Player Matchup

Neith
Neith
AwkwardApple931
Neith
Level 11
God Stats
4W - 4L
1,451 SR
Queue Stats
7W - 8L
1,403 Elo+
Party 1
Ra
Ra
Cam is high
Ra
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 39L
1,492 Elo+
Party 1
Hercules
Hercules
PPGetter
Hercules
Level 54
God Stats
1W - 2L
1,339 SR
Queue Stats
31W - 25L
1,474 Elo+
Party 1
Team Averages
Level 36
1,430 SR
1,456 Elo+

VS

Team Averages
Level 62
1,415 SR
1,455 Elo+
Neith
Neith
Antek_Qc
Neith
Level 60
God Stats
37W - 38L
1,507 SR
Queue Stats
400W - 395L
1,405 Elo+
Solo
Olorun
Olorun
ChillStillMillz
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 336L
1,475 Elo+
Solo
Bellona
Bellona
Ryxord-_-
Bellona
Level 57
God Stats
4W - 2L
1,239 SR
Queue Stats
200W - 191L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,792
779
9,841
8,088
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 3
7,044
704
4,013
9,984
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
PPGetter
Hercules
11
1 / 3 / 6
7,278
728
7,609
11,703
13,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Antek_Qc
Neith
13
4 / 3 / 9
8,627
863
8,143
8,154
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 7
7,499
750
7,405
7,936
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Ryxord-_-
Bellona
14
8 / 1 / 4
9,388
939
8,972
12,011
12,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
13
13
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Antek_Qc
Neith
4
3
9
2.83
L
4
3
2
1.67
L
2
7
3
0.5
W
1
3
7
1.5
L
Hercules
PPGetter
Hercules
1
3
6
1.33
W
Bellona
Ryxord-_-
Bellona
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,463
Damage
24,520
29,775
Taken
28,101
21,719
Mitigated
20,234
5,510
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Antek_Qc
Neith
8,143
2,627
0
696
8,154
3,185
1,116
800
7,151
0
24,107
L
9,841
4,016
0
1,278
8,088
3,695
252
2,592
5,496
0
27,093
L
4,013
1,017
540
988
9,984
4,190
141
1,152
8,832
25,589
0
W
7,405
2,729
300
1,908
7,936
4,241
1,876
759
6,937
26,755
3,230
L
Hercules
PPGetter
Hercules
7,609
2,765
0
2,704
11,703
13,834
29
3,426
8,277
0
12,475
W
Bellona
Ryxord-_-
Bellona
8,972
3,902
242
2,530
12,011
12,808
0
2,486
9,077
0
29,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,114
Gold Earned
25,514
112
Minions Killed
118
0
Camps Cleared
0
499,513
Distance Traveled
546,540
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,627
863
41
4
0
192,053
3
L
Neith
7,792
779
52
5
0
165,579
0
L
Ra
7,044
704
41
4
0
153,799
0
W
Olorun
7,499
750
42
4
0
157,634
0
L
Hercules
7,278
728
19
2
0
180,135
0
W
Bellona
9,388
939
35
4
0
196,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role