Player Matchup

Bakasura
Bakasura
Silver V
HOKURAMA999
Bakasura
Silver V
Level 121
God Stats
1W - 5L
1,395 SR
Queue Stats
106W - 195L
732 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,395 SR
732 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,299 SR
614 MMR
Ishtar
Ishtar
Silver IV
KingAsthion
Ishtar
Silver IV
Level 124
God Stats
21W - 27L
1,299 SR
Queue Stats
224W - 356L
614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HOKURAMA999
Bakasura
16
2 / 5 / 0
10,776
829
10,183
18,677
10,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah Muzen CabAnubisSkadiHadesChernobog

VS

Bans
SurtrHeraAmaterasuSolHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
5 / 2 / 0
12,673
975
14,402
13,888
5,814
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
HOKURAMA999
Bakasura
2
5
0
0.4
W
Ishtar
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,183
Damage
14,402
18,677
Taken
13,888
10,786
Mitigated
5,814
3,359
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
HOKURAMA999
Bakasura
10,183
6,850
0
3,359
18,677
10,786
1,451
320
18,357
0
46,576
W
Ishtar
14,402
9,738
0
5,187
13,888
5,814
2,638
428
12,492
0
92,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,776
Gold Earned
12,673
105
Minions Killed
157
1
Camps Cleared
9
250,911
Distance Traveled
231,952
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,776
829
105
8
1
250,911
0
W
Ishtar
12,673
975
157
12
9
231,952
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role