Player Matchup

Izanami
Izanami
DKRAGES
Izanami
Level 27
God Stats
1W - 6L
1,199 SR
Queue Stats
44W - 55L
1,370 Elo+
Party 1
Xing Tian
Xing Tian
Fell_sightseer93
Xing Tian
Level 119
God Stats
23W - 23L
1,495 SR
Queue Stats
67W - 87L
1,422 Elo+
Party 1
Merlin
Merlin
Nate_the_great91
Merlin
Level 66
God Stats
0W - 1L
1,338 SR
Queue Stats
56W - 83L
1,392 Elo+
Party 1
Ra
Ra
Toad26A
Ra
Level 138
God Stats
109W - 98L
1,373 SR
Queue Stats
578W - 581L
1,369 Elo+
Solo
Thor
Thor
nin0956
Thor
Level 154
God Stats
9W - 18L
1,465 SR
Queue Stats
125W - 135L
1,453 Elo+
Solo
Team Averages
Level 101
1,374 SR
1,401 Elo+

VS

Team Averages
Level 64
1,484 SR
1,404 Elo+
Neith
Neith
Atroxxprime
Neith
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,354 Elo+
Party 2
Janus
Janus
Dr_Goldfish99
Janus
Level 62
God Stats
1W - 1L
1,712 SR
Queue Stats
44W - 54L
1,460 Elo+
Party 2
Horus
Horus
Evannlol05
Horus
Level 40
God Stats
3W - 2L
1,414 SR
Queue Stats
11W - 16L
1,313 Elo+
Solo
Hel
Hel
Lepreezywolf
Hel
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,434 Elo+
Solo
Nemesis
Nemesis
THE_KILLERCROC_
Nemesis
Level 149
God Stats
2W - 0L
1,295 SR
Queue Stats
57W - 68L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DKRAGES
Izanami
12
0 / 1 / 0
7,104
444
3,959
8,127
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
12
1 / 0 / 0
7,489
468
6,873
14,521
8,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 6 / 0
7,020
439
3,270
10,516
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
4 / 2 / 0
7,748
484
5,568
8,999
2,441
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
nin0956
Thor
13
0 / 3 / 0
7,678
480
4,697
13,282
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,333
458
6,507
6,350
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 0 / 2
9,289
581
8,753
7,077
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
13
1 / 5 / 2
8,321
520
9,075
13,871
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 2
7,465
467
2,648
6,596
6,116
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 0 / 2
10,340
646
7,499
10,485
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
5
Kills
12
12
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Izanami
DKRAGES
Izanami
0
1
0
0
W
4
0
2
5
W
Horus
1
5
2
0.4
L
Xing Tian
1
0
0
1
W
0
0
2
1
L
0
6
0
0
W
7
0
2
8
L
4
2
0
2
L
Thor
nin0956
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
34,482
55,445
Taken
44,379
23,027
Mitigated
25,019
13,122
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,507
1,399
0
1,406
6,350
2,484
759
2,047
4,303
0
50,149
L
Izanami
DKRAGES
Izanami
3,959
2,149
0
0
8,127
3,033
0
1,056
7,071
0
62,172
W
8,753
204
0
500
7,077
2,375
560
2,000
4,723
70,709
0
W
Horus
9,075
4,402
40
1,485
13,871
8,076
731
7,399
6,389
0
48,584
L
Xing Tian
6,873
240
1,634
4,577
14,521
8,920
0
2,311
11,969
22,689
0
W
2,648
430
1,512
3,816
6,596
6,116
880
2,468
4,128
21,311
0
L
3,270
265
0
660
10,516
3,528
558
5,930
4,586
42,404
0
W
7,499
3,452
0
2,938
10,485
5,968
2,131
1,292
9,125
0
100,333
L
5,568
1,033
24
2,924
8,999
2,441
1,609
0
8,564
47,940
0
L
Thor
nin0956
Thor
4,697
1,325
0
3,303
13,282
5,105
276
2,104
11,118
0
66,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
42,748
410
Minions Killed
447
0
Camps Cleared
0
1,337,983
Distance Traveled
1,587,852
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,333
458
94
6
0
296,785
0
L
Izanami
7,104
444
119
7
0
280,904
0
W
Janus
9,289
581
120
8
0
337,773
0
W
Horus
8,321
520
64
4
0
331,187
0
L
Xing Tian
7,489
468
23
1
0
309,418
6
W
Hel
7,465
467
30
2
0
267,081
0
L
Merlin
7,020
439
82
5
0
251,038
4
W
Nemesis
10,340
646
139
9
0
355,026
9
L
Ra
7,748
484
89
6
0
168,307
0
L
Thor
7,678
480
97
6
0
328,316
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role