Player Matchup

Pele
Pele
CursedSpectator
Pele
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 78L
1,558 Elo+
Party 2
Ares
Ares
PelicansNumber
Ares
Level 123
God Stats
5W - 1L
1,738 SR
Queue Stats
25W - 32L
1,377 Elo+
Party 1
Hachiman
Hachiman
The_Real_Gabiru
Hachiman
Level 29
God Stats
3W - 2L
1,616 SR
Queue Stats
49W - 41L
1,523 Elo+
Party 2
Bellona
Bellona
chagobill
Bellona
Level 88
God Stats
2W - 0L
1,429 SR
Queue Stats
23W - 30L
1,367 Elo+
Party 1
Zeus
Zeus
void_lazer_135
Zeus
Level 61
God Stats
1W - 2L
1,090 SR
Queue Stats
17W - 26L
1,395 Elo+
Party 1
Team Averages
Level 86
1,475 SR
1,444 Elo+

VS

Team Averages
Level 133
1,669 SR
1,423 Elo+
Chang'e
Chang'e
DaiSuki_MuZ
Chang'e
Level 139
God Stats
47W - 36L
1,562 SR
Queue Stats
1,358W - 1,278L
1,475 Elo+
Solo
Ishtar
Ishtar
Distallguy
Ishtar
Level 127
God Stats
0W - 2L
1,608 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Skadi
Skadi
KT_33
Skadi
Level 158
God Stats
1W - 3L
1,840 SR
Queue Stats
498W - 485L
1,464 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kbks_1
Kumbhakarna
Level 42
God Stats
23W - 33L
1,487 SR
Queue Stats
419W - 424L
1,419 Elo+
Party 3
Mercury
Mercury
SETBOOK
Mercury
Level 198
God Stats
0W - 1L
1,850 SR
Queue Stats
108W - 101L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 5
9,605
961
17,472
12,463
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 13
7,844
784
5,303
11,345
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
14
1 / 3 / 6
7,570
757
6,935
10,129
3,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
chagobill
Bellona
13
4 / 3 / 9
7,781
778
5,866
9,943
9,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 7
8,147
815
9,278
6,153
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaiSuki_MuZ
Chang'e
14
4 / 3 / 5
8,015
802
10,810
10,337
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Distallguy
Ishtar
14
2 / 5 / 1
7,800
780
8,081
10,348
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
KT_33
Skadi
13
1 / 4 / 7
7,161
716
10,722
8,745
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Kbks_1
Kumbhakarna
12
1 / 4 / 3
7,006
701
2,101
12,640
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
SETBOOK
Mercury
14
3 / 5 / 2
7,771
777
4,617
11,898
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
21
Kills
11
11
Deaths
21
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
Chang'e
DaiSuki_MuZ
Chang'e
4
3
5
2.17
L
Ishtar
Distallguy
Ishtar
2
5
1
0.5
L
Skadi
KT_33
Skadi
1
4
7
1.13
L
Kumbhakarna
Kbks_1
Kumbhakarna
1
4
3
0.63
W
1
1
13
7.5
L
Mercury
SETBOOK
Mercury
3
5
2
0.8
W
Hachiman
1
3
6
1.33
W
Bellona
chagobill
Bellona
4
3
9
2.83
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,854
Damage
36,331
50,033
Taken
53,968
34,723
Mitigated
25,483
8,785
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,472
5,553
0
3,023
12,463
6,465
362
1,644
10,819
0
48,547
L
Chang'e
DaiSuki_MuZ
Chang'e
10,810
450
648
2,124
10,337
3,853
0
4,431
5,906
31,594
0
L
Ishtar
Distallguy
Ishtar
8,081
4,728
0
797
10,348
3,724
475
2,893
7,455
0
16,927
L
Skadi
KT_33
Skadi
10,722
6,082
0
411
8,745
3,080
813
1,373
7,372
0
21,555
L
Kumbhakarna
Kbks_1
Kumbhakarna
2,101
0
0
356
12,640
10,480
240
3,733
8,907
4,405
0
W
5,303
669
0
1,553
11,345
11,467
382
3,747
7,598
7,113
0
L
Mercury
SETBOOK
Mercury
4,617
2,128
0
2,280
11,898
4,346
0
2,151
9,747
0
23,931
W
Hachiman
6,935
4,227
0
2,026
10,129
3,900
1,450
2,801
7,328
0
22,984
W
Bellona
chagobill
Bellona
5,866
1,482
0
1,193
9,943
9,975
382
3,245
6,698
0
13,866
W
9,278
1,284
0
990
6,153
2,916
612
1,474
4,679
25,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
37,753
182
Minions Killed
140
0
Camps Cleared
0
1,048,244
Distance Traveled
1,009,997
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,605
961
72
7
0
232,841
0
L
Chang'e
8,015
802
46
5
0
214,535
0
L
Ishtar
7,800
780
19
2
0
175,608
0
L
Skadi
7,161
716
25
3
0
165,821
0
L
Kumbhakarna
7,006
701
2
0
0
221,332
4
W
Ares
7,844
784
2
0
0
211,271
2
L
Mercury
7,771
777
48
5
0
232,701
1
W
Hachiman
7,570
757
43
4
0
217,216
0
W
Bellona
7,781
778
11
1
0
189,622
0
W
Zeus
8,147
815
54
5
0
197,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role