Player Matchup

Horus
Horus
ArminArtIert
Horus
Level 112
God Stats
2W - 0L
1,762 SR
Queue Stats
130W - 140L
1,550 Elo+
Party 2
Chang'e
Chang'e
Ope x Law
Chang'e
Level 18
God Stats
14W - 8L
1,537 SR
Queue Stats
70W - 97L
1,339 Elo+
Party 2
Awilix
Awilix
iSnortThyme
Awilix
Level 156
God Stats
1W - 1L
1,318 SR
Queue Stats
117W - 108L
1,479 Elo+
Party 1
Neith
Neith
lankylobster164
Neith
Level 109
God Stats
1W - 2L
1,208 SR
Queue Stats
101W - 99L
1,472 Elo+
Party 1
Atlas
Atlas
skullygz
Atlas
Level 62
God Stats
7W - 7L
1,547 SR
Queue Stats
27W - 27L
1,471 Elo+
Party 2
Team Averages
Level 91
1,474 SR
1,462 Elo+

VS

Team Averages
Level 111
1,508 SR
1,540 Elo+
Da Ji
Da Ji
BrokenConsole3
Da Ji
Level 144
God Stats
12W - 21L
1,335 SR
Queue Stats
205W - 198L
1,548 Elo+
Solo
Rama
Rama
Instxnction
Rama
Level 147
God Stats
3W - 2L
1,605 SR
Queue Stats
74W - 72L
1,605 Elo+
Solo
Discordia
Discordia
PandaPoo772674
Discordia
Level 78
God Stats
3W - 11L
1,442 SR
Queue Stats
593W - 555L
1,531 Elo+
Solo
Horus
Horus
Pinocchio_J19
Horus
Level 61
God Stats
25W - 21L
1,659 SR
Queue Stats
313W - 271L
1,439 Elo+
Solo
Ymir
Ymir
ZzzsleepzzZ7792
Ymir
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 43L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,744
574
3,557
6,765
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Ope x Law
Chang'e
9
1 / 4 / 0
5,308
531
2,743
7,642
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
0 / 0 / 2
5,871
587
3,759
5,829
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 3
5,797
580
5,968
5,411
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
skullygz
Atlas
8
4 / 1 / 2
5,869
587
4,541
6,058
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,084
508
4,106
7,976
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
5,280
528
3,842
6,746
2,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PandaPoo772674
Discordia
11
4 / 1 / 0
6,511
651
4,112
4,301
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,258
526
3,392
7,654
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 2
4,825
483
1,381
7,865
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
6
6
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
2
1
1
2.5
L
0
2
1
0.25
W
Chang'e
Ope x Law
Chang'e
1
4
0
0.25
L
Discordia
PandaPoo772674
Discordia
4
1
0
4
L
0
1
0
0
L
0
3
2
0.33
W
Awilix
0
0
2
1
W
3
1
3
4.5
W
Atlas
skullygz
Atlas
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
16,833
31,705
Taken
34,542
14,597
Mitigated
16,447
10,158
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,557
1,430
64
3,302
6,765
4,014
0
159
6,606
0
40,707
L
4,106
1,181
0
1,588
7,976
2,820
0
815
7,077
0
24,822
L
3,842
3,275
0
2,875
6,746
2,477
0
1,088
5,658
0
41,396
W
Chang'e
Ope x Law
Chang'e
2,743
80
0
1,195
7,642
2,565
0
3,835
3,807
23,221
0
L
Discordia
PandaPoo772674
Discordia
4,112
230
0
750
4,301
1,394
0
2,031
1,972
52,731
0
L
3,392
1,431
99
1,972
7,654
5,476
0
999
6,114
0
36,268
L
1,381
79
0
1,773
7,865
4,280
0
1,969
5,896
12,374
0
W
Awilix
3,759
1,248
0
750
5,829
1,931
0
592
5,237
0
45,337
W
5,968
3,509
0
2,763
5,411
1,884
0
315
5,096
0
38,204
W
Atlas
skullygz
Atlas
4,541
2,050
0
2,084
6,058
4,203
0
592
5,466
15,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
26,958
290
Minions Killed
282
0
Camps Cleared
0
1,034,527
Distance Traveled
961,546
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,744
574
73
7
0
202,997
0
L
Da Ji
5,084
508
45
5
0
188,635
2
L
Rama
5,280
528
77
8
0
191,015
1
W
Chang'e
5,308
531
53
5
0
203,754
0
L
Discordia
6,511
651
90
9
0
197,676
0
L
Horus
5,258
526
47
5
0
186,089
0
L
Ymir
4,825
483
23
2
0
198,131
0
W
Awilix
5,871
587
84
8
0
233,922
0
W
Neith
5,797
580
68
7
0
190,242
0
W
Atlas
5,869
587
12
1
0
203,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role