Player Matchup

Mercury
Mercury
DinoDecaf
Mercury
Level 86
God Stats
8W - 3L
1,856 SR
Queue Stats
51W - 64L
1,485 Elo+
Solo
Neith
Neith
Tailslovesonic
Neith
Level 159
God Stats
14W - 13L
1,425 SR
Queue Stats
112W - 87L
1,508 Elo+
Solo
Anubis
Anubis
dead_pan58
Anubis
Level 91
God Stats
0W - 1L
1,267 SR
Queue Stats
9W - 13L
1,431 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ez-bots2
Cu Chulainn
Level 105
God Stats
36W - 32L
1,556 SR
Queue Stats
156W - 167L
1,517 Elo+
Solo
Maui
Maui
heneleki
Maui
Level 142
God Stats
8W - 6L
1,851 SR
Queue Stats
134W - 117L
1,562 Elo+
Party 1
Team Averages
Level 117
1,591 SR
1,501 Elo+

VS

Team Averages
Level 97
1,489 SR
1,417 Elo+
Amaterasu
Amaterasu
Chanoo0000
Amaterasu
Level 79
God Stats
12W - 8L
1,550 SR
Queue Stats
73W - 76L
1,458 Elo+
Solo
Anubis
Anubis
LimberGull32631
Anubis
Level 71
God Stats
13W - 8L
1,574 SR
Queue Stats
135W - 135L
1,459 Elo+
Solo
Martichoras
Martichoras
N1NJA_ASSASS1N_1
Martichoras
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
Sakari Chuu
Pele
Level 108
God Stats
6W - 11L
1,197 SR
Queue Stats
82W - 151L
1,273 Elo+
Party 2
Hel
Hel
Tae Omg
Hel
Level 89
God Stats
5W - 1L
1,623 SR
Queue Stats
39W - 88L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DinoDecaf
Mercury
17
6 / 3 / 3
10,827
492
7,673
19,067
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
4 / 5 / 2
10,607
482
9,353
14,369
5,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
dead_pan58
Anubis
16
3 / 5 / 1
10,891
495
10,002
14,495
8,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
ez-bots2
Cu Chulainn
16
2 / 5 / 5
10,327
469
18,248
21,574
25,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
13
0 / 6 / 7
9,322
424
5,327
21,263
18,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chanoo0000
Amaterasu
17
4 / 5 / 5
10,860
494
9,471
23,963
13,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 6 / 9
9,902
450
22,600
15,311
7,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
N1NJA_ASSASS1N_1
Martichoras
18
8 / 0 / 7
11,862
539
16,112
8,110
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 7
11,250
511
10,927
16,367
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
17
4 / 2 / 7
10,931
497
6,907
11,910
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
15
Kills
24
24
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chanoo0000
Amaterasu
4
5
5
1.3
L
Mercury
DinoDecaf
Mercury
6
3
3
2.5
W
4
6
9
1.42
W
Martichoras
N1NJA_ASSASS1N_1
Martichoras
8
0
7
11.5
W
4
2
7
3.75
W
Hel
4
2
7
3.75
L
4
5
2
1
L
Anubis
dead_pan58
Anubis
3
5
1
0.7
L
Cu Chulainn
ez-bots2
Cu Chulainn
2
5
5
0.9
L
Maui
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,603
Damage
66,017
90,768
Taken
75,661
64,448
Mitigated
36,667
19,499
Healing
33,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chanoo0000
Amaterasu
9,471
5,882
0
8,259
23,963
13,002
1,502
3,514
20,449
0
70,727
L
Mercury
DinoDecaf
Mercury
7,673
4,141
0
1,480
19,067
7,093
473
6,366
12,701
0
94,898
W
22,600
906
116
3,786
15,311
7,474
786
3,673
11,638
51,179
0
W
Martichoras
N1NJA_ASSASS1N_1
Martichoras
16,112
4,400
0
4,064
8,110
4,266
1,845
1,776
6,334
0
97,503
W
10,927
1,433
0
6,179
16,367
7,198
619
2,952
13,415
0
91,232
W
Hel
6,907
610
4,767
6,645
11,910
4,727
405
5,180
6,730
82,974
0
L
9,353
2,239
0
6,010
14,369
5,155
0
4,875
9,494
0
91,658
L
Anubis
dead_pan58
Anubis
10,002
118
0
4,367
14,495
8,090
273
6,303
8,192
86,644
0
L
Cu Chulainn
ez-bots2
Cu Chulainn
18,248
2,671
0
1,171
21,574
25,138
360
2,779
18,795
2,450
78,559
L
Maui
5,327
1,549
2,156
4,315
21,263
18,972
360
9,184
12,079
32,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
54,805
516
Minions Killed
565
0
Camps Cleared
0
2,018,551
Distance Traveled
2,061,900
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,860
494
112
5
0
406,956
0
L
Mercury
10,827
492
122
6
0
465,271
6
W
Anubis
9,902
450
59
3
0
381,638
8
W
Martichoras
11,862
539
138
6
0
415,267
1
W
Pele
11,250
511
130
6
0
463,694
0
W
Hel
10,931
497
126
6
0
394,345
0
L
Neith
10,607
482
141
6
0
369,684
4
L
Anubis
10,891
495
127
6
0
361,765
0
L
Cu Chulainn
10,327
469
91
4
0
400,243
3
L
Maui
9,322
424
35
2
0
421,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role