Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AWildDvaMain8
Mulan
Level 105
God Stats
1W - 0L
1,458 SR
Queue Stats
181W - 225L
1,419 Elo+
Party 1
Khepri
Khepri
Bfamily52
Khepri
Level 61
God Stats
16W - 8L
1,655 SR
Queue Stats
44W - 42L
1,533 Elo+
Solo
Bakasura
Bakasura
ZzzsleepzzZ7792
Bakasura
Level 127
God Stats
3W - 1L
1,581 SR
Queue Stats
53W - 43L
1,569 Elo+
Solo
Chang'e
Chang'e
wlfvy
Chang'e
Level 89
God Stats
17W - 17L
1,599 SR
Queue Stats
89W - 91L
1,419 Elo+
Solo
Team Averages
Level 97
1,558 SR
1,488 Elo+

VS

Team Averages
Level 48
1,511 SR
1,464 Elo+
Ishtar
Ishtar
 
Ishtar
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
HisMxjesty
Ao Kuang
Level 40
God Stats
3W - 4L
1,540 SR
Queue Stats
79W - 87L
1,344 Elo+
Solo
Ares
Ares
Panduholic
Ares
Level 23
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 3L
1,526 Elo+
Party 2
Susano
Susano
jorguau2277
Susano
Level 68
God Stats
8W - 8L
1,563 SR
Queue Stats
232W - 237L
1,443 Elo+
Solo
Poseidon
Poseidon
showlove102528
Poseidon
Level 67
God Stats
4W - 3L
1,242 SR
Queue Stats
208W - 188L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 0 / 1
5,675
568
5,823
3,680
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
6,413
641
1,200
4,802
3,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Bfamily52
Khepri
8
0 / 0 / 3
5,433
543
2,812
6,499
3,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
10
2 / 0 / 4
6,334
633
2,216
6,924
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
wlfvy
Chang'e
11
3 / 2 / 1
6,728
673
4,035
4,817
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 2 / 0
4,494
449
3,891
6,043
2,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
HisMxjesty
Ao Kuang
8
1 / 2 / 1
4,918
492
2,206
5,235
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 0 / 0
4,886
489
1,293
6,456
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
9
1 / 2 / 0
4,936
494
2,432
8,172
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
10
1 / 2 / 2
5,734
573
3,963
4,580
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
L
Ishtar
 
Ishtar
0
2
0
0
W
0
1
0
0
W
Khepri
Bfamily52
Khepri
0
0
3
1.5
L
Ao Kuang
HisMxjesty
Ao Kuang
1
2
1
0.75
L
0
0
0
0
W
Bakasura
2
0
4
4
L
Susano
1
2
0
0.5
L
Poseidon
1
2
2
1
W
Chang'e
wlfvy
Chang'e
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
13,785
26,722
Taken
30,486
12,210
Mitigated
11,943
10,332
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,823
2,499
0
635
3,680
1,658
732
973
2,707
0
36,764
L
Ishtar
 
Ishtar
3,891
1,930
0
884
6,043
2,147
0
1,278
4,735
0
25,434
W
1,200
242
0
1,700
4,802
3,116
557
944
3,858
0
40,069
W
Khepri
Bfamily52
Khepri
2,812
167
1,025
1,580
6,499
3,053
0
1,632
4,867
13,563
0
L
Ao Kuang
HisMxjesty
Ao Kuang
2,206
593
0
1,596
5,235
1,547
0
130
5,041
26,459
0
L
1,293
97
103
2,412
6,456
4,277
0
1,304
5,052
21,726
0
W
Bakasura
2,216
1,869
0
3,479
6,924
3,059
0
1,620
5,304
0
36,327
L
Susano
2,432
652
0
2,364
8,172
2,657
0
1,146
6,907
0
27,782
L
Poseidon
3,963
587
0
625
4,580
1,315
0
2,989
1,581
43,785
0
W
Chang'e
wlfvy
Chang'e
4,035
400
160
1,753
4,817
1,324
894
2,293
2,524
44,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
24,968
325
Minions Killed
251
0
Camps Cleared
0
988,159
Distance Traveled
937,863
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,675
568
69
7
0
191,353
0
L
Ishtar
4,494
449
41
4
0
189,790
1
W
Mulan
6,413
641
84
8
0
178,819
0
W
Khepri
5,433
543
18
2
0
195,158
4
L
Ao Kuang
4,918
492
44
4
0
190,237
1
L
Ares
4,886
489
23
2
0
178,836
0
W
Bakasura
6,334
633
78
8
0
235,739
0
L
Susano
4,936
494
57
6
0
203,222
0
L
Poseidon
5,734
573
86
9
0
175,778
0
W
Chang'e
6,728
673
76
8
0
187,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role