Player Matchup

Vamana
Vamana
LaZoneIX
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
LilTony18
Discordia
Level 103
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 12L
1,070 Elo+
Party 1
Neith
Neith
Matinho75
Neith
Level 25
God Stats
0W - 2L
1,690 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
jojodesbois69
Ymir
Level 33
God Stats
0W - 5L
997 SR
Queue Stats
0W - 6L
1,195 Elo+
Party 1
Hun Batz
Hun Batz
nonothebos8
Hun Batz
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 36L
1,197 Elo+
Party 1
Team Averages
Level 67
1,476 SR
1,292 Elo+

VS

Team Averages
Level 121
1,532 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
CuttyRankss
Janus
Level 128
God Stats
26W - 26L
1,484 SR
Queue Stats
650W - 634L
1,454 Elo+
Solo
Cerberus
Cerberus
Glennoreilly552
Cerberus
Level 139
God Stats
3W - 4L
1,500 SR
Queue Stats
254W - 246L
1,391 Elo+
Party 2
Thor
Thor
camforce
Thor
Level 123
God Stats
4W - 4L
1,582 SR
Queue Stats
109W - 104L
1,491 Elo+
Party 3
Athena
Athena
sSs-TROJAN-III
Athena
Level 98
God Stats
34W - 18L
1,593 SR
Queue Stats
345W - 336L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LaZoneIX
Vamana
10
0 / 5 / 3
6,325
452
3,933
10,216
3,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
LilTony18
Discordia
11
0 / 6 / 0
6,669
476
3,577
8,882
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Matinho75
Neith
10
1 / 4 / 1
6,278
448
6,400
7,569
2,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 2
6,284
449
1,901
12,833
9,665
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
nonothebos8
Hun Batz
12
2 / 1 / 1
7,322
523
5,260
9,290
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 0 / 3
8,013
572
10,878
8,525
4,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 6
8,313
594
6,787
6,597
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
14
4 / 0 / 2
8,692
621
6,415
8,474
8,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
14
7 / 2 / 2
8,364
597
6,320
11,501
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 6
7,593
542
2,921
12,383
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
3
Kills
20
20
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
3
7.5
W
3
1
6
6
W
Cerberus
4
0
2
5
L
Vamana
LaZoneIX
Vamana
0
5
3
0.3
L
Discordia
LilTony18
Discordia
0
6
0
0
L
Neith
Matinho75
Neith
1
4
1
0.38
W
Thor
7
2
2
4
L
0
4
2
0.25
L
Hun Batz
nonothebos8
Hun Batz
2
1
1
2.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
33,321
48,790
Taken
47,480
22,248
Mitigated
29,766
4,972
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,878
6,140
0
4,972
8,525
4,211
438
1,005
7,520
0
72,784
W
6,787
658
0
1,468
6,597
2,408
225
1,805
4,792
63,703
0
W
Cerberus
6,415
862
0
1,852
8,474
8,454
0
0
8,474
68,039
0
L
Vamana
LaZoneIX
Vamana
3,933
2,537
0
165
10,216
3,656
31
6,948
3,052
0
30,629
L
Discordia
LilTony18
Discordia
3,577
236
0
1,000
8,882
2,807
272
2,787
5,880
44,387
0
L
Neith
Matinho75
Neith
6,400
3,295
0
1,270
7,569
2,552
0
1,661
5,820
0
33,902
W
Thor
6,320
2,180
0
860
11,501
4,727
564
936
10,565
0
62,854
L
1,901
291
157
1,410
12,833
9,665
0
3,205
9,502
15,704
0
L
Hun Batz
nonothebos8
Hun Batz
5,260
1,739
0
970
9,290
3,568
0
793
8,413
0
53,894
W
2,921
789
0
3,101
12,383
9,966
28
1,732
10,651
17,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
40,975
294
Minions Killed
477
0
Camps Cleared
0
1,392,268
Distance Traveled
1,382,670
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,013
572
96
7
0
244,602
1
W
Janus
8,313
594
122
9
0
303,619
0
W
Cerberus
8,692
621
132
9
0
254,202
0
L
Vamana
6,325
452
38
3
0
310,703
0
L
Discordia
6,669
476
91
7
0
261,935
0
L
Neith
6,278
448
52
4
0
227,687
0
W
Thor
8,364
597
97
7
0
283,681
0
L
Ymir
6,284
449
25
2
0
262,774
3
L
Hun Batz
7,322
523
88
6
0
329,169
0
W
Athena
7,593
542
30
2
0
296,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role