Player Matchup

Artemis
Artemis
DattyM
Artemis
Level 89
God Stats
5W - 2L
1,921 SR
Queue Stats
75W - 75L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
IMordekaiI
Baron Samedi
Level 104
God Stats
1W - 4L
1,411 SR
Queue Stats
56W - 40L
1,621 Elo+
Solo
Vamana
Vamana
MissPiggy471
Vamana
Level 107
God Stats
4W - 1L
1,899 SR
Queue Stats
341W - 317L
1,575 Elo+
Solo
Ix Chel
Ix Chel
copeㅤㅤ
Ix Chel
Level 98
God Stats
3W - 2L
1,934 SR
Queue Stats
148W - 113L
1,591 Elo+
Solo
Ratatoskr
Ratatoskr
pepehands69420
Ratatoskr
Level 128
God Stats
11W - 9L
1,447 SR
Queue Stats
482W - 443L
1,551 Elo+
Party 2
Team Averages
Level 105
1,722 SR
1,580 Elo+

VS

Team Averages
Level 90
1,453 SR
1,558 Elo+
Horus
Horus
Blakevw
Horus
Level 109
God Stats
38W - 22L
1,600 SR
Queue Stats
148W - 124L
1,645 Elo+
Party 1
Cerberus
Cerberus
ChefBlaze54
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,464 Elo+
Solo
Hun Batz
Hun Batz
CoolHandLukeC
Hun Batz
Level 78
God Stats
18W - 16L
1,492 SR
Queue Stats
293W - 251L
1,635 Elo+
Party 1
Discordia
Discordia
LivinCaso
Discordia
Level 34
God Stats
5W - 4L
1,243 SR
Queue Stats
88W - 91L
1,495 Elo+
Solo
Medusa
Medusa
Vøltzy
Medusa
Level 106
God Stats
6W - 6L
1,432 SR
Queue Stats
256W - 238L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DattyM
Artemis
8
0 / 1 / 0
4,742
593
1,709
5,073
1,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
IMordekaiI
Baron Samedi
7
0 / 3 / 0
4,421
553
1,148
5,781
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Vamana
10
2 / 0 / 0
6,236
780
4,620
5,599
3,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
copeㅤㅤ
Ix Chel
6
2 / 4 / 0
4,404
551
3,154
5,349
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
pepehands69420
Ratatoskr
8
0 / 1 / 2
5,011
626
3,566
6,878
2,150
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blakevw
Horus
8
0 / 0 / 7
4,922
615
2,689
5,770
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
ChefBlaze54
Cerberus
8
0 / 2 / 0
4,224
528
2,844
8,118
4,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
CoolHandLukeC
Hun Batz
9
2 / 1 / 1
5,079
635
2,109
6,376
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
LivinCaso
Discordia
9
5 / 1 / 2
5,272
659
5,696
4,022
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Vøltzy
Medusa
9
2 / 0 / 1
5,062
633
4,193
3,136
1,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
9
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Blakevw
Horus
0
0
7
3.5
W
Cerberus
ChefBlaze54
Cerberus
0
2
0
0
W
Hun Batz
CoolHandLukeC
Hun Batz
2
1
1
2.5
L
Artemis
DattyM
Artemis
0
1
0
0
L
Baron Samedi
IMordekaiI
Baron Samedi
0
3
0
0
W
Discordia
LivinCaso
Discordia
5
1
2
6
L
Vamana
2
0
0
2
W
Medusa
Vøltzy
Medusa
2
0
1
2.5
L
Ix Chel
copeㅤㅤ
Ix Chel
2
4
0
0.5
L
Ratatoskr
pepehands69420
Ratatoskr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,197
Damage
17,531
28,680
Taken
27,422
12,212
Mitigated
12,712
7,968
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Blakevw
Horus
2,689
1,272
761
2,408
5,770
3,788
0
980
4,790
0
12,387
W
Cerberus
ChefBlaze54
Cerberus
2,844
82
0
2,776
8,118
4,488
0
0
8,118
26,509
0
W
Hun Batz
CoolHandLukeC
Hun Batz
2,109
418
0
2,223
6,376
2,154
0
1,491
4,885
0
27,226
L
Artemis
DattyM
Artemis
1,709
1,057
0
1,798
5,073
1,600
0
0
5,073
0
29,412
L
Baron Samedi
IMordekaiI
Baron Samedi
1,148
187
85
1,490
5,781
2,753
0
1,397
4,384
22,757
0
W
Discordia
LivinCaso
Discordia
5,696
112
0
1,400
4,022
1,271
0
1,731
2,291
31,599
0
L
Vamana
4,620
1,908
0
1,824
5,599
3,943
0
2,568
3,031
0
45,465
W
Medusa
Vøltzy
Medusa
4,193
1,755
0
1,250
3,136
1,011
0
100
3,036
0
34,558
L
Ix Chel
copeㅤㅤ
Ix Chel
3,154
292
50
1,156
5,349
1,766
0
2,724
2,625
20,009
0
L
Ratatoskr
pepehands69420
Ratatoskr
3,566
1,236
0
1,565
6,878
2,150
0
1,851
5,027
0
32,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
24,559
257
Minions Killed
244
0
Camps Cleared
0
857,864
Distance Traveled
908,892
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,922
615
12
2
0
189,595
2
W
Cerberus
4,224
528
58
7
0
183,837
0
W
Hun Batz
5,079
635
58
7
0
203,357
0
L
Artemis
4,742
593
58
7
0
164,674
3
L
Baron Samedi
4,421
553
31
4
0
154,429
0
W
Discordia
5,272
659
53
7
0
174,334
0
L
Vamana
6,236
780
81
10
0
197,068
1
W
Medusa
5,062
633
63
8
0
157,769
2
L
Ix Chel
4,404
551
27
3
0
132,361
0
L
Ratatoskr
5,011
626
60
8
0
209,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role