Player Matchup

Bakasura
Bakasura
AIIFor1
Bakasura
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,623 Elo+
Party 1
Chang'e
Chang'e
HoldMyNuggs
Chang'e
Level 42
God Stats
5W - 1L
1,858 SR
Queue Stats
41W - 15L
1,788 Elo+
Party 4
Skadi
Skadi
OrangeZukini
Skadi
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 36L
1,733 Elo+
Party 4
Sobek
Sobek
Relieve55
Sobek
Level 34
God Stats
7W - 6L
1,500 SR
Queue Stats
194W - 173L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
z10ck
Cu Chulainn
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,671 Elo+
Party 1
Team Averages
Level 50
1,572 SR
1,657 Elo+

VS

Team Averages
Level 72
1,499 SR
1,555 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
AymenBz4
Chiron
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 228L
1,622 Elo+
Solo
He Bo
He Bo
Lerkateys
He Bo
Level 40
God Stats
13W - 5L
1,680 SR
Queue Stats
79W - 32L
1,749 Elo+
Party 3
Mercury
Mercury
MunchTimeMaddy
Mercury
Level 46
God Stats
14W - 10L
1,534 SR
Queue Stats
118W - 127L
1,436 Elo+
Party 2
Cabrakan
Cabrakan
flippy911
Cabrakan
Level 88
God Stats
6W - 5L
1,283 SR
Queue Stats
295W - 280L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AIIFor1
Bakasura
10
0 / 4 / 0
5,604
509
2,974
9,546
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
HoldMyNuggs
Chang'e
10
0 / 3 / 0
5,601
509
1,760
6,714
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 3 / 1
6,036
549
6,952
8,185
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Relieve55
Sobek
10
1 / 0 / 3
5,837
531
3,076
10,677
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
z10ck
Cu Chulainn
10
1 / 3 / 0
5,724
520
2,213
9,336
7,971
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
4 / 1 / 0
7,136
649
6,291
6,182
8,161
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
AymenBz4
Chiron
10
0 / 3 / 1
5,699
518
6,278
6,678
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
Lerkateys
He Bo
13
7 / 0 / 2
7,953
723
9,074
4,968
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 3
6,723
611
3,082
6,760
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
flippy911
Cabrakan
8
0 / 1 / 3
5,473
498
2,196
7,632
6,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
13
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
0
4
L
Bakasura
AIIFor1
Bakasura
0
4
0
0
W
Chiron
AymenBz4
Chiron
0
3
1
0.17
L
Chang'e
HoldMyNuggs
Chang'e
0
3
0
0
W
He Bo
Lerkateys
He Bo
7
0
2
8
W
2
0
3
3.5
L
3
3
1
1.17
L
Sobek
Relieve55
Sobek
1
0
3
2.5
W
Cabrakan
flippy911
Cabrakan
0
1
3
1.5
L
Cu Chulainn
z10ck
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,975
Damage
26,921
44,458
Taken
32,220
25,204
Mitigated
20,847
9,316
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,291
969
60
2,441
6,182
8,161
0
0
5,762
0
45,964
L
Bakasura
AIIFor1
Bakasura
2,974
1,963
0
1,565
9,546
3,435
0
3,567
5,931
0
34,917
W
Chiron
AymenBz4
Chiron
6,278
3,150
330
1,125
6,678
2,739
0
1,138
5,483
0
47,261
L
Chang'e
HoldMyNuggs
Chang'e
1,760
104
0
1,250
6,714
2,463
0
4,294
2,420
27,940
0
W
He Bo
Lerkateys
He Bo
9,074
769
0
1,000
4,968
1,472
0
1,127
3,482
58,798
0
W
3,082
584
0
742
6,760
2,297
0
422
6,278
0
54,755
L
6,952
3,204
0
770
8,185
3,239
527
1,722
6,463
0
49,618
L
Sobek
Relieve55
Sobek
3,076
977
0
4,639
10,677
8,096
213
1,095
9,582
18,446
0
W
Cabrakan
flippy911
Cabrakan
2,196
813
974
2,231
7,632
6,178
0
1,867
5,585
9,554
0
L
Cu Chulainn
z10ck
Cu Chulainn
2,213
515
0
1,092
9,336
7,971
0
592
8,118
0
27,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
32,984
274
Minions Killed
361
0
Camps Cleared
0
1,097,034
Distance Traveled
1,165,996
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,136
649
59
5
0
213,429
2
L
Bakasura
5,604
509
74
7
0
261,015
0
W
Chiron
5,699
518
79
7
0
184,296
0
L
Chang'e
5,601
509
55
5
0
203,206
4
W
He Bo
7,953
723
108
10
0
249,390
0
W
Mercury
6,723
611
100
9
0
283,310
2
L
Skadi
6,036
549
72
7
0
207,540
0
L
Sobek
5,837
531
29
3
0
230,072
0
W
Cabrakan
5,473
498
15
1
0
235,571
2
L
Cu Chulainn
5,724
520
44
4
0
195,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role