Player Matchup

Tyr
Tyr
Senpai08
Tyr
Level 144
God Stats
45W - 36L
1,635 SR
Queue Stats
817W - 839L
1,514 Elo+
Solo
Camazotz
Camazotz
Slothonmercury
Camazotz
Level 51
God Stats
35W - 32L
1,618 SR
Queue Stats
604W - 623L
1,447 Elo+
Party 1
Hera
Hera
Tonytouch190
Hera
Level 127
God Stats
6W - 9L
1,292 SR
Queue Stats
612W - 638L
1,550 Elo+
Solo
Xing Tian
Xing Tian
ToxicSquatch
Xing Tian
Level 70
God Stats
24W - 18L
1,581 SR
Queue Stats
442W - 447L
1,453 Elo+
Party 1
Ra
Ra
elfspirit
Ra
Level 121
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 9L
1,317 Elo+
Solo
Team Averages
Level 103
1,570 SR
1,456 Elo+

VS

Team Averages
Level 124
1,405 SR
1,453 Elo+
Cliodhna
Cliodhna
D3M0N1C 0N3
Cliodhna
Level 109
God Stats
1W - 2L
1,239 SR
Queue Stats
129W - 164L
1,396 Elo+
Solo
Raijin
Raijin
Rixhh
Raijin
Level 136
God Stats
2W - 6L
1,121 SR
Queue Stats
332W - 322L
1,478 Elo+
Solo
Discordia
Discordia
Salen30
Discordia
Level 89
God Stats
8W - 3L
1,869 SR
Queue Stats
455W - 491L
1,471 Elo+
Solo
Hercules
Hercules
kingknowledge114
Hercules
Level 157
God Stats
106W - 123L
1,448 SR
Queue Stats
546W - 562L
1,443 Elo+
Solo
Surtr
Surtr
x-LENISTHER-x
Surtr
Level 127
God Stats
51W - 75L
1,349 SR
Queue Stats
1,110W - 1,167L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
10,620
1,062
15,796
14,408
18,909
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
16
2 / 0 / 11
10,283
1,028
12,947
12,617
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 10
10,642
1,064
24,647
10,743
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
ToxicSquatch
Xing Tian
16
5 / 0 / 7
10,827
1,083
6,353
18,137
19,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
1 / 3 / 13
10,476
1,048
10,269
7,626
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

285

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D3M0N1C 0N3
Cliodhna
15
2 / 6 / 4
9,777
978
8,619
14,696
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Rixhh
Raijin
15
2 / 1 / 4
10,029
1,003
12,732
14,115
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Salen30
Discordia
15
2 / 2 / 4
9,689
969
14,511
9,409
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 1 / 6
9,488
949
5,485
12,613
11,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
2 / 6 / 3
9,496
950
16,049
25,101
16,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
16
Kills
8
8
Deaths
16
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
D3M0N1C 0N3
Cliodhna
2
6
4
0.67
L
Raijin
Rixhh
Raijin
2
1
4
4
L
Discordia
Salen30
Discordia
2
2
4
2
W
4
1
10
9
W
Camazotz
2
0
11
7.5
W
4
4
10
2.25
W
Xing Tian
ToxicSquatch
Xing Tian
5
0
7
8.5
W
1
3
13
2.5
L
0
1
6
3
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,012
Damage
57,396
63,531
Taken
75,934
52,902
Mitigated
43,170
13,985
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
D3M0N1C 0N3
Cliodhna
8,619
576
0
742
14,696
5,835
0
8,858
5,838
0
27,526
L
Raijin
Rixhh
Raijin
12,732
1,243
85
777
14,115
5,973
0
7,887
6,140
28,331
0
L
Discordia
Salen30
Discordia
14,511
837
0
374
9,409
3,774
0
4,026
5,318
37,302
0
W
15,796
2,654
0
646
14,408
18,909
0
5,755
8,098
0
24,768
W
Camazotz
12,947
3,336
0
2,909
12,617
5,654
0
4,953
7,346
0
23,686
W
24,647
6,694
468
2,176
10,743
4,601
0
4,692
5,769
43,797
0
W
Xing Tian
ToxicSquatch
Xing Tian
6,353
1,230
0
3,055
18,137
19,693
0
9,011
8,329
15,960
0
W
10,269
521
3,568
1,163
7,626
4,045
0
2,181
5,301
45,156
0
L
5,485
553
0
4,970
12,613
11,343
0
6,087
6,458
0
13,589
L
16,049
7,574
187
2,320
25,101
16,245
0
14,190
10,911
224
24,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,848
Gold Earned
48,479
200
Minions Killed
164
8
Camps Cleared
4
1,057,901
Distance Traveled
873,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,777
978
38
4
1
163,953
0
L
Raijin
10,029
1,003
51
5
0
177,372
0
L
Discordia
9,689
969
50
5
0
186,905
0
W
Tyr
10,620
1,062
13
1
0
249,939
0
W
Camazotz
10,283
1,028
15
2
5
229,281
0
W
Hera
10,642
1,064
52
5
1
181,716
0
W
Xing Tian
10,827
1,083
19
2
0
202,008
0
W
Ra
10,476
1,048
101
10
2
194,957
0
L
Hercules
9,488
949
15
2
2
173,176
0
L
Surtr
9,496
950
10
1
1
172,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role