Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ashlynn0616
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,449 Elo+
Solo
Scylla
Scylla
Dna418
Scylla
Level 45
God Stats
0W - 3L
1,323 SR
Queue Stats
87W - 124L
1,419 Elo+
Solo
Nemesis
Nemesis
Guih_Mendes
Nemesis
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
524W - 539L
1,503 Elo+
Solo
Aphrodite
Aphrodite
fiskardoodle
Aphrodite
Level 129
God Stats
4W - 6L
1,476 SR
Queue Stats
424W - 438L
1,462 Elo+
Solo
Team Averages
Level 106
1,460 SR
1,467 Elo+

VS

Team Averages
Level 114
1,471 SR
1,483 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aludeus
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 135L
1,439 Elo+
Solo
Yemoja
Yemoja
ItsFluffy88
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,503 Elo+
Solo
Yu Huang
Yu Huang
MoonSkittles299
Yu Huang
Level 128
God Stats
7W - 7L
1,626 SR
Queue Stats
582W - 602L
1,476 Elo+
Solo
Zeus
Zeus
encrypt_mateo
Zeus
Level 124
God Stats
24W - 30L
1,228 SR
Queue Stats
1,008W - 1,017L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 2 / 5
8,428
843
8,486
16,333
23,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Ashlynn0616
Ao Kuang
14
1 / 5 / 3
7,356
736
4,110
13,413
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Dna418
Scylla
14
4 / 4 / 0
7,986
799
5,691
9,212
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Guih_Mendes
Nemesis
11
0 / 4 / 3
6,527
653
1,874
9,071
5,645
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
fiskardoodle
Aphrodite
13
0 / 3 / 6
6,941
694
8,363
11,495
8,789
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 1 / 14
8,349
835
8,878
9,476
5,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Aludeus
Anhur
13
3 / 3 / 8
7,998
800
11,034
9,260
5,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
14
0 / 0 / 13
8,623
862
3,476
2,807
3,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
15
3 / 1 / 12
8,792
879
8,622
6,494
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 2 / 5
10,125
1,013
20,151
9,193
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
6
Kills
18
18
Deaths
7
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
5
1.75
W
Charybdis
 
Charybdis
1
1
14
8
W
Anhur
Aludeus
Anhur
3
3
8
2.33
L
Ao Kuang
Ashlynn0616
Ao Kuang
1
5
3
0.5
L
Scylla
Dna418
Scylla
4
4
0
1
L
Nemesis
Guih_Mendes
Nemesis
0
4
3
0.38
W
Yemoja
0
0
13
6.5
W
Yu Huang
3
1
12
9
W
11
2
5
6.75
L
Aphrodite
fiskardoodle
Aphrodite
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
52,161
59,524
Taken
37,230
49,742
Mitigated
22,145
18,491
Healing
19,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,486
2,761
868
2,952
16,333
23,671
135
8,355
7,978
11,638
0
W
Charybdis
 
Charybdis
8,878
3,644
497
1,172
9,476
5,120
1,147
5,786
3,655
0
20,384
W
Anhur
Aludeus
Anhur
11,034
6,063
1,250
1,960
9,260
5,048
587
7,132
2,097
0
20,775
L
Ao Kuang
Ashlynn0616
Ao Kuang
4,110
392
773
2,016
13,413
7,364
0
8,911
4,502
12,490
0
L
Scylla
Dna418
Scylla
5,691
1,214
411
443
9,212
4,273
0
4,861
4,351
17,875
0
L
Nemesis
Guih_Mendes
Nemesis
1,874
211
294
803
9,071
5,645
0
3,483
5,588
0
5,130
W
Yemoja
3,476
615
9,342
1,156
2,807
3,046
52
2,077
700
7,923
0
W
Yu Huang
8,622
1,716
872
812
6,494
3,764
964
4,730
1,735
21,684
0
W
20,151
1,609
1,041
1,696
9,193
5,167
1,384
6,794
2,393
34,223
0
L
Aphrodite
fiskardoodle
Aphrodite
8,363
294
5,988
3,943
11,495
8,789
0
6,639
4,856
18,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
43,887
87
Minions Killed
128
0
Camps Cleared
0
869,179
Distance Traveled
904,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,428
843
6
1
0
217,096
0
W
Charybdis
8,349
835
38
4
0
176,282
0
W
Anhur
7,998
800
17
2
0
169,743
0
L
Ao Kuang
7,356
736
20
2
0
169,297
0
L
Scylla
7,986
799
29
3
0
145,458
0
L
Nemesis
6,527
653
9
1
0
144,525
0
W
Yemoja
8,623
862
0
0
0
173,414
0
W
Yu Huang
8,792
879
36
4
0
198,825
0
W
Zeus
10,125
1,013
37
4
0
186,699
0
L
Aphrodite
6,941
694
23
2
0
192,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role