Player Matchup

Amaterasu
Amaterasu
Dani1226
Amaterasu
Level 125
God Stats
5W - 6L
1,562 SR
Queue Stats
470W - 429L
1,549 Elo+
Solo
Ix Chel
Ix Chel
LikelyEagle53
Ix Chel
Level 141
God Stats
2W - 4L
1,504 SR
Queue Stats
387W - 318L
1,590 Elo+
Party 2
Lancelot
Lancelot
OhItsNexuss
Lancelot
Level 118
God Stats
1W - 4L
1,750 SR
Queue Stats
216W - 168L
1,552 Elo+
Party 1
Ishtar
Ishtar
SirBeastlingVIII
Ishtar
Level 158
God Stats
0W - 1L
1,211 SR
Queue Stats
185W - 147L
1,613 Elo+
Party 1
Nox
Nox
Theves
Nox
Level 154
God Stats
10W - 14L
1,484 SR
Queue Stats
580W - 496L
1,573 Elo+
Party 2
Team Averages
Level 139
1,502 SR
1,575 Elo+

VS

Team Averages
Level 100
1,739 SR
1,590 Elo+
Thanatos
Thanatos
Brettlez
Thanatos
Level 64
God Stats
8W - 3L
1,654 SR
Queue Stats
279W - 222L
1,594 Elo+
Party 3
Shiva
Shiva
Colehy
Shiva
Level 159
God Stats
44W - 12L
1,767 SR
Queue Stats
250W - 182L
1,644 Elo+
Party 3
Kuzenbo
Kuzenbo
Splays
Kuzenbo
Level 100
God Stats
9W - 3L
1,934 SR
Queue Stats
248W - 226L
1,583 Elo+
Party 3
Yu Huang
Yu Huang
Wes4x
Yu Huang
Level 120
God Stats
1W - 0L
1,664 SR
Queue Stats
340W - 275L
1,622 Elo+
Party 3
Medusa
Medusa
egamer03
Medusa
Level 58
God Stats
4W - 1L
1,674 SR
Queue Stats
128W - 109L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dani1226
Amaterasu
13
2 / 5 / 0
7,510
501
4,778
13,182
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
12
3 / 4 / 2
7,535
502
9,664
12,028
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
OhItsNexuss
Lancelot
13
3 / 3 / 5
7,972
531
10,971
14,104
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 1
7,734
516
5,252
8,420
3,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Theves
Nox
12
0 / 2 / 5
7,621
508
4,111
10,740
10,158
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brettlez
Thanatos
15
6 / 3 / 2
9,154
610
7,213
13,451
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Colehy
Shiva
15
4 / 0 / 8
9,822
655
14,693
15,851
13,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Splays
Kuzenbo
11
0 / 3 / 4
7,501
500
3,779
14,166
13,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Wes4x
Yu Huang
15
4 / 2 / 2
9,114
608
9,235
10,226
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
egamer03
Medusa
14
2 / 1 / 1
8,524
568
6,353
8,464
3,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
16
16
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Brettlez
Thanatos
6
3
2
2.33
W
Shiva
Colehy
Shiva
4
0
8
8
L
Amaterasu
Dani1226
Amaterasu
2
5
0
0.4
L
Ix Chel
3
4
2
1
L
Lancelot
OhItsNexuss
Lancelot
3
3
5
1.83
L
1
2
1
0.75
W
Kuzenbo
Splays
Kuzenbo
0
3
4
0.67
L
Nox
Theves
Nox
0
2
5
1.25
W
Yu Huang
Wes4x
Yu Huang
4
2
2
2.5
W
Medusa
egamer03
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,776
Damage
41,273
58,474
Taken
62,158
33,129
Mitigated
40,140
14,090
Healing
27,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Brettlez
Thanatos
7,213
1,841
0
14,782
13,451
5,428
0
2,054
11,397
0
72,225
W
Shiva
Colehy
Shiva
14,693
3,282
425
3,636
15,851
13,619
273
3,899
11,476
1,559
81,212
L
Amaterasu
Dani1226
Amaterasu
4,778
1,432
0
2,429
13,182
8,290
585
1,798
11,384
0
57,325
L
Ix Chel
9,664
889
1,985
2,411
12,028
4,826
0
3,996
8,032
59,246
0
L
Lancelot
OhItsNexuss
Lancelot
10,971
2,289
0
1,415
14,104
6,223
0
3,437
10,667
0
56,249
L
5,252
3,231
0
3,449
8,420
3,632
0
935
7,485
0
66,285
W
Kuzenbo
Splays
Kuzenbo
3,779
1,594
1,787
2,123
14,166
13,707
216
4,757
9,390
19,578
0
L
Nox
Theves
Nox
4,111
721
0
2,401
10,740
10,158
0
3,769
6,971
25,561
0
W
Yu Huang
Wes4x
Yu Huang
9,235
395
0
1,750
10,226
4,251
134
3,608
6,618
75,371
0
W
Medusa
egamer03
Medusa
6,353
3,686
0
3,159
8,464
3,135
320
370
8,094
0
71,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,372
Gold Earned
44,115
422
Minions Killed
477
0
Camps Cleared
0
1,528,756
Distance Traveled
1,597,227
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,154
610
96
6
0
351,661
2
W
Shiva
9,822
655
117
8
0
302,770
2
L
Amaterasu
7,510
501
79
5
0
293,762
2
L
Ix Chel
7,535
502
97
6
0
301,324
4
L
Lancelot
7,972
531
79
5
0
343,257
4
L
Ishtar
7,734
516
133
9
0
278,113
1
W
Kuzenbo
7,501
500
28
2
0
329,322
3
L
Nox
7,621
508
34
2
0
312,300
0
W
Yu Huang
9,114
608
128
9
0
313,561
2
W
Medusa
8,524
568
108
7
0
299,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role