Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lucanuus
Hachiman
Level 42
God Stats
11W - 9L
1,458 SR
Queue Stats
200W - 213L
1,435 Elo+
Party 3
Vamana
Vamana
Radkorius
Vamana
Level 80
God Stats
4W - 2L
1,454 SR
Queue Stats
133W - 103L
1,546 Elo+
Party 1
Ymir
Ymir
Whiteeagle303
Ymir
Level 111
God Stats
2W - 3L
1,578 SR
Queue Stats
181W - 210L
1,414 Elo+
Party 3
Yu Huang
Yu Huang
malabestia34
Yu Huang
Level 55
God Stats
9W - 8L
1,580 SR
Queue Stats
130W - 103L
1,546 Elo+
Party 1
Team Averages
Level 81
1,514 SR
1,488 Elo+

VS

Team Averages
Level 41
1,395 SR
1,274 Elo+
Ymir
Ymir
BushidoBrown27
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
Joefish73
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,175 Elo+
Party 2
Danzaburou
Danzaburou
SuckADich
Danzaburou
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 24L
1,185 Elo+
Party 2
Chang'e
Chang'e
WubbaFluff
Chang'e
Level 67
God Stats
7W - 12L
1,086 SR
Queue Stats
81W - 83L
1,255 Elo+
Party 2
Surtr
Surtr
aiden2511
Surtr
Level 84
God Stats
0W - 4L
1,389 SR
Queue Stats
32W - 41L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 1 / 1
6,801
680
6,640
8,837
5,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Lucanuus
Hachiman
11
7 / 0 / 1
6,687
669
6,971
4,564
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
Radkorius
Vamana
13
8 / 1 / 4
7,930
793
7,135
7,442
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 10
6,491
649
5,114
8,005
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
malabestia34
Yu Huang
11
6 / 0 / 2
7,255
726
6,592
4,995
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,246
525
2,774
8,856
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Joefish73
Thanatos
8
1 / 7 / 1
5,114
511
2,120
10,829
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SuckADich
Danzaburou
6
0 / 5 / 1
4,515
452
4,465
8,783
2,984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
WubbaFluff
Chang'e
9
0 / 5 / 0
4,920
492
4,076
9,871
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
aiden2511
Surtr
10
1 / 4 / 1
5,779
578
6,601
10,707
7,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
26
Kills
3
3
Deaths
26
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
1
4.5
L
1
5
0
0.2
L
Thanatos
Joefish73
Thanatos
1
7
1
0.21
W
Hachiman
Lucanuus
Hachiman
7
0
1
7.5
W
Vamana
Radkorius
Vamana
8
1
4
10
L
Danzaburou
SuckADich
Danzaburou
0
5
1
0.1
W
1
1
10
6
L
Chang'e
WubbaFluff
Chang'e
0
5
0
0
L
Surtr
aiden2511
Surtr
1
4
1
0.38
W
Yu Huang
malabestia34
Yu Huang
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,452
Damage
20,036
33,843
Taken
49,046
20,225
Mitigated
26,137
9,239
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,640
678
0
4,707
8,837
5,946
0
269
8,568
47,267
0
L
2,774
649
0
531
8,856
8,551
0
2,832
6,024
16,855
0
L
Thanatos
Joefish73
Thanatos
2,120
574
0
3,361
10,829
3,645
0
3,351
7,478
0
23,682
W
Hachiman
Lucanuus
Hachiman
6,971
3,960
0
2,281
4,564
1,800
914
779
3,785
0
44,346
W
Vamana
Radkorius
Vamana
7,135
4,186
0
500
7,442
3,358
223
1,229
6,213
0
64,024
L
Danzaburou
SuckADich
Danzaburou
4,465
3,038
0
2,038
8,783
2,984
0
2,408
6,375
0
20,374
W
5,114
968
0
1,751
8,005
7,224
155
1,901
6,104
22,562
0
L
Chang'e
WubbaFluff
Chang'e
4,076
647
80
1,672
9,871
3,100
0
4,322
5,549
35,784
0
L
Surtr
aiden2511
Surtr
6,601
1,944
0
866
10,707
7,857
0
5,433
5,274
601
29,263
W
Yu Huang
malabestia34
Yu Huang
6,592
703
0
0
4,995
1,897
134
2,970
2,025
46,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
25,574
397
Minions Killed
185
0
Camps Cleared
0
1,014,792
Distance Traveled
939,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,801
680
85
9
0
184,419
0
L
Ymir
5,246
525
18
2
0
176,756
1
L
Thanatos
5,114
511
41
4
0
213,202
1
W
Hachiman
6,687
669
81
8
0
187,674
0
W
Vamana
7,930
793
115
12
0
262,976
0
L
Danzaburou
4,515
452
31
3
0
175,701
0
W
Ymir
6,491
649
25
3
0
185,327
0
L
Chang'e
4,920
492
46
5
0
186,251
0
L
Surtr
5,779
578
49
5
0
187,473
0
W
Yu Huang
7,255
726
91
9
0
194,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role