Player Matchup

Rama
Rama
Silver III
Jack219 QC
Rama
Silver III
Level 82
God Stats
6W - 5L
1,332 SR
Queue Stats
215W - 253L
874 MMR
Solo
Discordia
Discordia
Bronze I
SpR_KingDODO
Discordia
Bronze I
Level 89
God Stats
11W - 6L
1,323 SR
Queue Stats
108W - 115L
973 MMR
Party 1
Atlas
Atlas
Bronze I
WhisperingEye-_-
Atlas
Bronze I
Level 85
God Stats
3W - 9L
1,395 SR
Queue Stats
40W - 50L
927 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,350 SR
925 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,377 SR
998 MMR
Anubis
Anubis
Bronze IV
ManMak3r
Anubis
Bronze IV
Level 48
God Stats
2W - 5L
1,430 SR
Queue Stats
185W - 294L
1,077 MMR
Party 2
Anhur
Anhur
Bronze I
Mrnom100
Anhur
Bronze I
Level 78
God Stats
1W - 3L
1,363 SR
Queue Stats
18W - 34L
839 MMR
Solo
Bacchus
Bacchus
Bronze IV
Seanpeezy614
Bacchus
Bronze IV
Level 48
God Stats
44W - 55L
1,337 SR
Queue Stats
154W - 286L
1,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,803
800
8,214
7,420
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SpR_KingDODO
Discordia
13
3 / 0 / 5
8,524
775
10,254
2,315
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 5
8,894
809
6,932
12,850
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BakasuraBaron SamediAh Muzen CabHadesAphrodite

VS

Bans
NemesisCliodhnaZhong KuiSkadiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ManMak3r
Anubis
11
1 / 4 / 2
7,050
641
5,784
9,604
5,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Mrnom100
Anhur
9
1 / 3 / 1
6,793
618
2,693
7,768
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Seanpeezy614
Bacchus
12
1 / 2 / 1
7,772
707
4,860
13,845
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Anubis
ManMak3r
Anubis
1
4
2
0.5
L
Anhur
Mrnom100
Anhur
1
3
1
0.5
L
Bacchus
Seanpeezy614
Bacchus
1
2
1
0.75
W
Discordia
SpR_KingDODO
Discordia
3
0
5
5.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
13,337
22,585
Taken
31,217
14,344
Mitigated
24,539
5,781
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,214
5,907
0
616
7,420
2,754
1,616
4,619
2,801
0
38,187
L
Anubis
ManMak3r
Anubis
5,784
212
270
2,333
9,604
5,002
0
5,431
4,049
29,880
0
L
Anhur
Mrnom100
Anhur
2,693
1,159
277
2,002
7,768
3,170
0
4,002
3,741
0
12,681
L
Bacchus
Seanpeezy614
Bacchus
4,860
490
135
1,679
13,845
16,367
0
7,472
6,195
16,819
0
W
Discordia
SpR_KingDODO
Discordia
10,254
522
0
897
2,315
909
1,023
1,206
1,109
44,063
0
W
6,932
2,479
51
4,217
12,850
10,681
149
5,065
7,785
26,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,221
Gold Earned
21,615
152
Minions Killed
97
0
Camps Cleared
0
623,052
Distance Traveled
561,597
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,803
800
54
5
0
195,028
0
L
Anubis
7,050
641
49
4
0
166,371
0
L
Anhur
6,793
618
26
2
0
174,729
0
L
Bacchus
7,772
707
22
2
0
220,497
0
W
Discordia
8,524
775
73
7
0
205,472
2
W
Atlas
8,894
809
25
2
0
222,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role