Player Matchup

Merlin
Merlin
 
Merlin
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BigAndBricked
Thor
Level 45
God Stats
3W - 2L
1,696 SR
Queue Stats
83W - 73L
1,501 Elo+
Solo
Loki
Loki
JumboJones
Loki
Level 35
God Stats
4W - 7L
1,472 SR
Queue Stats
414W - 380L
1,429 Elo+
Solo
Ullr
Ullr
Sydub
Ullr
Level 96
God Stats
23W - 13L
1,633 SR
Queue Stats
55W - 30L
1,665 Elo+
Solo
Atlas
Atlas
Syphilissss
Atlas
Level 155
God Stats
55W - 39L
1,550 SR
Queue Stats
327W - 319L
1,425 Elo+
Party 2
Team Averages
Level 99
1,570 SR
1,504 Elo+

VS

Team Averages
Level 119
1,493 SR
1,601 Elo+
Gilgamesh
Gilgamesh
DGxSlum
Gilgamesh
Level 42
God Stats
1W - 2L
1,244 SR
Queue Stats
66W - 61L
1,553 Elo+
Solo
Osiris
Osiris
Ehud61
Osiris
Level 137
God Stats
3W - 0L
1,843 SR
Queue Stats
7W - 1L
1,902 Elo+
Solo
Danzaburou
Danzaburou
Just Christophr
Danzaburou
Level 174
God Stats
10W - 11L
1,454 SR
Queue Stats
263W - 257L
1,494 Elo+
Party 1
Cerberus
Cerberus
Pobshi
Cerberus
Level 88
God Stats
4W - 4L
1,465 SR
Queue Stats
808W - 753L
1,554 Elo+
Solo
Anubis
Anubis
Thånks
Anubis
Level 153
God Stats
15W - 12L
1,461 SR
Queue Stats
226W - 220L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 0
6,457
461
3,297
4,427
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 0
7,561
540
7,142
10,440
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 1
6,481
463
3,307
11,600
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
Sydub
Ullr
14
2 / 2 / 1
8,188
585
8,759
10,846
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 0
6,528
466
3,696
6,827
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DGxSlum
Gilgamesh
15
1 / 0 / 3
8,535
610
5,500
11,599
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Ehud61
Osiris
15
2 / 3 / 1
8,776
627
8,596
11,007
7,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Just Christophr
Danzaburou
13
2 / 2 / 0
8,178
584
6,033
11,283
5,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Pobshi
Cerberus
12
1 / 1 / 3
7,545
539
3,196
9,081
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Thånks
Anubis
14
4 / 1 / 1
8,665
619
4,317
5,027
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
7
Kills
10
11
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
3
1
0
3
W
Gilgamesh
DGxSlum
Gilgamesh
1
0
3
2.5
W
Osiris
Ehud61
Osiris
2
3
1
0.83
L
0
5
1
0.1
W
Danzaburou
Just Christophr
Danzaburou
2
2
0
1
W
Cerberus
Pobshi
Cerberus
1
1
3
2.5
L
Ullr
Sydub
Ullr
2
2
1
1.25
L
1
0
0
1
W
Anubis
Thånks
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
27,642
44,140
Taken
47,997
20,041
Mitigated
27,496
6,991
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,297
195
0
500
4,427
1,203
0
2,137
2,290
43,945
0
L
7,142
1,255
0
2,954
10,440
5,165
0
195
10,245
0
51,655
W
Gilgamesh
DGxSlum
Gilgamesh
5,500
1,570
0
5,878
11,599
5,864
0
762
10,837
0
76,595
W
Osiris
Ehud61
Osiris
8,596
3,083
0
1,203
11,007
7,576
464
446
10,561
0
65,975
L
3,307
942
118
378
11,600
3,856
0
1,530
10,070
0
41,651
W
Danzaburou
Just Christophr
Danzaburou
6,033
2,942
0
4,787
11,283
5,321
0
1,055
10,228
0
67,526
W
Cerberus
Pobshi
Cerberus
3,196
516
0
2,294
9,081
6,149
188
2,689
6,392
20,256
0
L
Ullr
Sydub
Ullr
8,759
3,307
0
1,084
10,846
4,179
0
2,666
8,180
0
72,232
L
3,696
1,055
120
1,837
6,827
5,638
0
985
5,842
18,373
0
W
Anubis
Thånks
Anubis
4,317
91
0
2,357
5,027
2,586
1,022
2,593
2,434
76,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
41,699
399
Minions Killed
519
0
Camps Cleared
0
1,396,787
Distance Traveled
1,444,053
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,457
461
75
5
0
206,272
5
L
Thor
7,561
540
99
7
0
266,519
4
W
Gilgamesh
8,535
610
124
9
0
345,872
0
W
Osiris
8,776
627
106
8
0
274,296
1
L
Loki
6,481
463
64
5
0
319,173
0
W
Danzaburou
8,178
584
119
9
0
261,243
0
W
Cerberus
7,545
539
37
3
0
290,834
2
L
Ullr
8,188
585
141
10
0
297,388
2
L
Atlas
6,528
466
20
1
0
307,435
7
W
Anubis
8,665
619
133
10
0
271,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role