Player Matchup

Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AbsoluteVodK
Nemesis
Level 68
God Stats
13W - 12L
1,655 SR
Queue Stats
114W - 119L
1,504 Elo+
Party 3
Hachiman
Hachiman
AbsoluteWIZKA
Hachiman
Level 67
God Stats
19W - 7L
1,733 SR
Queue Stats
56W - 45L
1,468 Elo+
Party 3
Anubis
Anubis
ExoGopher
Anubis
Level 53
God Stats
7W - 8L
1,500 SR
Queue Stats
20W - 17L
1,698 Elo+
Solo
King Arthur
King Arthur
ThatPlatypus225
King Arthur
Level 60
God Stats
20W - 26L
1,616 SR
Queue Stats
99W - 114L
1,475 Elo+
Party 3
Team Averages
Level 63
1,601 SR
1,529 Elo+

VS

Team Averages
Level 60
1,498 SR
1,262 Elo+
Morgan Le Fay
Morgan Le Fay
Alltimejoe
Morgan Le Fay
Level 53
God Stats
1W - 2L
1,250 SR
Queue Stats
12W - 16L
1,103 Elo+
Party 1
Hercules
Hercules
IXerrax
Hercules
Level 68
God Stats
1W - 0L
1,705 SR
Queue Stats
13W - 15L
1,406 Elo+
Solo
Ullr
Ullr
KevZWarrior
Ullr
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 36L
1,136 Elo+
Party 1
Ao Kuang
Ao Kuang
Viiiixxyy
Ao Kuang
Level 46
God Stats
6W - 11L
1,536 SR
Queue Stats
57W - 67L
1,319 Elo+
Party 2
Hel
Hel
tell ya girl
Hel
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 107L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 2 / 5
9,190
511
7,170
16,612
19,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
AbsoluteVodK
Nemesis
15
2 / 5 / 5
9,045
503
10,869
17,549
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
AbsoluteWIZKA
Hachiman
16
6 / 1 / 0
10,099
561
10,834
11,156
5,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
ExoGopher
Anubis
16
8 / 6 / 0
10,177
565
10,230
11,813
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ThatPlatypus225
King Arthur
13
0 / 5 / 3
8,039
447
7,206
15,630
11,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alltimejoe
Morgan Le Fay
16
4 / 3 / 9
9,911
551
13,494
11,445
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
IXerrax
Hercules
15
4 / 0 / 4
9,518
529
11,229
14,326
13,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 0
8,383
466
6,026
12,665
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Viiiixxyy
Ao Kuang
15
9 / 5 / 6
9,900
550
11,050
18,157
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 6 / 5
7,234
402
4,464
10,082
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
18
Kills
19
19
Deaths
18
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
5
2.25
L
Nemesis
AbsoluteVodK
Nemesis
2
5
5
0.9
L
Hachiman
AbsoluteWIZKA
Hachiman
6
1
0
6
W
Morgan Le Fay
Alltimejoe
Morgan Le Fay
4
3
9
2.83
L
Anubis
ExoGopher
Anubis
8
6
0
1.33
W
Hercules
IXerrax
Hercules
4
0
4
6
W
1
4
0
0.25
L
King Arthur
ThatPlatypus225
King Arthur
0
5
3
0.3
W
Ao Kuang
Viiiixxyy
Ao Kuang
9
5
6
2.4
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,309
Damage
46,263
72,760
Taken
66,675
50,169
Mitigated
32,343
17,881
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,170
207
0
2,052
16,612
19,315
352
7,089
9,377
28,948
0
L
Nemesis
AbsoluteVodK
Nemesis
10,869
4,519
0
6,693
17,549
7,319
0
6,681
10,868
0
66,478
L
Hachiman
AbsoluteWIZKA
Hachiman
10,834
5,968
0
4,553
11,156
5,257
992
2,848
8,308
0
89,504
W
Morgan Le Fay
Alltimejoe
Morgan Le Fay
13,494
2,063
0
866
11,445
3,970
60
4,768
6,677
70,311
0
L
Anubis
ExoGopher
Anubis
10,230
43
0
3,453
11,813
6,408
336
7,943
3,870
68,591
0
W
Hercules
IXerrax
Hercules
11,229
5,188
0
7,213
14,326
13,709
712
3,712
10,614
0
58,912
W
6,026
2,847
0
4,116
12,665
4,966
0
1,782
10,883
0
62,522
L
King Arthur
ThatPlatypus225
King Arthur
7,206
756
0
1,130
15,630
11,870
0
5,395
10,195
0
57,188
W
Ao Kuang
Viiiixxyy
Ao Kuang
11,050
3,716
0
5,981
18,157
6,743
0
3,524
14,633
50,793
0
W
4,464
846
1,587
2,043
10,082
2,955
0
4,055
6,027
20,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,550
Gold Earned
44,946
461
Minions Killed
415
0
Camps Cleared
0
1,819,239
Distance Traveled
1,710,515
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,190
511
25
1
0
353,624
8
L
Nemesis
9,045
503
90
5
0
424,497
0
L
Hachiman
10,099
561
156
9
0
361,000
4
W
Morgan Le Fay
9,911
551
111
6
0
337,854
0
L
Anubis
10,177
565
114
6
0
309,950
2
W
Hercules
9,518
529
105
6
0
376,098
0
W
Ullr
8,383
466
110
6
0
324,214
5
L
King Arthur
8,039
447
76
4
0
370,168
0
W
Ao Kuang
9,900
550
67
4
0
375,233
0
W
Hel
7,234
402
22
1
0
297,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role