Player Matchup

Achilles
Achilles
DashingKiwizzle
Achilles
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 140L
1,382 Elo+
Party 1
Skadi
Skadi
NgYuzzi
Skadi
Level 46
God Stats
4W - 4L
1,550 SR
Queue Stats
97W - 99L
1,672 Elo+
Party 2
Susano
Susano
PeopleEatPie
Susano
Level 128
God Stats
9W - 5L
1,736 SR
Queue Stats
161W - 146L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
TTV-Swikzyyy
Kukulkan
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 82L
1,712 Elo+
Party 2
Terra
Terra
YeezySznLegend
Terra
Level 146
God Stats
2W - 1L
1,312 SR
Queue Stats
167W - 177L
1,381 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,510 Elo+

VS

Team Averages
Level 105
1,613 SR
1,463 Elo+
Ix Chel
Ix Chel
SiPPurP_VR
Ix Chel
Level 77
God Stats
1W - 5L
1,589 SR
Queue Stats
130W - 141L
1,416 Elo+
Solo
Ganesha
Ganesha
SlyBlind
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,432 Elo+
Solo
Cernunnos
Cernunnos
Teh Mini Zebra
Cernunnos
Level 104
God Stats
9W - 7L
1,533 SR
Queue Stats
13W - 20L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
deJakeman101
Sun Wukong
Level 126
God Stats
11W - 11L
1,728 SR
Queue Stats
168W - 170L
1,487 Elo+
Party 3
Fenrir
Fenrir
itllbeallwright
Fenrir
Level 115
God Stats
0W - 2L
1,717 SR
Queue Stats
84W - 92L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 0
5,810
528
4,375
9,577
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
NgYuzzi
Skadi
9
1 / 2 / 3
5,250
477
5,175
6,677
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Susano
9
2 / 0 / 3
5,544
504
2,891
6,665
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TTV-Swikzyyy
Kukulkan
12
5 / 1 / 2
7,503
682
5,727
5,656
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 3
5,817
529
2,878
10,758
6,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SiPPurP_VR
Ix Chel
7
0 / 3 / 2
5,170
470
4,270
8,797
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
SlyBlind
Ganesha
5
0 / 2 / 0
4,299
391
654
4,963
2,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Teh Mini Zebra
Cernunnos
9
0 / 1 / 1
5,037
458
6,823
7,302
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
deJakeman101
Sun Wukong
11
0 / 0 / 0
6,507
592
4,882
7,727
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 4 / 0
6,022
547
2,972
10,250
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
0
0
1
W
Skadi
NgYuzzi
Skadi
1
2
3
1.25
W
Susano
2
0
3
3.5
L
Ix Chel
SiPPurP_VR
Ix Chel
0
3
2
0.33
L
Ganesha
SlyBlind
Ganesha
0
2
0
0
W
Kukulkan
TTV-Swikzyyy
Kukulkan
5
1
2
6
L
Cernunnos
Teh Mini Zebra
Cernunnos
0
1
1
0.5
W
1
0
3
2.5
L
Sun Wukong
deJakeman101
Sun Wukong
0
0
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
19,601
39,333
Taken
39,039
22,398
Mitigated
20,346
14,677
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,375
998
0
3,451
9,577
9,349
0
0
9,577
0
34,329
W
Skadi
NgYuzzi
Skadi
5,175
2,849
128
1,563
6,677
2,204
1,108
2,104
4,573
0
31,193
W
Susano
2,891
310
0
1,693
6,665
2,234
0
389
6,276
0
35,650
L
Ix Chel
SiPPurP_VR
Ix Chel
4,270
973
271
2,105
8,797
5,236
192
2,751
6,046
22,295
0
L
Ganesha
SlyBlind
Ganesha
654
219
0
551
4,963
2,113
0
2,955
2,008
10,486
0
W
Kukulkan
TTV-Swikzyyy
Kukulkan
5,727
1,286
133
2,404
5,656
2,020
353
772
4,884
49,304
0
L
Cernunnos
Teh Mini Zebra
Cernunnos
6,823
3,493
0
2,827
7,302
2,561
288
1,528
5,774
0
35,749
W
2,878
482
1,604
3,701
10,758
6,591
226
1,659
9,099
16,566
0
L
Sun Wukong
deJakeman101
Sun Wukong
4,882
1,367
0
2,003
7,727
6,190
0
0
7,077
0
50,578
L
2,972
308
0
884
10,250
4,246
0
1,371
8,832
0
37,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
27,035
277
Minions Killed
245
0
Camps Cleared
0
1,034,120
Distance Traveled
884,037
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,810
528
58
5
0
199,756
3
W
Skadi
5,250
477
50
5
0
195,896
2
W
Susano
5,544
504
58
5
0
219,265
0
L
Ix Chel
5,170
470
26
2
0
175,030
2
L
Ganesha
4,299
391
16
1
0
100,995
0
W
Kukulkan
7,503
682
88
8
0
192,617
0
L
Cernunnos
5,037
458
49
4
0
190,811
0
W
Terra
5,817
529
23
2
0
226,586
0
L
Sun Wukong
6,507
592
90
8
0
192,420
0
L
Fenrir
6,022
547
64
6
0
224,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role