Player Matchup

Horus
Horus
AzrielTheShadow
Horus
Level 42
God Stats
3W - 2L
1,700 SR
Queue Stats
115W - 168L
1,425 Elo+
Party 1
Chernobog
Chernobog
FreakyYmir
Chernobog
Level 101
God Stats
1W - 1L
1,256 SR
Queue Stats
120W - 104L
1,515 Elo+
Solo
Neith
Neith
RESURECTION2014
Neith
Level 124
God Stats
8W - 6L
1,432 SR
Queue Stats
437W - 435L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
Skogsra
Baba Yaga
Level 122
God Stats
5W - 4L
1,830 SR
Queue Stats
109W - 157L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
Sup3r Saiyan21
Ne Zha
Level 157
God Stats
8W - 5L
1,607 SR
Queue Stats
520W - 492L
1,460 Elo+
Solo
Team Averages
Level 109
1,565 SR
1,461 Elo+

VS

Team Averages
Level 90
1,529 SR
1,358 Elo+
Chang'e
Chang'e
ASULEO98
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,036 Elo+
Solo
Cernunnos
Cernunnos
FYVRA
Cernunnos
Level 120
God Stats
4W - 3L
1,661 SR
Queue Stats
198W - 189L
1,468 Elo+
Solo
Ravana
Ravana
Ipoomypants
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 111L
1,438 Elo+
Solo
Vulcan
Vulcan
Jaytell619
Vulcan
Level 128
God Stats
2W - 3L
1,819 SR
Queue Stats
184W - 209L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
frumdahude
Zhong Kui
Level 95
God Stats
1W - 2L
1,165 SR
Queue Stats
48W - 72L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 19
12,209
763
5,157
21,479
21,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
FreakyYmir
Chernobog
19
7 / 2 / 16
11,761
735
23,900
12,141
6,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 2 / 14
11,725
733
15,529
13,465
6,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Skogsra
Baba Yaga
19
8 / 1 / 14
11,839
740
20,590
13,691
7,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 5 / 16
11,749
734
19,213
16,484
10,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASULEO98
Chang'e
13
0 / 8 / 3
8,287
518
1,329
16,439
5,654
Cernunnos
FYVRA
Cernunnos
18
4 / 5 / 5
10,798
675
13,164
17,836
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
16
0 / 3 / 6
9,558
597
8,516
20,504
24,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Jaytell619
Vulcan
19
4 / 5 / 4
11,181
699
17,275
14,217
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
frumdahude
Zhong Kui
17
2 / 8 / 7
9,907
619
15,583
19,978
14,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
29
Kills
10
12
Deaths
29
79
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ASULEO98
Chang'e
0
8
3
0.19
W
1
2
19
5.25
L
Cernunnos
FYVRA
Cernunnos
4
5
5
1.3
W
Chernobog
FreakyYmir
Chernobog
7
2
16
7.5
L
Ravana
0
3
6
1
L
Vulcan
Jaytell619
Vulcan
4
5
4
1.2
W
6
2
14
6.5
W
Baba Yaga
Skogsra
Baba Yaga
8
1
14
15
W
7
5
16
3
L
Zhong Kui
frumdahude
Zhong Kui
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,389
Damage
55,867
77,260
Taken
88,974
51,938
Mitigated
59,274
41,667
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ASULEO98
Chang'e
1,329
26
3,243
2,386
16,439
5,654
0
3,808
12,631
6,046
0
W
5,157
2,911
12,011
12,438
21,479
21,787
1,082
9,875
11,604
0
9,304
L
Cernunnos
FYVRA
Cernunnos
13,164
6,114
448
2,667
17,836
8,556
0
4,248
13,588
0
33,271
W
Chernobog
FreakyYmir
Chernobog
23,900
13,799
1,512
1,286
12,141
6,358
2,643
4,590
7,551
0
49,675
L
Ravana
8,516
1,197
2,319
4,560
20,504
24,274
0
5,762
14,742
0
12,818
L
Vulcan
Jaytell619
Vulcan
17,275
5,645
676
2,943
14,217
6,538
0
2,559
11,658
40,988
0
W
15,529
3,964
1,208
5,018
13,465
6,019
1,992
6,784
6,681
0
32,630
W
Baba Yaga
Skogsra
Baba Yaga
20,590
818
1,539
4,039
13,691
7,002
987
6,755
6,936
43,972
0
W
19,213
1,712
102
2,514
16,484
10,772
1,585
6,183
10,301
0
42,506
L
Zhong Kui
frumdahude
Zhong Kui
15,583
831
0
4,554
19,978
14,252
0
4,213
15,765
28,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,283
Gold Earned
49,731
192
Minions Killed
140
0
Camps Cleared
0
1,469,067
Distance Traveled
1,260,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,287
518
7
0
0
256,715
0
W
Horus
12,209
763
14
1
0
317,409
0
L
Cernunnos
10,798
675
42
3
0
219,752
0
W
Chernobog
11,761
735
45
3
0
296,075
0
L
Ravana
9,558
597
4
0
0
313,639
0
L
Vulcan
11,181
699
53
3
0
253,423
0
W
Neith
11,725
733
37
2
0
262,144
0
W
Baba Yaga
11,839
740
57
4
0
313,542
0
W
Ne Zha
11,749
734
39
2
0
279,897
0
L
Zhong Kui
9,907
619
34
2
0
217,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role