Player Matchup

Scylla
Scylla
CorruptedIrish32
Scylla
Level 143
God Stats
0W - 2L
1,201 SR
Queue Stats
103W - 102L
1,513 Elo+
Solo
Anhur
Anhur
Houston
Anhur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,249 Elo+
Solo
Zeus
Zeus
OldFashionedTMD
Zeus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 112L
1,416 Elo+
Solo
Hades
Hades
OldSgtGhost
Hades
Level 220
God Stats
5W - 4L
1,678 SR
Queue Stats
363W - 387L
1,429 Elo+
Solo
Yemoja
Yemoja
thegripreaper
Yemoja
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 81L
1,467 Elo+
Solo
Team Averages
Level 159
1,476 SR
1,415 Elo+

VS

Team Averages
Level 135
1,498 SR
1,495 Elo+
Cliodhna
Cliodhna
Black-hat-34
Cliodhna
Level 114
God Stats
6W - 3L
1,758 SR
Queue Stats
329W - 338L
1,501 Elo+
Solo
Khepri
Khepri
HenriqueDutra026
Khepri
Level 153
God Stats
11W - 5L
1,529 SR
Queue Stats
379W - 379L
1,469 Elo+
Solo
Poseidon
Poseidon
I Kil Jaeden I
Poseidon
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 157L
1,528 Elo+
Solo
Xing Tian
Xing Tian
Mandrakai
Xing Tian
Level 132
God Stats
7W - 6L
1,202 SR
Queue Stats
655W - 665L
1,493 Elo+
Solo
Aphrodite
Aphrodite
lilpedrito
Aphrodite
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 402L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
7,836
712
6,971
7,172
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Houston
Anhur
14
2 / 3 / 4
8,135
740
5,340
8,511
3,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 1
7,693
699
7,696
7,471
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 6
7,943
722
12,275
11,338
8,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 5
8,117
738
5,711
8,616
9,321
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Black-hat-34
Cliodhna
15
3 / 3 / 7
8,504
773
10,694
8,544
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 11
8,613
783
4,954
11,379
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
16
5 / 2 / 7
8,802
800
8,094
5,539
3,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Mandrakai
Xing Tian
15
5 / 1 / 8
9,343
849
8,908
15,826
16,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
lilpedrito
Aphrodite
13
0 / 3 / 10
7,742
704
5,808
12,501
14,100
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
9
Kills
14
14
Deaths
11
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Black-hat-34
Cliodhna
3
3
7
2.17
L
3
3
2
1.33
W
1
2
11
3.25
L
Anhur
Houston
Anhur
2
3
4
1.33
W
Poseidon
5
2
7
4.25
W
Xing Tian
Mandrakai
Xing Tian
5
1
8
9
L
2
3
1
0.83
L
0
4
6
0.75
W
Aphrodite
lilpedrito
Aphrodite
0
3
10
1.67
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,993
Damage
38,458
43,108
Taken
53,789
27,119
Mitigated
53,093
16,435
Healing
21,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Black-hat-34
Cliodhna
10,694
1,169
428
117
8,544
6,439
147
5,577
2,967
0
19,276
L
6,971
586
371
587
7,172
2,787
0
4,920
2,252
12,513
0
W
4,954
120
193
2,028
11,379
12,733
96
5,745
5,634
13,072
0
L
Anhur
Houston
Anhur
5,340
4,324
651
1,945
8,511
3,327
270
4,606
3,905
0
13,713
W
Poseidon
8,094
1,480
836
195
5,539
3,445
979
3,247
2,292
22,798
0
W
Xing Tian
Mandrakai
Xing Tian
8,908
458
4,586
5,537
15,826
16,376
26
9,268
6,558
13,808
1,610
L
7,696
360
341
396
7,471
2,881
0
4,671
2,800
21,360
0
L
12,275
325
65
3,763
11,338
8,803
0
6,369
4,969
22,373
0
W
Aphrodite
lilpedrito
Aphrodite
5,808
783
3,439
4,066
12,501
14,100
35
8,816
3,685
14,938
0
L
5,711
1,731
5,909
2,407
8,616
9,321
48
5,588
3,028
12,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
43,004
107
Minions Killed
113
0
Camps Cleared
0
841,851
Distance Traveled
982,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,504
773
28
3
0
186,886
0
L
Scylla
7,836
712
12
1
0
173,627
0
W
Khepri
8,613
783
14
1
0
181,717
0
L
Anhur
8,135
740
22
2
0
151,784
0
W
Poseidon
8,802
800
40
4
0
211,896
0
W
Xing Tian
9,343
849
7
1
0
211,990
0
L
Zeus
7,693
699
26
2
0
185,419
0
L
Hades
7,943
722
28
3
0
171,400
0
W
Aphrodite
7,742
704
24
2
0
190,101
0
L
Yemoja
8,117
738
19
2
0
159,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role