Player Matchup

Ares
Ares
CrazyGamer6763
Ares
Level 43
God Stats
18W - 12L
1,548 SR
Queue Stats
33W - 38L
1,421 Elo+
Solo
Charybdis
Charybdis
Kenshi8747
Charybdis
Level 32
God Stats
14W - 14L
1,500 SR
Queue Stats
216W - 218L
1,352 Elo+
Party 1
Atlas
Atlas
Shadow28831
Atlas
Level 17
God Stats
0W - 5L
1,246 SR
Queue Stats
7W - 24L
1,234 Elo+
Party 1
Team Averages
Level 31
1,431 SR
1,336 Elo+

VS

Team Averages
Level 56
1,539 SR
1,444 Elo+
Xbalanque
Xbalanque
iTz MoNti34
Xbalanque
Level 40
God Stats
23W - 12L
1,642 SR
Queue Stats
62W - 55L
1,438 Elo+
Party 2
Bacchus
Bacchus
iTz PuCci
Bacchus
Level 44
God Stats
42W - 34L
1,589 SR
Queue Stats
55W - 49L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
robi271185
Ix Chel
Level 84
God Stats
11W - 8L
1,386 SR
Queue Stats
1,047W - 1,048L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,124
580
4,415
19,032
23,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
Kenshi8747
Charybdis
14
2 / 2 / 0
9,018
644
9,185
9,793
4,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 2
8,151
582
5,147
15,821
16,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
iTz MoNti34
Xbalanque
16
3 / 1 / 6
10,444
746
13,992
8,812
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
iTz PuCci
Bacchus
14
2 / 1 / 8
10,456
747
8,774
15,865
20,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
robi271185
Ix Chel
16
5 / 0 / 4
10,848
775
15,206
7,058
3,550
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Charybdis
Kenshi8747
Charybdis
2
2
0
1
L
0
2
2
0.5
W
Xbalanque
iTz MoNti34
Xbalanque
3
1
6
6
W
Bacchus
iTz PuCci
Bacchus
2
1
8
6
W
Ix Chel
robi271185
Ix Chel
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
37,972
44,646
Taken
31,735
44,305
Mitigated
27,873
3,487
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,415
172
285
831
19,032
23,393
0
9,994
9,038
19,033
0
L
Charybdis
Kenshi8747
Charybdis
9,185
5,610
0
2,371
9,793
4,654
0
5,510
4,283
0
41,558
L
5,147
1,643
0
0
15,821
16,258
0
8,530
7,291
18,302
0
W
Xbalanque
iTz MoNti34
Xbalanque
13,992
7,000
0
1,045
8,812
3,984
1,214
2,739
6,073
0
48,852
W
Bacchus
iTz PuCci
Bacchus
8,774
814
0
2,770
15,865
20,339
0
3,336
12,347
20,268
0
W
Ix Chel
robi271185
Ix Chel
15,206
1,612
1,373
1,090
7,058
3,550
865
3,547
3,511
62,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
31,748
118
Minions Killed
184
0
Camps Cleared
0
652,216
Distance Traveled
832,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,124
580
23
2
0
235,533
0
L
Charybdis
9,018
644
72
5
0
205,345
0
L
Atlas
8,151
582
23
2
0
211,338
0
W
Xbalanque
10,444
746
64
5
0
265,591
0
W
Bacchus
10,456
747
20
1
0
294,042
0
W
Ix Chel
10,848
775
100
7
0
272,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role