Player Matchup

Osiris
Osiris
DapperPopz
Osiris
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 32L
1,641 Elo+
Solo
Bacchus
Bacchus
LezazaGoga
Bacchus
Level 48
God Stats
7W - 4L
1,891 SR
Queue Stats
85W - 87L
1,465 Elo+
Party 1
Merlin
Merlin
RobbieRoonie
Merlin
Level 44
God Stats
6W - 9L
1,524 SR
Queue Stats
44W - 49L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
alyloc6871
Tsukuyomi
Level 80
God Stats
3W - 2L
1,832 SR
Queue Stats
196W - 214L
1,473 Elo+
Solo
Danzaburou
Danzaburou
teddybear8903
Danzaburou
Level 46
God Stats
1W - 2L
1,320 SR
Queue Stats
57W - 65L
1,367 Elo+
Party 1
Team Averages
Level 57
1,613 SR
1,485 Elo+

VS

Team Averages
Level 96
1,580 SR
1,445 Elo+
Ravana
Ravana
Clone1432
Ravana
Level 114
God Stats
5W - 3L
1,500 SR
Queue Stats
70W - 65L
1,446 Elo+
Party 2
Bacchus
Bacchus
Elix6683
Bacchus
Level 77
God Stats
4W - 1L
1,856 SR
Queue Stats
124W - 125L
1,446 Elo+
Party 2
Chronos
Chronos
FHU_Sniper_Wolf
Chronos
Level 119
God Stats
28W - 24L
1,546 SR
Queue Stats
97W - 85L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
Janster16
Ratatoskr
Level 93
God Stats
13W - 5L
1,462 SR
Queue Stats
127W - 127L
1,446 Elo+
Party 2
Izanami
Izanami
MichaelV25
Izanami
Level 79
God Stats
29W - 36L
1,538 SR
Queue Stats
129W - 130L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DapperPopz
Osiris
15
0 / 5 / 4
9,611
458
6,902
18,274
23,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LezazaGoga
Bacchus
14
1 / 6 / 7
9,564
455
8,861
23,822
29,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
17
3 / 5 / 1
10,937
521
16,026
13,872
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
alyloc6871
Tsukuyomi
18
6 / 3 / 4
11,628
554
19,400
17,130
7,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
teddybear8903
Danzaburou
14
0 / 7 / 3
9,639
459
5,703
15,131
8,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Clone1432
Ravana
18
8 / 3 / 6
11,994
571
12,573
14,140
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Elix6683
Bacchus
16
4 / 0 / 11
11,493
547
11,359
18,694
29,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 1 / 6
11,821
563
15,109
20,042
8,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
Janster16
Ratatoskr
19
3 / 4 / 7
12,224
582
12,228
22,934
17,429
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MichaelV25
Izanami
18
4 / 3 / 8
11,772
561
12,580
14,250
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
10
Kills
26
26
Deaths
11
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ravana
Clone1432
Ravana
8
3
6
3.67
L
Osiris
DapperPopz
Osiris
0
5
4
0.4
W
Bacchus
Elix6683
Bacchus
4
0
11
9.5
W
7
1
6
10
W
Ratatoskr
Janster16
Ratatoskr
3
4
7
1.63
L
Bacchus
LezazaGoga
Bacchus
1
6
7
0.75
W
Izanami
MichaelV25
Izanami
4
3
8
2.67
L
Merlin
3
5
1
0.7
L
Tsukuyomi
alyloc6871
Tsukuyomi
6
3
4
2.67
L
Danzaburou
teddybear8903
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,892
Damage
63,849
88,229
Taken
90,060
75,655
Mitigated
69,896
12,216
Healing
30,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Clone1432
Ravana
12,573
4,166
0
2,387
14,140
6,937
572
2,211
11,929
0
85,069
L
Osiris
DapperPopz
Osiris
6,902
2,482
0
1,851
18,274
23,708
0
2,173
16,101
0
53,303
W
Bacchus
Elix6683
Bacchus
11,359
2,236
276
8,808
18,694
29,367
72
6,237
12,457
47,133
0
W
15,109
3,539
0
7,145
20,042
8,978
3,444
7,908
12,134
95,826
0
W
Ratatoskr
Janster16
Ratatoskr
12,228
3,252
0
7,198
22,934
17,429
805
4,093
18,841
0
102,020
L
Bacchus
LezazaGoga
Bacchus
8,861
1,402
0
3,200
23,822
29,080
0
8,488
15,334
24,591
0
W
Izanami
MichaelV25
Izanami
12,580
9,269
0
4,687
14,250
7,185
1,657
5,627
8,623
0
99,596
L
Merlin
16,026
691
0
1,982
13,872
6,913
659
6,576
7,296
93,808
0
L
Tsukuyomi
alyloc6871
Tsukuyomi
19,400
4,066
0
2,491
17,130
7,943
0
4,888
12,242
0
91,574
L
Danzaburou
teddybear8903
Danzaburou
5,703
3,559
0
2,692
15,131
8,011
911
4,808
10,323
0
66,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
59,304
470
Minions Killed
604
0
Camps Cleared
0
2,095,753
Distance Traveled
2,154,573
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,994
571
109
5
0
441,749
10
L
Osiris
9,611
458
69
3
0
409,255
0
W
Bacchus
11,493
547
50
2
0
436,068
7
W
Chronos
11,821
563
143
7
0
473,093
0
W
Ratatoskr
12,224
582
156
7
0
412,664
0
L
Bacchus
9,564
455
22
1
0
432,333
3
W
Izanami
11,772
561
146
7
0
390,999
8
L
Merlin
10,937
521
138
7
0
375,452
6
L
Tsukuyomi
11,628
554
118
6
0
480,947
1
L
Danzaburou
9,639
459
123
6
0
397,766
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role