Player Matchup

Medusa
Medusa
Silver V
DawnOfAphrodite
Medusa
Silver V
Level 153
God Stats
45W - 28L
1,526 SR
Queue Stats
128W - 140L
735 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Limelighter3
Gilgamesh
Silver V
Level 152
God Stats
1W - 3L
1,170 SR
Queue Stats
123W - 173L
559 MMR
Solo
Zeus
Zeus
Silver V
gUi HEADBUSTER
Zeus
Silver V
Level 132
God Stats
3W - 2L
1,297 SR
Queue Stats
153W - 185L
588 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,331 SR
628 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,500 SR
625 MMR
Anubis
Anubis
Bronze I
Mrnom100
Anubis
Bronze I
Level 78
God Stats
1W - 1L
1,727 SR
Queue Stats
18W - 34L
760 MMR
Solo
Bacchus
Bacchus
Bronze I
Popa_BloodyHand
Bacchus
Bronze I
Level 87
God Stats
0W - 3L
1,330 SR
Queue Stats
27W - 57L
519 MMR
Solo
Artemis
Artemis
Silver V
elmasmejordtos
Artemis
Silver V
Level 182
God Stats
32W - 37L
1,444 SR
Queue Stats
298W - 401L
595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,643
764
5,013
2,993
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Limelighter3
Gilgamesh
11
2 / 0 / 5
7,291
729
5,578
9,024
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 4
8,285
829
7,903
3,795
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAtlasChaacOdinAo Kuang

VS

Bans
VulcanHerculesBastetAresCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mrnom100
Anubis
7
0 / 2 / 0
5,883
588
1,155
3,547
1,505
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
6,952
695
2,485
10,911
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 0
6,279
628
5,057
9,952
3,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Gilgamesh
Limelighter3
Gilgamesh
2
0
5
4.5
L
Anubis
Mrnom100
Anubis
0
2
0
0
L
0
1
0
0
L
0
5
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
8,697
15,812
Taken
24,410
9,191
Mitigated
16,019
2,227
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,013
1,512
0
266
2,993
1,238
1,507
647
2,346
0
25,154
W
Gilgamesh
Limelighter3
Gilgamesh
5,578
1,607
125
1,375
9,024
6,622
550
2,519
6,505
0
21,057
L
Anubis
Mrnom100
Anubis
1,155
0
56
950
3,547
1,505
0
498
3,011
13,576
0
L
2,485
278
0
2,737
10,911
10,785
0
4,292
6,416
13,023
0
L
5,057
1,981
0
1,615
9,952
3,729
0
3,149
6,496
0
26,033
W
7,903
803
0
461
3,795
1,331
1,290
532
3,263
44,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,219
Gold Earned
19,114
146
Minions Killed
91
0
Camps Cleared
0
549,260
Distance Traveled
426,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,643
764
39
4
0
179,593
0
W
Gilgamesh
7,291
729
32
3
0
191,515
0
L
Anubis
5,883
588
24
2
0
96,349
0
L
Bacchus
6,952
695
25
3
0
177,810
0
L
Artemis
6,279
628
42
4
0
151,916
0
W
Zeus
8,285
829
75
8
0
178,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role