Player Matchup

Achilles
Achilles
CaptainNesquick
Achilles
Level 140
God Stats
4W - 2L
1,307 SR
Queue Stats
147W - 141L
1,423 Elo+
Party 3
Ares
Ares
Ehmka
Ares
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 78L
1,398 Elo+
Party 3
Discordia
Discordia
Treono
Discordia
Level 42
God Stats
1W - 0L
1,714 SR
Queue Stats
40W - 54L
1,405 Elo+
Solo
Medusa
Medusa
cookies5684
Medusa
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 15L
1,603 Elo+
Solo
Guan Yu
Guan Yu
pistiye
Guan Yu
Level 98
God Stats
4W - 6L
1,406 SR
Queue Stats
86W - 85L
1,431 Elo+
Party 3
Team Averages
Level 92
1,486 SR
1,452 Elo+

VS

Team Averages
Level 90
1,477 SR
1,448 Elo+
Cabrakan
Cabrakan
MeskalitoSpirit
Cabrakan
Level 122
God Stats
13W - 8L
1,552 SR
Queue Stats
158W - 141L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
Vdermekton
Amaterasu
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
rizgar
Ne Zha
Level 129
God Stats
30W - 31L
1,488 SR
Queue Stats
520W - 490L
1,431 Elo+
Solo
Ullr
Ullr
shuherrr
Ullr
Level 123
God Stats
4W - 3L
1,590 SR
Queue Stats
186W - 172L
1,473 Elo+
Party 1
Janus
Janus
wirsu
Janus
Level 48
God Stats
11W - 14L
1,447 SR
Queue Stats
34W - 44L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 2 / 7
8,328
595
9,647
13,174
8,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Ehmka
Ares
10
1 / 3 / 8
7,002
500
6,185
14,662
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Treono
Discordia
12
2 / 2 / 5
7,825
559
7,744
6,093
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
6 / 3 / 1
8,096
578
11,172
7,689
3,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
pistiye
Guan Yu
14
7 / 0 / 4
9,416
673
7,980
7,571
9,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 2 / 6
6,152
439
3,606
12,071
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Vdermekton
Amaterasu
9
0 / 5 / 1
5,799
414
2,998
10,587
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
rizgar
Ne Zha
12
2 / 4 / 4
7,104
507
6,490
14,194
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
11
1 / 4 / 4
6,429
459
3,029
9,985
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
wirsu
Janus
12
6 / 5 / 2
7,676
548
7,434
10,840
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
20
Kills
10
10
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
2
7
3.75
W
Ares
Ehmka
Ares
1
3
8
1.67
L
Cabrakan
1
2
6
2
W
Discordia
Treono
Discordia
2
2
5
2.25
L
Amaterasu
Vdermekton
Amaterasu
0
5
1
0.1
W
Medusa
6
3
1
2.17
W
Guan Yu
pistiye
Guan Yu
7
0
4
9
L
Ne Zha
rizgar
Ne Zha
2
4
4
1
L
Ullr
1
4
4
0.75
L
Janus
wirsu
Janus
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,728
Damage
23,557
49,189
Taken
57,677
37,123
Mitigated
29,610
10,817
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,647
3,147
0
2,115
13,174
8,853
0
1,928
11,246
0
61,410
W
Ares
Ehmka
Ares
6,185
496
0
2,683
14,662
12,848
0
4,869
9,793
18,951
0
L
Cabrakan
3,606
460
31
3,140
12,071
11,398
0
4,108
7,963
12,350
0
W
Discordia
Treono
Discordia
7,744
1,068
0
781
6,093
2,270
0
2,437
3,656
52,974
0
L
Amaterasu
Vdermekton
Amaterasu
2,998
884
0
788
10,587
4,753
0
404
10,183
0
23,301
W
Medusa
11,172
6,409
0
2,015
7,689
3,578
1,404
1,840
5,849
0
56,168
W
Guan Yu
pistiye
Guan Yu
7,980
1,028
1,228
1,995
7,571
9,574
55
293
7,194
0
58,413
L
Ne Zha
rizgar
Ne Zha
6,490
1,792
0
1,401
14,194
5,940
0
4,213
9,981
0
49,736
L
Ullr
3,029
1,210
0
680
9,985
3,944
0
2,846
7,139
0
38,418
L
Janus
wirsu
Janus
7,434
1,076
0
971
10,840
3,575
0
2,358
8,482
47,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
33,160
373
Minions Killed
288
0
Camps Cleared
0
1,414,970
Distance Traveled
1,340,570
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,328
595
89
6
0
315,445
1
W
Ares
7,002
500
20
1
0
271,869
9
L
Cabrakan
6,152
439
11
1
0
254,446
0
W
Discordia
7,825
559
93
7
0
269,981
1
L
Amaterasu
5,799
414
36
3
0
275,059
0
W
Medusa
8,096
578
79
6
0
242,475
0
W
Guan Yu
9,416
673
92
7
0
315,200
2
L
Ne Zha
7,104
507
74
5
0
275,169
0
L
Ullr
6,429
459
78
6
0
250,504
0
L
Janus
7,676
548
89
6
0
285,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role