Player Matchup

Merlin
Merlin
Lucrecean
Merlin
Level 197
God Stats
7W - 8L
1,750 SR
Queue Stats
579W - 620L
1,397 Elo+
Solo
Achilles
Achilles
Lunape94
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 1
Camazotz
Camazotz
Mandrakai
Camazotz
Level 132
God Stats
1W - 6L
1,185 SR
Queue Stats
655W - 665L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
Nox et Lux
Ao Kuang
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
saucecat7
Sylvanus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,793 Elo+
Solo
Team Averages
Level 125
1,487 SR
1,540 Elo+

VS

Team Averages
Level 129
1,487 SR
1,477 Elo+
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Atl_Plays_
Nike
Level 128
God Stats
11W - 5L
1,503 SR
Queue Stats
236W - 224L
1,424 Elo+
Solo
Nu Wa
Nu Wa
LILSaVaGe392
Nu Wa
Level 158
God Stats
2W - 1L
1,612 SR
Queue Stats
294W - 277L
1,460 Elo+
Solo
Sylvanus
Sylvanus
MRDANKSTANKMAN
Sylvanus
Level 147
God Stats
11W - 6L
1,312 SR
Queue Stats
882W - 925L
1,496 Elo+
Solo
Vamana
Vamana
OscarElcrack22
Vamana
Level 61
God Stats
14W - 10L
1,510 SR
Queue Stats
989W - 944L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lucrecean
Merlin
13
2 / 5 / 4
8,062
806
7,270
7,688
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Lunape94
Achilles
15
1 / 6 / 4
7,266
727
7,127
17,117
19,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Mandrakai
Camazotz
15
3 / 6 / 2
8,321
832
8,860
13,767
6,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Nox et Lux
Ao Kuang
11
2 / 10 / 0
6,985
699
3,888
14,711
7,391
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
saucecat7
Sylvanus
15
4 / 5 / 1
8,703
870
7,945
13,669
6,775
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 2 / 14
9,273
927
13,007
8,920
3,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 17
8,915
892
9,224
15,978
7,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
12 / 2 / 15
9,877
988
16,361
7,845
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
14
1 / 3 / 21
8,287
829
10,111
10,860
8,392
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 21
9,959
996
12,345
9,691
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
120
12
Kills
32
32
Deaths
12
11
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
14
7
W
5
3
17
4.5
W
12
2
15
9.75
L
Merlin
Lucrecean
Merlin
2
5
4
0.8
L
Achilles
Lunape94
Achilles
1
6
4
0.5
W
Sylvanus
1
3
21
3.83
L
Camazotz
Mandrakai
Camazotz
3
6
2
0.67
L
Ao Kuang
Nox et Lux
Ao Kuang
2
10
0
0.2
W
7
2
21
8.75
L
Sylvanus
saucecat7
Sylvanus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,090
Damage
61,048
66,952
Taken
53,294
42,399
Mitigated
31,759
11,374
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,007
3,228
1,294
3,459
8,920
3,340
1,576
2,934
5,948
25,090
0
W
9,224
2,025
867
4,793
15,978
7,613
1,074
4,962
10,923
0
16,659
W
16,361
5,467
214
915
7,845
3,347
1,616
3,102
4,522
27,957
0
L
Merlin
Lucrecean
Merlin
7,270
454
533
239
7,688
3,052
0
2,776
4,865
20,085
0
L
Achilles
Lunape94
Achilles
7,127
1,267
0
989
17,117
19,171
0
10,593
6,080
0
14,902
W
Sylvanus
10,111
1,993
6,359
2,994
10,860
8,392
1,742
5,353
5,269
16,633
0
L
Camazotz
Mandrakai
Camazotz
8,860
1,924
110
3,408
13,767
6,010
0
7,543
5,864
0
19,065
L
Ao Kuang
Nox et Lux
Ao Kuang
3,888
894
0
586
14,711
7,391
0
9,747
4,662
8,738
0
W
12,345
5,178
868
2,028
9,691
9,067
1,273
2,752
6,823
0
19,178
L
Sylvanus
saucecat7
Sylvanus
7,945
1,246
3,269
2,240
13,669
6,775
0
8,820
4,797
13,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
46,311
95
Minions Killed
114
0
Camps Cleared
0
752,780
Distance Traveled
951,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,273
927
39
4
0
181,785
0
W
Nike
8,915
892
21
2
0
201,395
0
W
Nu Wa
9,877
988
26
3
0
189,546
0
L
Merlin
8,062
806
31
3
0
146,299
0
L
Achilles
7,266
727
9
1
0
167,941
0
W
Sylvanus
8,287
829
9
1
0
150,243
0
L
Camazotz
8,321
832
22
2
0
139,513
0
L
Ao Kuang
6,985
699
13
1
0
144,871
0
W
Vamana
9,959
996
19
2
0
228,136
0
L
Sylvanus
8,703
870
20
2
0
154,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role