Player Matchup

Cliodhna
Cliodhna
DanejaKun
Cliodhna
Level 142
God Stats
5W - 2L
1,798 SR
Queue Stats
441W - 453L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Obitobo
Ah Muzen Cab
Level 109
God Stats
7W - 6L
1,443 SR
Queue Stats
154W - 148L
1,473 Elo+
Solo
He Bo
He Bo
andreschw
He Bo
Level 55
God Stats
1W - 0L
1,279 SR
Queue Stats
3W - 2L
1,779 Elo+
Solo
Hel
Hel
lonewolfwes
Hel
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,371 Elo+
Solo
Guan Yu
Guan Yu
toquinho9999
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 132L
1,493 Elo+
Solo
Team Averages
Level 84
1,504 SR
1,522 Elo+

VS

Team Averages
Level 53
1,572 SR
1,512 Elo+
Gilgamesh
Gilgamesh
Alanbriitto-
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Alexitico2001
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
BrownMDV
Anubis
Level 106
God Stats
16W - 17L
1,559 SR
Queue Stats
243W - 253L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
Predelas
Kuzenbo
Level 67
God Stats
4W - 9L
1,799 SR
Queue Stats
115W - 98L
1,563 Elo+
Solo
Bastet
Bastet
XMatisiraxX
Bastet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DanejaKun
Cliodhna
14
2 / 2 / 5
9,079
567
7,658
11,534
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Obitobo
Ah Muzen Cab
13
3 / 3 / 2
8,717
545
9,372
12,968
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
andreschw
He Bo
15
4 / 1 / 3
9,541
596
7,150
5,102
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 6
8,020
501
4,810
5,129
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
toquinho9999
Guan Yu
16
3 / 1 / 2
9,579
599
8,494
14,083
18,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alanbriitto-
Gilgamesh
12
0 / 2 / 1
6,411
401
3,237
10,912
6,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
9
0 / 5 / 1
6,381
399
2,423
9,658
3,179
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
BrownMDV
Anubis
15
7 / 2 / 0
8,743
546
6,753
10,117
5,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Predelas
Kuzenbo
11
0 / 1 / 6
7,268
454
6,142
12,834
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
9
0 / 2 / 1
6,391
399
3,098
10,073
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
7
9
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alanbriitto-
Gilgamesh
0
2
1
0.25
L
Izanami
0
5
1
0.1
L
Anubis
BrownMDV
Anubis
7
2
0
3.5
W
Cliodhna
DanejaKun
Cliodhna
2
2
5
2.25
W
Ah Muzen Cab
Obitobo
Ah Muzen Cab
3
3
2
1.33
L
Kuzenbo
Predelas
Kuzenbo
0
1
6
3
L
Bastet
0
2
1
0.25
W
He Bo
andreschw
He Bo
4
1
3
5.5
W
0
2
6
1.5
W
Guan Yu
toquinho9999
Guan Yu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,484
Damage
21,653
48,816
Taken
53,594
33,250
Mitigated
33,675
13,764
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alanbriitto-
Gilgamesh
3,237
1,043
0
2,267
10,912
6,500
0
948
9,964
0
23,717
L
Izanami
2,423
828
123
301
9,658
3,179
0
3,439
6,219
0
33,448
L
Anubis
BrownMDV
Anubis
6,753
178
0
5,264
10,117
5,280
0
2,832
7,285
74,384
0
W
Cliodhna
DanejaKun
Cliodhna
7,658
927
0
5,574
11,534
4,282
0
2,178
9,356
0
74,536
W
Ah Muzen Cab
Obitobo
Ah Muzen Cab
9,372
3,667
0
1,000
12,968
4,841
1,835
5,282
7,686
0
82,969
L
Kuzenbo
Predelas
Kuzenbo
6,142
2,715
301
1,889
12,834
15,968
0
2,732
10,102
22,675
0
L
Bastet
3,098
993
0
1,640
10,073
2,748
0
2,009
8,064
0
30,892
W
He Bo
andreschw
He Bo
7,150
55
0
952
5,102
1,729
575
2,050
3,052
68,329
0
W
4,810
581
636
1,427
5,129
3,666
447
2,731
2,398
24,840
0
W
Guan Yu
toquinho9999
Guan Yu
8,494
1,410
657
3,518
14,083
18,732
16
1,559
12,524
0
73,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
35,194
482
Minions Killed
318
0
Camps Cleared
0
1,530,786
Distance Traveled
1,536,231
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,411
401
47
3
0
309,627
0
L
Izanami
6,381
399
55
3
0
285,836
0
L
Anubis
8,743
546
129
8
0
281,797
4
W
Cliodhna
9,079
567
102
6
0
366,424
5
W
Ah Muzen Cab
8,717
545
116
7
0
287,227
0
L
Kuzenbo
7,268
454
37
2
0
337,152
10
L
Bastet
6,391
399
50
3
0
321,819
0
W
He Bo
9,541
596
138
9
0
311,034
0
W
Hel
8,020
501
31
2
0
281,267
0
W
Guan Yu
9,579
599
95
6
0
284,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role