Player Matchup

Thanatos
Thanatos
Gold III
Ex0ticR3aper
Thanatos
Gold III
Level 75
God Stats
59W - 41L
1,594 SR
Queue Stats
101W - 95L
1,448 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
Nyukai-
Jing Wei
Bronze III
Level 137
God Stats
0W - 1L
1,821 SR
Queue Stats
0W - 8L
1,362 MMR
Solo
Anubis
Anubis
Silver I
joemama0531
Anubis
Silver I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 130L
1,285 MMR
Party 2
Hel
Hel
Silver III
thicccestaphro
Hel
Silver III
Level 122
God Stats
10W - 11L
1,325 SR
Queue Stats
100W - 111L
1,377 MMR
Solo
Ah Puch
Ah Puch
Gold IV
x p0uT1ne x
Ah Puch
Gold IV
Level 155
God Stats
14W - 14L
1,441 SR
Queue Stats
90W - 105L
1,383 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,536 SR
1,371 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,732 SR
1,371 MMR
Danzaburou
Danzaburou
Gold IV
Kelprr
Danzaburou
Gold IV
Level 100
God Stats
27W - 17L
1,673 SR
Queue Stats
62W - 55L
1,608 MMR
Party 1
Skadi
Skadi
Gold V
OGJRKILLA
Skadi
Gold V
Level 157
God Stats
126W - 89L
1,643 SR
Queue Stats
764W - 778L
1,364 MMR
Solo
Shiva
Shiva
Gold V
YayaDime
Shiva
Gold V
Level 144
God Stats
26W - 15L
1,764 SR
Queue Stats
275W - 281L
1,355 MMR
Solo
Merlin
Merlin
Gold II
carlosenrique94
Merlin
Gold II
Level 158
God Stats
47W - 43L
1,731 SR
Queue Stats
390W - 373L
1,364 MMR
Solo
Khepri
Khepri
Silver I
iiRel
Khepri
Silver I
Level 107
God Stats
15W - 9L
1,848 SR
Queue Stats
88W - 108L
1,162 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ex0ticR3aper
Thanatos
11
1 / 5 / 0
6,246
446
4,025
14,009
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Nyukai-
Jing Wei
9
0 / 2 / 0
6,004
429
1,205
8,868
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
0 / 4 / 0
6,564
469
4,015
11,042
4,904
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 2
6,029
431
2,463
7,409
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
x p0uT1ne x
Ah Puch
9
0 / 0 / 0
6,251
447
410
3,516
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuAgniMartichorasBakasura

VS

Bans
AphroditeNemesisTyrVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kelprr
Danzaburou
15
6 / 1 / 2
9,581
684
7,903
7,312
2,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Skadi
OGJRKILLA
Skadi
15
5 / 0 / 0
9,433
674
7,429
8,759
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
YayaDime
Shiva
12
0 / 1 / 3
7,803
557
4,426
13,232
8,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 0 / 4
9,121
652
11,567
4,514
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
iiRel
Khepri
11
0 / 0 / 4
7,431
531
1,710
6,899
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ex0ticR3aper
Thanatos
1
5
0
0.2
W
Danzaburou
Kelprr
Danzaburou
6
1
2
7
L
Jing Wei
Nyukai-
Jing Wei
0
2
0
0
W
Skadi
OGJRKILLA
Skadi
5
0
0
5
W
Shiva
YayaDime
Shiva
0
1
3
1.5
W
1
0
4
3
W
Khepri
iiRel
Khepri
0
0
4
2
L
Anubis
0
4
0
0
L
0
1
2
1
L
Ah Puch
x p0uT1ne x
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,118
Damage
33,035
44,844
Taken
40,716
17,667
Mitigated
21,157
14,753
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ex0ticR3aper
Thanatos
4,025
719
0
5,804
14,009
5,645
0
3,549
10,460
0
44,140
W
Danzaburou
Kelprr
Danzaburou
7,903
3,505
0
2,999
7,312
2,894
8,789
1,386
5,926
0
75,036
L
Jing Wei
Nyukai-
Jing Wei
1,205
886
0
1,453
8,868
3,391
0
2,537
6,331
0
25,937
W
Skadi
OGJRKILLA
Skadi
7,429
3,307
0
2,126
8,759
2,949
4,191
642
8,117
0
70,934
W
Shiva
YayaDime
Shiva
4,426
480
436
3,160
13,232
8,178
152
3,354
9,878
0
48,126
W
11,567
225
0
915
4,514
1,818
1,361
944
3,570
87,283
0
W
Khepri
iiRel
Khepri
1,710
102
0
1,812
6,899
5,318
1,373
562
6,337
21,938
0
L
Anubis
4,015
121
0
3,543
11,042
4,904
0
3,246
7,796
51,962
0
L
2,463
42
213
2,664
7,409
2,540
0
1,924
5,485
27,423
0
L
Ah Puch
x p0uT1ne x
Ah Puch
410
0
0
1,076
3,516
1,187
0
2,021
1,495
39,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
43,369
340
Minions Killed
461
0
Camps Cleared
0
1,011,802
Distance Traveled
1,395,866
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,246
446
70
5
0
270,645
2
W
Danzaburou
9,581
684
116
8
0
262,291
4
L
Jing Wei
6,004
429
53
4
0
178,345
0
W
Skadi
9,433
674
105
8
0
270,609
0
W
Shiva
7,803
557
73
5
0
272,741
6
W
Merlin
9,121
652
139
10
0
310,082
3
W
Khepri
7,431
531
28
2
0
280,143
2
L
Anubis
6,564
469
95
7
0
250,873
3
L
Hel
6,029
431
44
3
0
181,643
1
L
Ah Puch
6,251
447
78
6
0
130,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role