Player Matchup

Xbalanque
Xbalanque
ChubbWutzy
Xbalanque
Level 127
God Stats
4W - 4L
1,227 SR
Queue Stats
278W - 284L
1,543 Elo+
Solo
Medusa
Medusa
JoshKleinRuns69
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
1,574 Elo+
Solo
Chaac
Chaac
TTVOperationEnd
Chaac
Level 214
God Stats
1W - 0L
1,554 SR
Queue Stats
41W - 53L
1,503 Elo+
Party 2
Agni
Agni
bobego1
Agni
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 78L
1,550 Elo+
Party 2
Ares
Ares
ugunabadger
Ares
Level 145
God Stats
2W - 0L
1,731 SR
Queue Stats
118W - 125L
1,483 Elo+
Party 2
Team Averages
Level 157
1,502 SR
1,531 Elo+

VS

Team Averages
Level 117
1,508 SR
1,485 Elo+
Neith
Neith
AaronSucks12
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,428 Elo+
Party 3
Fafnir
Fafnir
Hokora
Fafnir
Level 149
God Stats
1W - 1L
1,742 SR
Queue Stats
27W - 18L
1,629 Elo+
Party 1
Cliodhna
Cliodhna
Shlimazi
Cliodhna
Level 141
God Stats
0W - 1L
1,299 SR
Queue Stats
28W - 16L
1,616 Elo+
Party 1
Xing Tian
Xing Tian
Yokeina
Xing Tian
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,252 Elo+
Party 1
The Morrigan
The Morrigan
xXDimentioXx
The Morrigan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 69L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChubbWutzy
Xbalanque
16
6 / 4 / 17
9,845
820
14,055
10,682
4,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 4 / 13
11,296
941
14,515
13,391
5,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 22
9,666
806
11,526
16,651
19,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
bobego1
Agni
18
11 / 5 / 14
11,252
938
23,550
9,559
3,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 15
9,296
775
8,029
18,039
22,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 11
9,334
778
12,568
12,532
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Hokora
Fafnir
15
3 / 6 / 5
10,375
865
5,930
19,943
33,735
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Shlimazi
Cliodhna
19
9 / 5 / 7
10,884
907
15,225
14,990
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Yokeina
Xing Tian
13
0 / 8 / 10
8,394
700
5,611
21,049
16,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
xXDimentioXx
The Morrigan
16
5 / 6 / 13
9,383
782
8,956
10,962
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
30
Kills
21
23
Deaths
30
81
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
5
11
1.9
W
Xbalanque
ChubbWutzy
Xbalanque
6
4
17
3.63
L
Fafnir
Hokora
Fafnir
3
6
5
0.92
W
10
4
13
4.13
L
Cliodhna
Shlimazi
Cliodhna
9
5
7
2.5
W
2
4
22
3.25
L
Xing Tian
Yokeina
Xing Tian
0
8
10
0.63
W
Agni
bobego1
Agni
11
5
14
3.6
W
1
6
15
1.42
L
The Morrigan
xXDimentioXx
The Morrigan
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,675
Damage
48,290
68,322
Taken
79,476
55,581
Mitigated
71,255
17,146
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,568
4,632
0
1,703
12,532
6,134
364
7,397
5,135
0
19,482
W
Xbalanque
ChubbWutzy
Xbalanque
14,055
7,453
544
2,037
10,682
4,738
2,996
4,343
6,339
0
27,609
L
Fafnir
Hokora
Fafnir
5,930
1,736
2,670
3,494
19,943
33,735
103
6,064
13,879
8,307
0
W
14,515
8,279
545
4,770
13,391
5,702
4,312
3,120
10,271
0
32,824
L
Cliodhna
Shlimazi
Cliodhna
15,225
1,266
1,197
2,258
14,990
8,488
44
5,984
9,006
0
35,600
W
11,526
3,157
1,893
5,345
16,651
19,330
855
4,532
12,119
0
26,069
L
Xing Tian
Yokeina
Xing Tian
5,611
240
1,272
1,948
21,049
16,880
115
8,393
12,656
13,627
330
W
Agni
bobego1
Agni
23,550
2,097
0
915
9,559
3,791
204
2,783
6,776
42,381
0
W
8,029
106
152
945
18,039
22,020
559
5,389
12,650
11,367
0
L
The Morrigan
xXDimentioXx
The Morrigan
8,956
2,002
902
1,227
10,962
6,018
635
3,741
7,221
17,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,355
Gold Earned
48,370
122
Minions Killed
99
0
Camps Cleared
0
1,067,393
Distance Traveled
948,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,334
778
18
2
0
190,884
0
W
Xbalanque
9,845
820
31
3
0
185,313
0
L
Fafnir
10,375
865
6
1
0
162,028
0
W
Medusa
11,296
941
35
3
0
249,963
0
L
Cliodhna
10,884
907
45
4
0
228,938
0
W
Chaac
9,666
806
25
2
0
203,302
0
L
Xing Tian
8,394
700
8
1
0
190,820
0
W
Agni
11,252
938
30
3
0
222,431
0
W
Ares
9,296
775
1
0
0
206,384
0
L
The Morrigan
9,383
782
22
2
0
176,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role