Player Matchup

Ra
Ra
Gregslist
Ra
Level 140
God Stats
2W - 0L
1,657 SR
Queue Stats
24W - 11L
1,701 Elo+
Party 1
Ymir
Ymir
PatrickLawrence
Ymir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
1,701 Elo+
Party 1
Anhur
Anhur
Shamuscon
Anhur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,784 Elo+
Party 1
Team Averages
Level 131
1,552 SR
1,729 Elo+

VS

Team Averages
Level 144
1,493 SR
1,591 Elo+
Ymir
Ymir
Elsida950
Ymir
Level 148
God Stats
0W - 1L
1,217 SR
Queue Stats
356W - 337L
1,650 Elo+
Solo
Chiron
Chiron
Tarqy
Chiron
Level 157
God Stats
3W - 2L
1,801 SR
Queue Stats
161W - 126L
1,625 Elo+
Solo
Freya
Freya
xFear Equinox
Freya
Level 127
God Stats
23W - 28L
1,459 SR
Queue Stats
247W - 244L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,184
818
9,789
3,826
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 5
7,676
768
2,357
9,111
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Shamuscon
Anhur
14
5 / 0 / 5
8,252
825
13,335
8,932
4,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 2
6,319
632
2,073
10,265
9,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Tarqy
Chiron
11
2 / 4 / 0
6,890
689
7,718
8,451
3,107
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
6,647
665
5,919
11,847
4,172
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
2
0.5
W
4
0
5
6.5
W
1
2
5
1.75
W
Anhur
Shamuscon
Anhur
5
0
5
7.5
L
Chiron
Tarqy
Chiron
2
4
0
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
15,710
21,869
Taken
30,563
13,038
Mitigated
16,878
7,814
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,073
77
0
2,065
10,265
9,599
0
3,758
6,282
19,420
0
W
9,789
842
1,161
1,018
3,826
1,618
561
1,533
2,293
39,798
0
W
2,357
241
1,647
1,036
9,111
7,351
0
3,012
6,099
6,908
0
W
Anhur
Shamuscon
Anhur
13,335
9,159
0
2,952
8,932
4,069
791
3,487
5,445
0
40,537
L
Chiron
Tarqy
Chiron
7,718
3,791
346
1,197
8,451
3,107
0
2,757
5,681
0
21,358
L
5,919
1,691
0
2,828
11,847
4,172
0
5,238
6,348
24,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
19,856
134
Minions Killed
104
0
Camps Cleared
0
581,385
Distance Traveled
518,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,319
632
20
2
0
178,142
0
W
Ra
8,184
818
75
8
0
216,915
0
W
Ymir
7,676
768
6
1
0
186,154
0
W
Anhur
8,252
825
53
5
0
178,316
0
L
Chiron
6,890
689
44
4
0
167,890
0
L
Freya
6,647
665
40
4
0
172,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role