Player Matchup

King Arthur
King Arthur
JuggsJewdy
King Arthur
Level 77
God Stats
4W - 9L
1,264 SR
Queue Stats
344W - 318L
1,514 Elo+
Solo
Izanami
Izanami
MRsouleaterGM
Izanami
Level 85
God Stats
15W - 4L
1,670 SR
Queue Stats
273W - 252L
1,435 Elo+
Solo
Hel
Hel
Nafinkey
Hel
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 76L
1,421 Elo+
Solo
Vulcan
Vulcan
iluvashtonsmom
Vulcan
Level 47
God Stats
2W - 3L
1,356 SR
Queue Stats
43W - 60L
1,375 Elo+
Solo
Cliodhna
Cliodhna
xluna9852
Cliodhna
Level 84
God Stats
17W - 14L
1,575 SR
Queue Stats
218W - 231L
1,395 Elo+
Solo
Team Averages
Level 76
1,473 SR
1,428 Elo+

VS

Team Averages
Level 74
1,488 SR
1,333 Elo+
Ix Chel
Ix Chel
OroroXIV
Ix Chel
Level 32
God Stats
4W - 8L
1,393 SR
Queue Stats
11W - 17L
1,363 Elo+
Solo
Lancelot
Lancelot
QcKUMO
Lancelot
Level 59
God Stats
0W - 1L
1,273 SR
Queue Stats
14W - 19L
1,189 Elo+
Solo
Merlin
Merlin
eLLutionZ
Merlin
Level 106
God Stats
0W - 2L
1,494 SR
Queue Stats
57W - 77L
1,428 Elo+
Solo
Shiva
Shiva
laughingecho
Shiva
Level 127
God Stats
4W - 4L
1,851 SR
Queue Stats
147W - 161L
1,362 Elo+
Solo
Martichoras
Martichoras
no_game_wolf
Martichoras
Level 47
God Stats
8W - 10L
1,427 SR
Queue Stats
154W - 175L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JuggsJewdy
King Arthur
10
1 / 1 / 0
6,030
603
5,978
10,147
9,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
10
6 / 0 / 2
6,377
638
7,410
7,835
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 7
6,434
643
3,795
5,680
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 0 / 2
6,155
616
3,084
2,973
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
xluna9852
Cliodhna
9
4 / 0 / 2
6,137
614
6,135
5,820
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
OroroXIV
Ix Chel
7
0 / 5 / 0
4,756
476
2,760
7,787
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
QcKUMO
Lancelot
8
0 / 2 / 1
4,923
492
2,097
8,253
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
eLLutionZ
Merlin
9
0 / 2 / 0
5,256
526
3,170
5,605
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
5,992
599
5,118
9,015
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
no_game_wolf
Martichoras
8
0 / 4 / 0
4,999
500
4,397
8,408
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JuggsJewdy
King Arthur
1
1
0
1
W
Izanami
6
0
2
7
W
1
0
7
4.5
L
Ix Chel
OroroXIV
Ix Chel
0
5
0
0
L
Lancelot
QcKUMO
Lancelot
0
2
1
0.25
L
Merlin
eLLutionZ
Merlin
0
2
0
0
W
1
0
2
2
L
1
0
0
1
L
Martichoras
no_game_wolf
Martichoras
0
4
0
0
W
Cliodhna
xluna9852
Cliodhna
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,402
Damage
17,542
32,455
Taken
39,068
18,159
Mitigated
15,249
15,507
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JuggsJewdy
King Arthur
5,978
714
0
2,527
10,147
9,886
0
0
10,147
0
37,948
W
Izanami
7,410
5,021
0
2,671
7,835
2,456
832
1,749
6,086
0
49,219
W
3,795
511
3,460
4,575
5,680
2,939
175
1,449
4,231
18,766
0
L
Ix Chel
OroroXIV
Ix Chel
2,760
734
282
415
7,787
2,359
471
1,706
6,081
23,987
0
L
Lancelot
QcKUMO
Lancelot
2,097
655
0
960
8,253
2,981
0
1,147
7,106
0
26,600
L
Merlin
eLLutionZ
Merlin
3,170
89
0
740
5,605
1,879
0
2,710
2,895
34,751
0
W
3,084
586
0
982
2,973
1,027
392
2,425
548
35,657
0
L
5,118
947
0
2,044
9,015
4,918
0
0
9,015
0
42,358
L
Martichoras
no_game_wolf
Martichoras
4,397
1,531
74
1,473
8,408
3,112
1,092
1,316
7,092
0
32,978
W
Cliodhna
xluna9852
Cliodhna
6,135
1,262
484
808
5,820
1,851
0
1,098
4,722
0
32,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
25,926
257
Minions Killed
289
0
Camps Cleared
0
1,025,278
Distance Traveled
960,599
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,030
603
60
6
0
202,590
1
W
Izanami
6,377
638
62
6
0
184,625
0
W
Hel
6,434
643
31
3
0
202,746
0
L
Ix Chel
4,756
476
51
5
0
169,069
3
L
Lancelot
4,923
492
43
4
0
223,523
0
L
Merlin
5,256
526
73
7
0
196,504
2
W
Vulcan
6,155
616
57
6
0
215,263
4
L
Shiva
5,992
599
72
7
0
206,185
1
L
Martichoras
4,999
500
50
5
0
165,318
0
W
Cliodhna
6,137
614
47
5
0
220,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role