Player Matchup

Ishtar
Ishtar
LaydeEaseman
Ishtar
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,490 Elo+
Solo
Amaterasu
Amaterasu
PauloGranucci
Amaterasu
Level 120
God Stats
2W - 1L
1,739 SR
Queue Stats
130W - 130L
1,608 Elo+
Party 2
Zhong Kui
Zhong Kui
PedroGranucci
Zhong Kui
Level 125
God Stats
1W - 4L
1,489 SR
Queue Stats
139W - 139L
1,721 Elo+
Party 2
Da Ji
Da Ji
realjonesboyz
Da Ji
Level 107
God Stats
0W - 2L
1,305 SR
Queue Stats
130W - 134L
1,452 Elo+
Solo
Nu Wa
Nu Wa
x-JesTaR-o
Nu Wa
Level 62
God Stats
1W - 3L
1,487 SR
Queue Stats
188W - 209L
1,426 Elo+
Solo
Team Averages
Level 107
1,504 SR
1,539 Elo+

VS

Team Averages
Level 113
1,524 SR
1,490 Elo+
Nu Wa
Nu Wa
G0R1L oZ
Nu Wa
Level 144
God Stats
1W - 3L
1,533 SR
Queue Stats
123W - 102L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
GirthyGavel
Cu Chulainn
Level 128
God Stats
2W - 2L
1,652 SR
Queue Stats
168W - 171L
1,550 Elo+
Party 1
Awilix
Awilix
JunYah Da 7694
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Agni
Agni
RichardxSwinger
Agni
Level 149
God Stats
3W - 1L
1,662 SR
Queue Stats
150W - 145L
1,568 Elo+
Party 1
Ullr
Ullr
dirtyclamslam
Ullr
Level 128
God Stats
2W - 1L
1,270 SR
Queue Stats
80W - 85L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
5 / 4 / 6
9,202
767
8,519
11,043
4,255
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
PauloGranucci
Amaterasu
15
6 / 6 / 7
10,010
834
7,970
17,824
21,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
PedroGranucci
Zhong Kui
17
6 / 4 / 8
10,528
877
18,390
15,655
13,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 9
7,947
662
8,043
8,823
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
14
2 / 5 / 9
8,525
710
9,531
10,809
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
G0R1L oZ
Nu Wa
19
13 / 3 / 7
11,320
943
18,112
12,173
6,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
GirthyGavel
Cu Chulainn
17
1 / 2 / 17
8,978
748
10,482
13,438
16,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 8 / 8
8,039
670
4,536
12,384
5,728
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 13
9,330
778
12,116
9,195
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 9
8,031
669
7,578
11,394
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
77
19
Kills
23
23
Deaths
19
39
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
G0R1L oZ
Nu Wa
13
3
7
5.5
W
Cu Chulainn
GirthyGavel
Cu Chulainn
1
2
17
4.75
W
2
8
8
0.75
L
Ishtar
5
4
6
2
L
Amaterasu
PauloGranucci
Amaterasu
6
6
7
1.58
L
Zhong Kui
PedroGranucci
Zhong Kui
6
4
8
2.5
W
5
2
13
5.75
W
2
4
9
1.63
L
0
4
9
1.13
L
Nu Wa
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,453
Damage
52,824
64,154
Taken
58,584
46,963
Mitigated
37,916
19,505
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
G0R1L oZ
Nu Wa
18,112
4,853
647
2,090
12,173
6,119
1,065
5,706
6,293
36,962
0
W
Cu Chulainn
GirthyGavel
Cu Chulainn
10,482
1,378
1,559
3,766
13,438
16,492
458
7,134
5,943
792
16,492
W
4,536
2,511
0
586
12,384
5,728
221
4,616
7,708
0
7,437
L
Ishtar
8,519
5,213
464
2,620
11,043
4,255
1,392
5,961
4,723
0
21,964
L
Amaterasu
PauloGranucci
Amaterasu
7,970
1,996
1,187
2,923
17,824
21,976
298
8,045
9,144
0
18,246
L
Zhong Kui
PedroGranucci
Zhong Kui
18,390
1,519
1,514
7,466
15,655
13,210
934
7,328
7,884
39,383
0
W
12,116
266
899
2,380
9,195
4,407
110
5,283
3,688
30,374
0
W
7,578
2,969
1,859
2,045
11,394
5,170
1,096
5,050
6,136
0
15,788
L
8,043
834
804
665
8,823
3,821
180
3,575
5,029
0
14,332
L
Nu Wa
9,531
1,827
513
1,349
10,809
3,701
1,711
4,803
5,687
18,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,212
Gold Earned
45,698
119
Minions Killed
120
0
Camps Cleared
0
938,966
Distance Traveled
989,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,320
943
46
4
0
172,546
0
W
Cu Chulainn
8,978
748
10
1
0
242,244
0
W
Awilix
8,039
670
10
1
0
168,624
0
L
Ishtar
9,202
767
23
2
0
205,260
0
L
Amaterasu
10,010
834
20
2
0
213,641
0
L
Zhong Kui
10,528
877
40
3
0
206,939
0
W
Agni
9,330
778
36
3
0
212,249
0
W
Ullr
8,031
669
18
2
0
193,852
0
L
Da Ji
7,947
662
13
1
0
144,751
0
L
Nu Wa
8,525
710
23
2
0
168,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role