Player Matchup

Guan Yu
Guan Yu
ChrisDayallday
Guan Yu
Level 14
God Stats
3W - 2L
1,705 SR
Queue Stats
45W - 49L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
LunaNova3933
Cthulhu
Level 101
God Stats
7W - 7L
1,513 SR
Queue Stats
98W - 74L
1,482 Elo+
Solo
Agni
Agni
MoonlightPower
Agni
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 58L
1,625 Elo+
Solo
Anubis
Anubis
iChkn
Anubis
Level 129
God Stats
1W - 3L
1,390 SR
Queue Stats
88W - 76L
1,568 Elo+
Party 2
Charybdis
Charybdis
Łackadaisical
Charybdis
Level 116
God Stats
23W - 27L
1,500 SR
Queue Stats
453W - 432L
1,543 Elo+
Solo
Team Averages
Level 97
1,522 SR
1,535 Elo+

VS

Team Averages
Level 139
1,490 SR
1,347 Elo+
Mercury
Mercury
CorporalDingus69
Mercury
Level 149
God Stats
1W - 0L
1,263 SR
Queue Stats
8W - 11L
1,306 Elo+
Party 1
Kuzenbo
Kuzenbo
DaOneTrueBo
Kuzenbo
Level 153
God Stats
121W - 118L
1,615 SR
Queue Stats
244W - 260L
1,545 Elo+
Solo
Charybdis
Charybdis
ExiledScythe
Charybdis
Level 182
God Stats
1W - 0L
1,430 SR
Queue Stats
8W - 11L
1,306 Elo+
Party 1
Ix Chel
Ix Chel
Goob719
Ix Chel
Level 61
God Stats
1W - 1L
1,643 SR
Queue Stats
9W - 11L
1,354 Elo+
Party 1
Amaterasu
Amaterasu
The_Strom267
Amaterasu
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
8,261
635
5,115
12,408
12,462
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
LunaNova3933
Cthulhu
15
0 / 3 / 3
9,400
723
8,906
21,130
19,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 5
9,820
755
13,078
12,059
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
iChkn
Anubis
17
3 / 4 / 5
9,717
747
14,357
13,498
7,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Łackadaisical
Charybdis
16
4 / 4 / 2
9,574
736
13,769
13,464
6,085
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
9,678
744
4,075
11,839
4,292
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
DaOneTrueBo
Kuzenbo
18
5 / 1 / 13
10,475
806
18,234
21,924
31,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
ExiledScythe
Charybdis
18
3 / 0 / 4
10,529
810
12,743
10,841
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Goob719
Ix Chel
19
8 / 1 / 8
11,495
884
16,236
9,207
3,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
The_Strom267
Amaterasu
16
2 / 4 / 9
9,722
748
6,533
18,837
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
11
Kills
20
20
Deaths
11
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
2
5
6
1
W
Kuzenbo
DaOneTrueBo
Kuzenbo
5
1
13
11.5
W
Charybdis
ExiledScythe
Charybdis
3
0
4
5
W
Ix Chel
Goob719
Ix Chel
8
1
8
12
L
Cthulhu
LunaNova3933
Cthulhu
0
3
3
0.5
L
4
5
5
1.3
W
Amaterasu
The_Strom267
Amaterasu
2
4
9
1.63
L
Anubis
iChkn
Anubis
3
4
5
1.38
L
Charybdis
Łackadaisical
Charybdis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,225
Damage
57,821
72,559
Taken
72,648
50,981
Mitigated
57,095
12,486
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,115
550
1,090
906
12,408
12,462
46
6,087
5,705
0
10,651
W
4,075
1,806
0
810
11,839
4,292
1,672
6,166
5,496
0
24,487
W
Kuzenbo
DaOneTrueBo
Kuzenbo
18,234
4,746
0
2,110
21,924
31,712
188
10,808
10,891
28,689
1,198
W
Charybdis
ExiledScythe
Charybdis
12,743
6,432
0
1,424
10,841
5,366
3,363
4,137
6,699
0
52,418
W
Ix Chel
Goob719
Ix Chel
16,236
1,893
1,715
1,594
9,207
3,713
921
6,324
2,743
51,827
0
L
Cthulhu
LunaNova3933
Cthulhu
8,906
1,190
1,690
2,153
21,130
19,812
279
5,084
15,457
37,908
0
L
13,078
1,265
0
980
12,059
5,139
445
6,943
4,664
39,491
0
W
Amaterasu
The_Strom267
Amaterasu
6,533
1,676
0
5,797
18,837
12,012
1,598
8,215
10,478
0
25,311
L
Anubis
iChkn
Anubis
14,357
1,255
0
5,177
13,498
7,483
323
6,640
6,400
51,060
0
L
Charybdis
Łackadaisical
Charybdis
13,769
8,011
0
490
13,464
6,085
1,449
6,912
6,283
0
39,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
51,899
277
Minions Killed
271
0
Camps Cleared
0
1,270,966
Distance Traveled
1,461,438
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,261
635
13
1
0
278,991
0
W
Mercury
9,678
744
48
4
0
283,605
0
W
Kuzenbo
10,475
806
18
1
0
316,757
0
W
Charybdis
10,529
810
93
7
0
266,137
4
W
Ix Chel
11,495
884
84
6
0
296,861
0
L
Cthulhu
9,400
723
52
4
0
275,007
0
L
Agni
9,820
755
71
5
0
243,641
0
W
Amaterasu
9,722
748
28
2
0
298,078
4
L
Anubis
9,717
747
74
6
0
229,389
0
L
Charybdis
9,574
736
67
5
0
243,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role