Player Matchup

Hou Yi
Hou Yi
ChaosFeed2095
Hou Yi
Level 91
God Stats
1W - 12L
1,152 SR
Queue Stats
574W - 562L
1,492 Elo+
Party 1
Anubis
Anubis
OG MR TWIZZ
Anubis
Level 87
God Stats
3W - 3L
1,859 SR
Queue Stats
323W - 297L
1,512 Elo+
Party 1
Ares
Ares
OnlyBenji
Ares
Level 84
God Stats
0W - 1L
1,472 SR
Queue Stats
65W - 65L
1,507 Elo+
Solo
Ymir
Ymir
Revanmon
Ymir
Level 58
God Stats
0W - 2L
1,264 SR
Queue Stats
56W - 53L
1,511 Elo+
Solo
Ne Zha
Ne Zha
pepe_pena2
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,346 Elo+
Solo
Team Averages
Level 70
1,450 SR
1,473 Elo+

VS

Team Averages
Level 78
1,297 SR
1,470 Elo+
Apollo
Apollo
DreDaKing66
Apollo
Level 126
God Stats
1W - 3L
1,137 SR
Queue Stats
150W - 169L
1,456 Elo+
Party 3
Hachiman
Hachiman
GetLikeFrost
Hachiman
Level 145
God Stats
1W - 3L
1,082 SR
Queue Stats
208W - 197L
1,546 Elo+
Solo
Janus
Janus
ShadowFox19
Janus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 147L
1,490 Elo+
Party 2
Xing Tian
Xing Tian
ToxicKingtut
Xing Tian
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 240L
1,426 Elo+
Party 3
Agni
Agni
theSlizinky
Agni
Level 55
God Stats
1W - 3L
1,268 SR
Queue Stats
138W - 140L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 6
9,390
854
10,387
11,185
5,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
5
0 / 0 / 1
5,983
544
0
485
125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
9
0 / 2 / 7
6,694
609
2,482
4,734
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
18
4 / 4 / 10
9,460
860
5,597
17,436
18,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
pepe_pena2
Ne Zha
15
6 / 9 / 7
8,999
818
8,291
14,979
8,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 5 / 7
9,293
845
4,152
10,106
4,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
GetLikeFrost
Hachiman
18
8 / 3 / 8
10,989
999
13,391
9,475
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 1 / 12
11,323
1,029
15,417
6,287
2,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ToxicKingtut
Xing Tian
16
3 / 5 / 10
10,184
926
3,844
11,152
10,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 11
8,915
810
7,770
8,616
3,331
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
19
Kills
20
20
Deaths
19
31
Assists
48
Player
Kills
Deaths
Assists
KDA
L
9
5
6
2.4
W
Apollo
3
5
7
1.3
W
Hachiman
GetLikeFrost
Hachiman
8
3
8
4
L
Anubis
0
0
1
0.5
L
Ares
0
2
7
1.75
L
Ymir
4
4
10
2.25
W
5
1
12
11
W
Xing Tian
ToxicKingtut
Xing Tian
3
5
10
1.6
L
Ne Zha
pepe_pena2
Ne Zha
6
9
7
1.06
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
44,574
48,819
Taken
45,636
36,160
Mitigated
25,521
6,841
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,387
4,559
455
1,051
11,185
5,695
0
5,453
5,636
0
20,788
W
Apollo
4,152
2,134
188
572
10,106
4,345
2,125
1,588
8,518
0
10,857
W
Hachiman
GetLikeFrost
Hachiman
13,391
7,467
405
552
9,475
4,104
1,892
1,269
8,206
0
23,838
L
Anubis
0
0
0
0
485
125
0
0
485
0
0
L
Ares
2,482
76
0
500
4,734
4,062
0
2,429
2,236
3,016
0
L
Ymir
5,597
346
1,997
2,006
17,436
18,210
0
10,983
6,300
14,046
0
W
15,417
950
1,306
1,388
6,287
2,812
1,374
1,763
4,524
39,558
0
W
Xing Tian
ToxicKingtut
Xing Tian
3,844
389
412
768
11,152
10,929
189
1,754
9,398
10,933
0
L
Ne Zha
pepe_pena2
Ne Zha
8,291
1,033
349
483
14,979
8,068
0
7,743
7,131
0
14,656
W
7,770
897
554
1,460
8,616
3,331
1,558
1,705
6,911
18,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
50,704
45
Minions Killed
125
0
Camps Cleared
0
523,259
Distance Traveled
1,011,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,390
854
14
1
0
146,491
0
W
Apollo
9,293
845
19
2
0
211,101
0
W
Hachiman
10,989
999
20
2
0
194,877
0
L
Anubis
5,983
544
0
0
0
192
0
L
Ares
6,694
609
1
0
0
60,888
0
L
Ymir
9,460
860
16
1
0
174,112
0
W
Janus
11,323
1,029
50
5
0
228,598
0
W
Xing Tian
10,184
926
21
2
0
172,129
0
L
Ne Zha
8,999
818
14
1
0
141,576
0
W
Agni
8,915
810
15
1
0
204,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role