Player Matchup

Medusa
Medusa
BIG FROGMAN4437
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,648 Elo+
Party 1
Amaterasu
Amaterasu
Creeper1208
Amaterasu
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 153L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
Grimmamber
Ratatoskr
Level 45
God Stats
11W - 15L
1,378 SR
Queue Stats
133W - 138L
1,355 Elo+
Solo
Nu Wa
Nu Wa
Walter-White00
Nu Wa
Level 68
God Stats
6W - 6L
1,516 SR
Queue Stats
29W - 36L
1,376 Elo+
Solo
Ares
Ares
XxOMEGAxRAVENxX
Ares
Level 68
God Stats
0W - 1L
1,627 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 66
1,504 SR
1,469 Elo+

VS

Team Averages
Level 68
1,430 SR
1,359 Elo+
Surtr
Surtr
CrookedKing1996
Surtr
Level 58
God Stats
12W - 16L
1,168 SR
Queue Stats
126W - 126L
1,285 Elo+
Solo
Neith
Neith
Dark Fredo8988
Neith
Level 69
God Stats
10W - 17L
1,396 SR
Queue Stats
195W - 206L
1,434 Elo+
Solo
Mercury
Mercury
Ninja5596
Mercury
Level 57
God Stats
14W - 5L
1,654 SR
Queue Stats
31W - 21L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Solar D3
Cthulhu
Level 65
God Stats
1W - 1L
1,232 SR
Queue Stats
137W - 135L
1,335 Elo+
Solo
Nu Wa
Nu Wa
bramabullgr87
Nu Wa
Level 89
God Stats
2W - 1L
1,701 SR
Queue Stats
18W - 24L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,022
335
1,265
4,899
1,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Creeper1208
Amaterasu
12
0 / 2 / 2
7,491
499
6,787
13,977
14,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Grimmamber
Ratatoskr
6
3 / 1 / 0
5,806
387
2,091
4,632
1,265
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 8 / 1
7,497
500
10,583
11,435
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
5,353
357
2,083
8,008
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,456
497
5,771
12,869
11,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 2 / 4
8,826
588
14,475
8,925
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
Ninja5596
Mercury
15
6 / 2 / 2
9,180
612
7,123
11,262
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Solar D3
Cthulhu
9
1 / 1 / 6
7,196
480
2,389
12,550
8,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 1 / 7
7,344
490
3,275
4,499
1,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
18
20
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Amaterasu
Creeper1208
Amaterasu
0
2
2
0.5
W
2
3
1
0.83
W
8
2
4
5
L
Ratatoskr
Grimmamber
Ratatoskr
3
1
0
3
W
Mercury
Ninja5596
Mercury
6
2
2
3.5
W
Cthulhu
Solar D3
Cthulhu
1
1
6
4
L
4
8
1
0.56
L
0
5
0
0
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,809
Damage
33,033
42,951
Taken
50,105
27,022
Mitigated
31,058
4,115
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,265
666
0
267
4,899
1,534
0
1,118
3,781
0
10,292
L
Amaterasu
Creeper1208
Amaterasu
6,787
2,710
0
2,462
13,977
14,664
0
358
13,183
0
60,857
W
5,771
2,251
0
2,121
12,869
11,949
76
2,448
10,421
809
36,036
W
14,475
5,305
0
2,606
8,925
4,424
1,717
3,843
5,082
0
66,273
L
Ratatoskr
Grimmamber
Ratatoskr
2,091
512
0
798
4,632
1,265
0
823
3,686
0
15,264
W
Mercury
Ninja5596
Mercury
7,123
3,994
0
2,493
11,262
4,377
1,763
1,566
9,696
0
86,741
W
Cthulhu
Solar D3
Cthulhu
2,389
79
1,601
3,692
12,550
8,782
480
2,130
10,420
31,380
0
L
10,583
1,819
117
401
11,435
3,755
8
1,345
9,624
48,970
0
L
2,083
29
0
70
8,008
5,804
0
2,287
5,358
13,552
0
W
3,275
1,317
20
1,091
4,499
1,526
902
2,679
1,820
36,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
40,002
227
Minions Killed
403
0
Camps Cleared
0
1,081,815
Distance Traveled
1,319,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,022
335
15
1
0
223,973
0
L
Amaterasu
7,491
499
110
7
0
260,872
0
W
Surtr
7,456
497
61
4
0
262,475
0
W
Neith
8,826
588
99
7
0
214,325
0
L
Ratatoskr
5,806
387
27
2
0
120,004
0
W
Mercury
9,180
612
152
10
0
364,687
0
W
Cthulhu
7,196
480
34
2
0
237,163
0
L
Nu Wa
7,497
500
60
4
0
244,605
0
L
Ares
5,353
357
15
1
0
232,361
0
W
Nu Wa
7,344
490
57
4
0
240,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role