Player Matchup

Fenrir
Fenrir
ASaif44
Fenrir
Level 128
God Stats
10W - 10L
1,599 SR
Queue Stats
481W - 468L
1,545 Elo+
Party 2
Vulcan
Vulcan
Ac_1899_Milano
Vulcan
Level 128
God Stats
26W - 22L
1,685 SR
Queue Stats
477W - 459L
1,492 Elo+
Party 2
Chang'e
Chang'e
Azron230
Chang'e
Level 159
God Stats
2W - 3L
1,184 SR
Queue Stats
433W - 407L
1,563 Elo+
Solo
Ares
Ares
BIGSHOW-56
Ares
Level 92
God Stats
17W - 28L
1,470 SR
Queue Stats
221W - 225L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VraTiaK
Ah Muzen Cab
Level 89
God Stats
1W - 3L
1,524 SR
Queue Stats
144W - 108L
1,500 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,527 Elo+

VS

Team Averages
Level 134
1,526 SR
1,515 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
djcbigp1mp1n
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,543 Elo+
Solo
Rama
Rama
jimothy4262
Rama
Level 116
God Stats
27W - 30L
1,500 SR
Queue Stats
344W - 336L
1,456 Elo+
Solo
Awilix
Awilix
pIugy
Awilix
Level 128
God Stats
86W - 53L
1,629 SR
Queue Stats
215W - 155L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASaif44
Fenrir
12
0 / 3 / 0
6,846
527
4,140
12,107
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
6,388
491
3,315
5,265
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Azron230
Chang'e
12
1 / 6 / 0
7,091
545
4,826
11,609
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 2
6,728
518
2,061
9,611
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
VraTiaK
Ah Muzen Cab
12
1 / 0 / 1
6,954
535
5,739
3,499
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
8 / 1 / 1
9,034
695
9,073
11,079
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
 
Bacchus
11
0 / 0 / 5
7,347
565
2,540
10,172
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
djcbigp1mp1n
Persephone
13
2 / 1 / 2
8,217
632
5,710
5,950
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 0
8,374
644
2,781
6,574
2,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
pIugy
Awilix
15
3 / 0 / 3
8,625
663
5,974
8,075
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
14
14
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
1
1
8.5
W
Bacchus
 
Bacchus
0
0
5
2.5
L
Fenrir
ASaif44
Fenrir
0
3
0
0
L
0
2
0
0
L
Chang'e
Azron230
Chang'e
1
6
0
0.17
L
0
3
2
0.33
L
Ah Muzen Cab
VraTiaK
Ah Muzen Cab
1
0
1
1.5
W
Persephone
djcbigp1mp1n
Persephone
2
1
2
3
W
1
0
0
1
W
Awilix
pIugy
Awilix
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
26,078
42,091
Taken
41,850
19,720
Mitigated
20,843
8,408
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,073
4,890
0
4,714
11,079
4,019
2,244
4,055
7,024
0
58,668
W
Bacchus
 
Bacchus
2,540
30
0
3,181
10,172
8,814
0
2,519
7,653
29,436
0
L
Fenrir
ASaif44
Fenrir
4,140
1,172
0
2,414
12,107
5,076
0
312
11,795
0
58,685
L
3,315
1,074
0
625
5,265
2,053
0
3,346
1,919
45,321
0
L
Chang'e
Azron230
Chang'e
4,826
387
497
2,721
11,609
4,008
0
777
10,832
40,983
0
L
2,061
55
0
1,895
9,611
7,339
0
3,485
6,126
18,340
0
L
Ah Muzen Cab
VraTiaK
Ah Muzen Cab
5,739
1,151
0
256
3,499
1,244
0
330
3,169
0
54,887
W
Persephone
djcbigp1mp1n
Persephone
5,710
419
0
1,237
5,950
2,106
1,130
2,259
3,689
57,592
0
W
2,781
2,361
0
5,057
6,574
2,609
870
523
6,051
0
69,331
W
Awilix
pIugy
Awilix
5,974
2,405
0
1,398
8,075
3,295
0
1,494
6,581
0
81,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
41,597
388
Minions Killed
509
0
Camps Cleared
0
1,316,838
Distance Traveled
1,413,172
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,034
695
87
7
0
230,553
3
W
Bacchus
7,347
565
39
3
0
312,078
11
L
Fenrir
6,846
527
98
8
0
291,241
1
L
Vulcan
6,388
491
86
7
0
215,568
1
L
Chang'e
7,091
545
79
6
0
263,930
0
L
Ares
6,728
518
25
2
0
268,432
3
L
Ah Muzen Cab
6,954
535
100
8
0
277,667
0
W
Persephone
8,217
632
118
9
0
261,381
0
W
Rama
8,374
644
152
12
0
253,604
3
W
Awilix
8,625
663
113
9
0
355,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role