
283,698
2
L
Surtr
7,346
490
113
8
0
282,928
0
W
Jormungandr
7,547
503
40
3
0
316,978
10
W
Hades
9,129
609
162
11
0
250,754
0
L
Izanami
7,261
484
117
8
0
273,187
0
L
Ah Muzen Cab
7,689
513
93
6
0
288,415
3
L
Cthulhu
7,270
485
46
3
0
275,547
1
L
Zeus
7,115
474
83
6
0
258,757
0
W
Susano
9,420
628
111
7
0
368,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role