Player Matchup

Sol
Sol
HYujiro
Sol
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,573 Elo+
Solo
Ah Puch
Ah Puch
Phoeniixii
Ah Puch
Level 144
God Stats
6W - 0L
1,785 SR
Queue Stats
492W - 334L
1,772 Elo+
Party 1
Khepri
Khepri
TheUltMagnet
Khepri
Level 156
God Stats
1W - 3L
1,147 SR
Queue Stats
230W - 169L
1,741 Elo+
Party 1
Cernunnos
Cernunnos
ZoidbergAlmighty
Cernunnos
Level 156
God Stats
6W - 2L
1,685 SR
Queue Stats
274W - 152L
1,758 Elo+
Party 1
Ne Zha
Ne Zha
homesay
Ne Zha
Level 200
God Stats
22W - 14L
1,784 SR
Queue Stats
441W - 315L
1,702 Elo+
Party 1
Team Averages
Level 142
1,580 SR
1,709 Elo+

VS

Team Averages
Level 123
1,573 SR
1,513 Elo+
Apollo
Apollo
HollowCaillou
Apollo
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
130W - 114L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
frankopa
Gilgamesh
Level 146
God Stats
1W - 2L
1,654 SR
Queue Stats
228W - 198L
1,557 Elo+
Party 2
Ra
Ra
ignasigg
Ra
Level 89
God Stats
2W - 1L
1,432 SR
Queue Stats
73W - 59L
1,455 Elo+
Party 3
Athena
Athena
somebody316613
Athena
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 43L
1,540 Elo+
Party 2
Arachne
Arachne
xxermxx747
Arachne
Level 122
God Stats
2W - 2L
1,779 SR
Queue Stats
117W - 100L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
1 / 0 / 1
3,639
728
967
2,504
656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Phoeniixii
Ah Puch
7
2 / 0 / 0
4,334
867
2,108
2,896
1,340
Breastplate

Breastplate

+20
Physical Protection

Khepri
6
0 / 0 / 6
4,277
855
1,572
4,910
1,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
7
6 / 0 / 0
4,481
896
6,248
3,321
1,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
homesay
Ne Zha
6
1 / 0 / 1
3,557
711
972
2,737
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
2,922
584
2,130
4,102
1,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
frankopa
Gilgamesh
2
0 / 2 / 0
2,773
555
810
2,830
1,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 0
3,341
668
1,914
2,991
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 3 / 0
2,924
585
687
5,368
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xxermxx747
Arachne
6
0 / 0 / 0
3,458
692
392
3,798
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
1
0
1
1.5
L
0
3
0
0
W
Ah Puch
Phoeniixii
Ah Puch
2
0
0
2
W
Khepri
0
0
6
3
W
Cernunnos
6
0
0
6
L
Gilgamesh
frankopa
Gilgamesh
0
2
0
0
W
Ne Zha
homesay
Ne Zha
1
0
1
1.5
L
0
2
0
0
L
0
3
0
0
L
Arachne
xxermxx747
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,867
Damage
5,933
16,368
Taken
19,089
5,700
Mitigated
7,503
10,038
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
967
310
0
1,371
2,504
656
0
1,143
1,361
20,404
0
L
2,130
1,439
0
365
4,102
1,080
0
523
3,579
0
15,023
W
Ah Puch
Phoeniixii
Ah Puch
2,108
660
0
2,701
2,896
1,340
0
0
2,896
26,499
0
W
Khepri
1,572
452
848
1,814
4,910
1,907
0
620
4,206
10,394
0
W
Cernunnos
6,248
4,001
0
1,799
3,321
1,100
0
455
2,866
0
27,126
L
Gilgamesh
frankopa
Gilgamesh
810
338
0
675
2,830
1,504
0
2,108
722
0
5,946
W
Ne Zha
homesay
Ne Zha
972
217
0
1,505
2,737
697
0
299
2,438
0
10,195
L
1,914
421
60
752
2,991
846
0
1,189
1,802
20,411
0
L
687
309
0
1,132
5,368
2,991
0
734
4,634
4,521
0
L
Arachne
xxermxx747
Arachne
392
292
0
1,278
3,798
1,082
0
93
3,705
0
14,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,288
Gold Earned
15,418
164
Minions Killed
109
0
Camps Cleared
0
520,727
Distance Traveled
478,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,639
728
33
7
0
106,942
0
L
Apollo
2,922
584
21
4
0
92,097
0
W
Ah Puch
4,334
867
50
10
0
100,264
0
W
Khepri
4,277
855
9
2
0
98,802
0
W
Cernunnos
4,481
896
44
9
0
105,049
0
L
Gilgamesh
2,773
555
12
2
0
65,697
0
W
Ne Zha
3,557
711
28
6
0
109,670
0
L
Ra
3,341
668
36
7
0
109,990
0
L
Athena
2,924
585
5
1
0
99,743
0
L
Arachne
3,458
692
35
7
0
110,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role