Player Matchup

Gilgamesh
Gilgamesh
IVIachina
Gilgamesh
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
603W - 348L
1,763 Elo+
Party 1
Xing Tian
Xing Tian
Sedylo_SN
Xing Tian
Level 128
God Stats
12W - 2L
1,559 SR
Queue Stats
57W - 23L
1,647 Elo+
Solo
Anubis
Anubis
ZEUSJUlCE
Anubis
Level 169
God Stats
8W - 1L
2,018 SR
Queue Stats
612W - 88L
1,997 Elo+
Party 1
Team Averages
Level 141
1,692 SR
1,802 Elo+

VS

Team Averages
Level 92
1,417 SR
1,517 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Burglekutt2894
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,590 Elo+
Solo
Danzaburou
Danzaburou
RxM_Marchee
Danzaburou
Level 85
God Stats
7W - 7L
1,252 SR
Queue Stats
105W - 120L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IVIachina
Gilgamesh
12
4 / 1 / 10
7,614
846
11,379
9,321
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Sedylo_SN
Xing Tian
10
2 / 1 / 5
7,333
815
1,986
5,200
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
ZEUSJUlCE
Anubis
14
8 / 0 / 6
8,924
992
13,245
9,038
4,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 3 / 2
5,852
650
2,937
5,582
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 7 / 0
5,883
654
2,163
15,874
8,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
RxM_Marchee
Danzaburou
8
0 / 4 / 2
5,677
631
2,653
7,742
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
0
2
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
2
0.33
L
0
7
0
0
W
Gilgamesh
IVIachina
Gilgamesh
4
1
10
9
L
Danzaburou
RxM_Marchee
Danzaburou
0
4
2
0.25
W
Xing Tian
Sedylo_SN
Xing Tian
2
1
5
4.5
W
Anubis
ZEUSJUlCE
Anubis
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
7,753
23,559
Taken
29,198
14,281
Mitigated
11,878
10,011
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,937
380
0
743
5,582
1,283
0
3,439
1,972
11,676
0
L
2,163
335
564
719
15,874
8,638
0
8,018
7,384
10,899
0
W
Gilgamesh
IVIachina
Gilgamesh
11,379
3,115
0
2,569
9,321
5,009
360
1,547
5,250
726
21,386
L
Danzaburou
RxM_Marchee
Danzaburou
2,653
1,361
0
778
7,742
1,957
0
4,560
2,972
0
9,941
W
Xing Tian
Sedylo_SN
Xing Tian
1,986
130
220
700
5,200
4,708
1,158
575
4,625
10,951
0
W
Anubis
ZEUSJUlCE
Anubis
13,245
1,212
0
6,522
9,038
4,564
466
3,066
5,972
49,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
17,412
119
Minions Killed
57
0
Camps Cleared
0
489,532
Distance Traveled
331,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,852
650
15
2
0
105,278
0
L
Ymir
5,883
654
22
2
0
130,930
0
W
Gilgamesh
7,614
846
18
2
0
179,871
0
L
Danzaburou
5,677
631
20
2
0
95,520
0
W
Xing Tian
7,333
815
16
2
0
157,018
0
W
Anubis
8,924
992
85
9
0
152,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role