Player Matchup

Serqet
Serqet
Clouteli16
Serqet
Level 43
God Stats
0W - 3L
1,214 SR
Queue Stats
79W - 87L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
TabeticKnight21
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,223 Elo+
Party 2
Bacchus
Bacchus
dachana_
Bacchus
Level 29
God Stats
1W - 3L
1,243 SR
Queue Stats
79W - 86L
1,426 Elo+
Party 2
Team Averages
Level 28
1,319 SR
1,357 Elo+

VS

Team Averages
Level 55
1,623 SR
1,425 Elo+
Kali
Kali
DjdXpertSniper
Kali
Level 49
God Stats
1W - 1L
1,744 SR
Queue Stats
62W - 60L
1,449 Elo+
Solo
Hera
Hera
HeliophobicGamr
Hera
Level 64
God Stats
33W - 23L
1,595 SR
Queue Stats
632W - 597L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
PlumPanda23
Amaterasu
Level 53
God Stats
36W - 23L
1,529 SR
Queue Stats
431W - 429L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Clouteli16
Serqet
13
0 / 3 / 0
7,632
636
5,427
12,810
5,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
TabeticKnight21
Zhong Kui
12
1 / 5 / 0
7,540
628
3,705
12,691
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
dachana_
Bacchus
12
0 / 4 / 1
8,148
679
6,348
19,650
26,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,244
770
8,598
9,568
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 0 / 3
9,785
815
19,171
4,855
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
PlumPanda23
Amaterasu
15
3 / 1 / 9
9,257
771
9,421
11,405
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
12
12
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
Clouteli16
Serqet
0
3
0
0
W
2
1
6
5
W
7
0
3
8.5
W
Amaterasu
PlumPanda23
Amaterasu
3
1
9
7.5
L
Zhong Kui
TabeticKnight21
Zhong Kui
1
5
0
0.2
L
Bacchus
dachana_
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,480
Damage
37,190
45,151
Taken
25,828
39,922
Mitigated
16,499
4,369
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Clouteli16
Serqet
5,427
487
0
250
12,810
5,998
0
5,378
7,178
0
30,208
W
8,598
5,185
0
3,849
9,568
4,410
690
3,265
6,165
0
50,201
W
19,171
4,173
0
482
4,855
1,932
1,335
2,926
1,689
51,947
0
W
Amaterasu
PlumPanda23
Amaterasu
9,421
2,762
0
3,977
11,405
10,157
629
3,970
7,038
0
26,930
L
Zhong Kui
TabeticKnight21
Zhong Kui
3,705
531
0
1,501
12,691
7,757
0
7,172
5,438
19,380
0
L
Bacchus
dachana_
Bacchus
6,348
880
120
2,498
19,650
26,167
0
6,645
12,297
21,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,320
Gold Earned
28,286
112
Minions Killed
181
0
Camps Cleared
0
643,773
Distance Traveled
748,446
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,632
636
56
5
0
236,293
0
W
Kali
9,244
770
65
5
0
249,926
0
W
Hera
9,785
815
82
7
0
241,222
0
W
Amaterasu
9,257
771
34
3
0
257,298
0
L
Zhong Kui
7,540
628
35
3
0
164,291
0
L
Bacchus
8,148
679
21
2
0
243,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role