Player Matchup

Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DarkApostleYael
Bacchus
Level 146
God Stats
1W - 1L
1,863 SR
Queue Stats
41W - 41L
1,611 Elo+
Party 4
King Arthur
King Arthur
ItsTheFiend8776
King Arthur
Level 155
God Stats
4W - 3L
1,645 SR
Queue Stats
47W - 56L
1,464 Elo+
Party 4
Artemis
Artemis
Mayro678
Artemis
Level 28
God Stats
0W - 2L
1,833 SR
Queue Stats
10W - 21L
1,443 Elo+
Party 3
Team Averages
Level 120
1,668 SR
1,504 Elo+

VS

Team Averages
Level 118
1,463 SR
1,517 Elo+
Artemis
Artemis
Doobie_Slaps
Artemis
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
311W - 297L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
High--Ways
Aphrodite
Level 159
God Stats
13W - 9L
1,624 SR
Queue Stats
152W - 148L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
HughmungusPeen
Guan Yu
Level 76
God Stats
6W - 3L
1,257 SR
Queue Stats
193W - 168L
1,524 Elo+
Party 2
Hades
Hades
SovietOnion
Hades
Level 78
God Stats
5W - 3L
1,839 SR
Queue Stats
127W - 111L
1,570 Elo+
Party 2
Nemesis
Nemesis
StinkyTeeth
Nemesis
Level 123
God Stats
3W - 6L
1,096 SR
Queue Stats
121W - 100L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 3 / 1
7,640
695
13,433
8,436
2,894
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
12
0 / 4 / 2
6,700
609
6,337
10,745
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 2
6,784
617
5,135
8,714
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
ItsTheFiend8776
King Arthur
14
1 / 5 / 1
7,397
672
4,676
11,984
7,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Mayro678
Artemis
13
1 / 4 / 0
7,068
643
4,013
7,950
3,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doobie_Slaps
Artemis
15
2 / 0 / 14
8,100
736
6,958
7,319
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
High--Ways
Aphrodite
15
3 / 1 / 16
8,297
754
5,092
9,484
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 0 / 15
8,806
801
11,100
16,186
15,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 1 / 15
8,464
769
9,953
9,002
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
StinkyTeeth
Nemesis
15
6 / 0 / 13
8,864
806
9,657
9,568
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
93
2
Kills
20
20
Deaths
2
6
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
Gilgamesh
 
Gilgamesh
0
4
2
0.25
L
0
4
2
0.25
W
Artemis
Doobie_Slaps
Artemis
2
0
14
9
W
Aphrodite
High--Ways
Aphrodite
3
1
16
11
W
5
0
15
12.5
L
King Arthur
ItsTheFiend8776
King Arthur
1
5
1
0.3
L
Artemis
Mayro678
Artemis
1
4
0
0.25
W
4
1
15
11.5
W
Nemesis
StinkyTeeth
Nemesis
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
42,760
47,829
Taken
51,559
29,147
Mitigated
33,598
3,353
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,433
566
0
472
8,436
2,894
0
1,812
6,492
48,752
0
L
Gilgamesh
 
Gilgamesh
6,337
926
0
4
10,745
7,130
0
2,736
7,835
0
13,203
L
5,135
429
219
657
8,714
8,160
0
2,906
5,591
10,802
0
W
Artemis
Doobie_Slaps
Artemis
6,958
1,990
0
750
7,319
3,158
3,032
2,837
4,393
0
25,645
W
Aphrodite
High--Ways
Aphrodite
5,092
146
5,956
6,259
9,484
5,382
517
5,318
3,976
23,021
0
W
11,100
1,268
3,368
6,460
16,186
15,617
384
4,480
11,424
0
32,149
L
King Arthur
ItsTheFiend8776
King Arthur
4,676
718
0
1,006
11,984
7,957
0
3,687
7,959
0
20,344
L
Artemis
Mayro678
Artemis
4,013
2,109
0
995
7,950
3,006
177
3,904
3,953
0
17,608
W
9,953
935
116
736
9,002
5,124
2,018
2,509
6,439
23,489
0
W
Nemesis
StinkyTeeth
Nemesis
9,657
2,967
0
740
9,568
4,317
34
2,741
6,759
0
26,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
42,531
178
Minions Killed
218
0
Camps Cleared
0
1,020,542
Distance Traveled
1,175,876
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,640
695
80
7
0
220,955
0
L
Gilgamesh
6,700
609
26
2
0
190,305
1
L
Bacchus
6,784
617
12
1
0
223,778
0
W
Artemis
8,100
736
35
3
0
191,053
0
W
Aphrodite
8,297
754
43
4
0
240,518
0
W
Guan Yu
8,806
801
41
4
0
282,864
3
L
King Arthur
7,397
672
31
3
0
190,855
0
L
Artemis
7,068
643
29
3
0
194,649
0
W
Hades
8,464
769
53
5
0
197,720
0
W
Nemesis
8,864
806
46
4
0
263,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role