Player Matchup

Camazotz
Camazotz
AyeeeMo
Camazotz
Level 22
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 11L
1,153 Elo+
Party 2
Heimdallr
Heimdallr
H20 freestylz
Heimdallr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,257 Elo+
Party 2
Khepri
Khepri
ImSlatGrein
Khepri
Level 105
God Stats
0W - 1L
1,499 SR
Queue Stats
6W - 9L
1,180 Elo+
Party 2
Loki
Loki
STONKSRUP7444
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,564 Elo+
Solo
Raijin
Raijin
nativetundra450
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,258 Elo+
Party 2
Team Averages
Level 58
1,461 SR
1,282 Elo+

VS

Team Averages
Level 46
1,470 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
GrimmReaper026
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,732 Elo+
Solo
Gilgamesh
Gilgamesh
HRBlumpkins
Gilgamesh
Level 19
God Stats
18W - 14L
1,500 SR
Queue Stats
829W - 810L
1,567 Elo+
Solo
Danzaburou
Danzaburou
LilDiccJimmy
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,405 Elo+
Party 1
He Bo
He Bo
TheBigDondo45
He Bo
Level 129
God Stats
5W - 1L
1,569 SR
Queue Stats
85W - 53L
1,734 Elo+
Party 1
Sobek
Sobek
theNovakian
Sobek
Level 19
God Stats
1W - 1L
1,279 SR
Queue Stats
18W - 25L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AyeeeMo
Camazotz
12
1 / 5 / 4
6,705
671
4,475
11,331
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
H20 freestylz
Heimdallr
13
0 / 5 / 4
7,210
721
8,365
10,391
5,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
15
1 / 3 / 5
8,021
802
5,714
10,204
13,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 6 / 3
7,216
722
5,460
9,511
4,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 6 / 1
8,323
832
12,307
9,058
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GrimmReaper026
Cu Chulainn
14
3 / 3 / 12
8,582
858
7,686
11,366
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
HRBlumpkins
Gilgamesh
15
8 / 0 / 13
9,260
926
9,601
12,189
13,880
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
LilDiccJimmy
Danzaburou
15
3 / 1 / 16
9,114
911
8,627
8,730
4,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
11 / 2 / 8
9,601
960
14,692
8,341
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 19
7,721
772
4,240
17,890
15,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
7
Kills
25
25
Deaths
7
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AyeeeMo
Camazotz
1
5
4
0.6
W
Cu Chulainn
GrimmReaper026
Cu Chulainn
3
3
12
3
L
Heimdallr
H20 freestylz
Heimdallr
0
5
4
0.4
W
Gilgamesh
HRBlumpkins
Gilgamesh
8
0
13
14.5
L
Khepri
1
3
5
1.17
W
Danzaburou
LilDiccJimmy
Danzaburou
3
1
16
11
L
1
6
3
0.42
W
11
2
8
7.5
L
4
6
1
0.75
W
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
44,846
50,495
Taken
58,516
34,397
Mitigated
52,917
6,954
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AyeeeMo
Camazotz
4,475
373
274
1,992
11,331
5,572
0
4,853
6,404
0
7,645
W
Cu Chulainn
GrimmReaper026
Cu Chulainn
7,686
906
111
2,104
11,366
14,152
181
2,883
8,483
543
18,275
L
Heimdallr
H20 freestylz
Heimdallr
8,365
2,456
0
1,040
10,391
5,651
0
3,481
6,739
0
15,994
W
Gilgamesh
HRBlumpkins
Gilgamesh
9,601
2,109
2,531
2,697
12,189
13,880
488
3,835
8,354
0
15,280
L
Khepri
5,714
384
246
1,252
10,204
13,041
0
4,073
5,795
11,720
0
W
Danzaburou
LilDiccJimmy
Danzaburou
8,627
4,540
1,016
2,949
8,730
4,552
1,976
3,722
5,008
0
24,122
L
5,460
745
458
334
9,511
4,868
0
3,078
6,256
0
16,870
W
14,692
390
2,254
2,132
8,341
4,450
350
2,136
6,205
23,388
0
L
12,307
839
596
762
9,058
5,265
0
3,528
5,401
20,646
0
W
4,240
323
390
6,791
17,890
15,883
25
5,445
12,445
8,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
44,278
79
Minions Killed
109
0
Camps Cleared
0
921,534
Distance Traveled
1,192,766
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,705
671
6
1
0
179,702
0
W
Cu Chulainn
8,582
858
23
2
0
210,391
0
L
Heimdallr
7,210
721
20
2
0
185,128
0
W
Gilgamesh
9,260
926
13
1
0
302,038
0
L
Khepri
8,021
802
10
1
0
200,216
1
W
Danzaburou
9,114
911
46
5
0
211,798
0
L
Loki
7,216
722
19
2
0
186,138
0
W
He Bo
9,601
960
21
2
0
252,779
0
L
Raijin
8,323
832
24
2
0
170,350
0
W
Sobek
7,721
772
6
1
0
215,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role