Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BLU3MO0N97
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jxtl
Morgan Le Fay
Level 158
God Stats
3W - 2L
1,292 SR
Queue Stats
135W - 160L
1,490 Elo+
Party 1
Artemis
Artemis
xprokne
Artemis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,619 Elo+
Solo
Team Averages
Level 143
1,458 SR
1,512 Elo+

VS

Team Averages
Level 154
1,457 SR
1,509 Elo+
Fafnir
Fafnir
Amarutu
Fafnir
Level 214
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 73L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Benjayos
Ne Zha
Level 134
God Stats
17W - 13L
1,527 SR
Queue Stats
1,059W - 1,073L
1,448 Elo+
Solo
Ix Chel
Ix Chel
Odorlesswinter
Ix Chel
Level 129
God Stats
1W - 2L
1,286 SR
Queue Stats
219W - 228L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alexitowtf
Morgan Le Fay
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 140L
1,545 Elo+
Solo
Neith
Neith
shokan02
Neith
Level 156
God Stats
5W - 6L
1,473 SR
Queue Stats
371W - 359L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 6
8,109
811
6,440
14,632
17,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
 
Anubis
13
2 / 6 / 4
7,711
771
6,351
10,226
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
13
3 / 4 / 2
7,750
775
3,231
11,070
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Jxtl
Morgan Le Fay
15
4 / 4 / 6
8,618
862
11,942
10,555
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
xprokne
Artemis
14
2 / 3 / 4
7,561
756
12,831
8,315
3,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Amarutu
Fafnir
15
5 / 3 / 12
9,120
912
5,664
16,335
20,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Benjayos
Ne Zha
15
5 / 3 / 12
8,877
888
10,815
11,338
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 14
8,773
877
5,840
10,770
4,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
alexitowtf
Morgan Le Fay
15
2 / 2 / 14
8,545
855
18,683
11,383
6,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
shokan02
Neith
15
5 / 2 / 9
9,246
925
10,794
10,318
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
13
Kills
20
21
Deaths
13
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
6
1.25
L
Anubis
 
Anubis
2
6
4
0.67
W
Fafnir
Amarutu
Fafnir
5
3
12
3.67
L
Cupid
3
4
2
1
W
Ne Zha
Benjayos
Ne Zha
5
3
12
3.67
L
Morgan Le Fay
Jxtl
Morgan Le Fay
4
4
6
1.75
W
3
3
14
3.33
W
Morgan Le Fay
alexitowtf
Morgan Le Fay
2
2
14
4.5
W
Neith
shokan02
Neith
5
2
9
4.75
L
Artemis
xprokne
Artemis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
51,796
54,798
Taken
60,144
35,669
Mitigated
41,478
16,739
Healing
27,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,440
668
1,603
1,962
14,632
17,578
0
8,211
6,421
0
10,172
L
Anubis
 
Anubis
6,351
0
602
1,832
10,226
5,069
0
5,247
4,979
17,345
0
W
Fafnir
Amarutu
Fafnir
5,664
1,083
720
4,028
16,335
20,315
29
1,940
14,395
9,451
0
L
Cupid
3,231
2,037
1,524
3,631
11,070
4,795
0
6,623
4,447
0
8,375
W
Ne Zha
Benjayos
Ne Zha
10,815
339
1,335
1,500
11,338
5,938
0
2,735
8,603
0
21,719
L
Morgan Le Fay
Jxtl
Morgan Le Fay
11,942
774
1,005
1,327
10,555
4,815
0
5,793
4,762
28,120
0
W
5,840
644
6,697
4,263
10,770
4,386
866
4,726
6,044
16,818
0
W
Morgan Le Fay
alexitowtf
Morgan Le Fay
18,683
3,291
2,200
3,553
11,383
6,528
1,258
4,798
6,585
30,557
0
W
Neith
shokan02
Neith
10,794
3,021
796
2,488
10,318
4,311
2,898
4,094
6,224
0
22,187
L
Artemis
xprokne
Artemis
12,831
3,690
1,311
1,942
8,315
3,412
0
4,313
4,002
0
23,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
44,561
107
Minions Killed
114
0
Camps Cleared
0
907,098
Distance Traveled
1,004,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,109
811
5
1
0
190,904
0
L
Anubis
7,711
771
28
3
0
157,129
0
W
Fafnir
9,120
912
10
1
0
175,132
0
L
Cupid
7,750
775
13
1
0
187,301
0
W
Ne Zha
8,877
888
13
1
0
214,081
0
L
Morgan Le Fay
8,618
862
40
4
0
185,642
0
W
Ix Chel
8,773
877
19
2
0
205,023
0
W
Morgan Le Fay
8,545
855
38
4
0
203,331
0
W
Neith
9,246
925
34
3
0
207,377
0
L
Artemis
7,561
756
21
2
0
186,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role